44 Commits

Author SHA1 Message Date
meancoot
5310067cc5 (iOS) Rework BTstack handling:
No more BTDiscoveryView, just press the 'Start Bluetooth' button in the upper right corner and sync the wii remote.
   Add a per module setting to enable bluetooth as soon as a game starts.
   Stop bluetooth whenever a game is closed.
2013-03-06 12:15:26 -05:00
meancoot
14e80352e7 (iOS) Add directory 'ios/modules' which will be copied into the final app bundle. Populate it with module info files for all tested cores. If you place the built dylib files in here they will be copied into the bundle too. 2013-03-05 22:17:40 -05:00
meancoot
e058034a24 (iOS) Make pause button briefly visible when game starts (again), and give it an image background.
I took ps_next.png from the overlays dir and flipped it, 'cause I'm lazy.
2013-03-03 23:28:22 -05:00
meancoot
bda93007bc ios: Small fixes 2013-03-03 21:38:44 -05:00
meancoot
89c3120d71 ios: Reorganize project files 2013-03-03 19:15:58 -05:00
meancoot
08e6634eef ios: Clean up input code; make wiimote remapping work. 2013-03-03 18:50:38 -05:00
meancoot
f73511baa0 ios: Update WiiMote code using newer features from BTstack. Probably some bugs, so I recommend sticking with the nobtstack builds for now. 2013-02-28 18:38:49 -05:00
meancoot
fd52e8c537 ios: Add a RetroArch-nobtstack target to the Xcode project, use to build a version that doesn't depend on BTStack. 2013-02-26 23:25:42 -05:00
meancoot
c941caa2ec ios: First revision of WiiMote support (code borrowed from imame4all) 2013-02-26 23:14:27 -05:00
meancoot
d2119b75b1 ios: Remove regex filtering of directories. Its use case doesn't really apply to mobile devices. 2013-02-25 20:52:54 -05:00
meancoot
06659f6e0d ios: Refactoring pause menu 2013-02-25 15:58:47 -05:00
meancoot
ee87110972 ios:
Refactor input code.
   Add first draft of pause menu.
2013-02-23 23:03:59 -05:00
meancoot
be3aa0a063 ios: Create an objective-c wrapper around config_file_t, use it to simplify code. 2013-02-21 22:16:18 -05:00
meancoot
b36ead4bf8 ios: Disable cover-art views if UICollectionView is not available. 2013-02-20 20:10:44 -05:00
meancoot
9ac77f65d1 ios: Refactor browser code some. 2013-02-20 19:45:51 -05:00
meancoot
b8f0c35833 ios: Add coverart support (iOS 6+ only). 2013-02-19 20:14:25 -05:00
meancoot
2daa926cc1 ios: Allow directories to be filtered by regex stored in a '.rafilter' file in the directory. 2013-02-18 19:09:35 -05:00
meancoot
deb84a8463 ios: Clean up Xcode project 2013-02-18 14:59:43 -05:00
meancoot
c14b45f957 ios: Add a detail view that can load and display core info from a configuration file. 2013-02-17 19:35:43 -05:00
meancoot
994aa01fcb ios: Remove QuartzCore timer and return to manually calling CFRunLoopRunInMode. 2013-02-14 22:09:18 -05:00
meancoot
6a77d72966 ios: Hopefully fix the crash when suspended for real this time. Make many things worse, but will fix them from the working state. 2013-02-14 21:35:24 -05:00
meancoot
566f8ace45 ios: When in Rome. 2013-02-13 18:18:55 -05:00
meancoot
625c2c6d48 ios: Clean up settings code some; move input settings into sub-pages. 2013-02-13 15:46:56 -05:00
meancoot
c46de51fc3 ios: Add working setting items for key binding; split settings_list.m up. 2013-02-12 17:16:34 -05:00
meancoot
cf78e13e6e ios: Add -DHAVE_FBO to release builds; doesn't fix shaders on device though. 2013-02-11 20:56:26 -05:00
meancoot
634f4dd543 ios: Patch coreaudio.c and use it instead of OpenAL. 2013-02-11 18:45:45 -05:00
meancoot
8e709702b0 ios: Fixup for changes to audio resampler. 2013-02-11 17:15:56 -05:00
meancoot
c989256d43 ios: Include overlays in built app bundles.
Fix crash if the RetroArch.app/modules directory is missing or has no .dylib files inside.
2013-02-10 15:11:21 -05:00
meancoot
12b079dd61 ios: Add icon. (I copied the android xhdpi icon and scaled it to the needed sizes, it's ugly but better than a blank square.) 2013-02-10 13:08:29 -05:00
meancoot
582ba2ccd5 ios: First draft of settings menu. 2013-02-09 18:47:44 -05:00
meancoot
2d04aefe5f ios: Clean up directory listing code. 2013-02-09 12:22:53 -05:00
meancoot
0e29ad3af2 ios: Some source cleanup and small header merging. 2013-02-08 17:12:21 -05:00
meancoot
83f0a9ec38 ios: Add a module selector. 2013-02-08 17:03:19 -05:00
meancoot
23a3fe63bf ios: Apply a small patch to gfx/gl.c to allow HAVE_FBO to work. 2013-02-08 15:50:55 -05:00
meancoot
7b3ebc3078 ios: Use a UINavigationController to manage file browser history. 2013-02-08 15:43:19 -05:00
meancoot
33d57ee3a0 ios: Don't use performSelector to schedule every frame, the rarch_iterate method runs the UI loop internally; Split dirent_list code out of dirlist.m. 2013-02-07 19:05:39 -05:00
meancoot
cb484546b2 ios: Spruce up browser with sorting and icons. (The icons are just borrowed from android for now). 2013-02-07 14:45:30 -05:00
meancoot
5d0828d009 ios: Now starts with a directory browser to let you choose the game you wan't to play. 2013-02-07 12:05:46 -05:00
meancoot
ec51c819a3 ios: Change ioseagl_ctx to a C file that uses external functions to interact with obj-c. 2013-02-07 08:58:36 -05:00
meancoot
8315a05f5f ios: Add incomplete code for basic directory list. 2013-02-07 08:47:35 -05:00
meancoot
7e4e028fc8 ios: Add a simple input driver draft; tracks only one touch for now. 2013-02-06 18:23:11 -05:00
meancoot
1d727e50e7 ios: Will load a file named 'overlay.cfg' stored in the bundles root directory. 2013-02-06 13:10:07 -05:00
meancoot
6ab845b795 ios: Use dynamic loading; add clean up after rarch_main_iterate. 2013-02-06 11:35:46 -05:00
meancoot
a37a19e40d First revision of iOS port. Only tested on simulator thus far. 2013-02-06 10:14:05 -05:00