630 Commits

Author SHA1 Message Date
twinaphex
5dd0e90fca Fix final warning and remove unused variables 2021-11-11 05:48:29 +01:00
twinaphex
e64cd24715 (Cthulhu88) Fix for multi-char arrays 2021-11-11 05:38:45 +01:00
twinaphex
393f9bdd48 (Cthulhu88) Fix build errors of previous commit 2021-11-11 05:04:17 +01:00
twinaphex
369cafe1ad (Cthulhu88) Netplay - initial netplay tunnel 2021-11-11 04:55:37 +01:00
twinaphex
82b8c0a60e (Cthulhu88) Netplay polishing patch 2021-11-11 03:37:14 +01:00
twinaphex
823c54a39d Bump NETPLAY_PROTOCOL_VERSION up to 6 2021-11-10 05:11:17 +01:00
twinaphex
deaf116d38 (Cthulhu88) Add netplay hotkey bind 2021-11-10 04:58:59 +01:00
twinaphex
1fc73f11b5 Add missing netplay_protocol.h 2021-11-10 02:50:29 +01:00
twinaphex
cb4028fd3d (Netplay) Cthulhu88 -
* Netplay Chat menu
* Toggleable bind for chat (bound to ~ [tilde] by default)
2021-11-10 02:41:02 +01:00
twinaphex
6a490c0383 (cthulhu88) Add netplay chat command 2021-11-09 02:52:04 +01:00
twinaphex
0af9b72388 (network) Cleanups 2021-11-06 00:27:51 +01:00
twinaphex
65a421d90f (Netplay) Cthulhu88 - Remove forced disconnection on unknown netplay command -
will be backwards compatible with any version that removed this
disconnect. instead of disconnecting, we just read the data and
ignore, like most network implementations do
2021-11-05 22:49:59 +01:00
twinaphex
c912619653 * Move port_map to runloop_state
* Get rid of p_rarch dependencies in functions
2021-11-05 22:03:13 +01:00
twinaphex
0a209c4564 Last suggested fix 2021-11-05 19:22:22 +01:00
twinaphex
a50cd1105e Hopefully fixes it 2021-11-05 19:18:26 +01:00
twinaphex
67c010394d Remove netplay_discovery.h - hopefully fixes other build issues 2021-11-05 19:12:55 +01:00
twinaphex
aadedf39f2 Buildfixes as suggested by forum member - should hopefully fix
console builds as well as other issues
2021-11-05 19:04:52 +01:00
twinaphex
3bc6dd97d9 Revert "Revert "Move stray globals to networking state""
This reverts commit a796f1ce58975a640e6b843067645db304b503f7.
2021-11-05 18:55:55 +01:00
twinaphex
ac1f6ab599 Revert "Revert "Move some stray globals to netplay state""
This reverts commit 722f9bbfac0ceae95f2b8c2b77b5a9f0ed18816f.
2021-11-05 18:53:33 +01:00
twinaphex
7e7b2d826e Revert "Revert "Remove obsolete comment""
This reverts commit 3597643faa249d159a6716a10416481b4fa493f5.
2021-11-05 18:53:20 +01:00
twinaphex
2820231dd0 Revert "Revert "remove unused variables""
This reverts commit 0c735e5c9c7f67ff58bb3b50e54621a63c51807b.
2021-11-05 18:53:09 +01:00
twinaphex
7f33a03423 Revert "Revert "Backport netplay changes from forum member""
This reverts commit 38a6b9f0866e8f9c1985557352ca1a25613fc862.
2021-11-05 18:52:56 +01:00
twinaphex
38a6b9f086 Revert "Backport netplay changes from forum member"
This reverts commit 367ac6ce46e77065022f98df154bffbecd9cd42d.
2021-11-05 18:34:52 +01:00
twinaphex
0c735e5c9c Revert "remove unused variables"
This reverts commit cea8528929dc348f3776b246de01defb9309c60e.
2021-11-05 18:34:43 +01:00
twinaphex
3597643faa Revert "Remove obsolete comment"
This reverts commit e8ed660ea1601fb2a66bd6617fe0c9eefe498153.
2021-11-05 18:34:32 +01:00
twinaphex
722f9bbfac Revert "Move some stray globals to netplay state"
This reverts commit f264d20d1ecab630ba104077a292ac260c80fbc3.
2021-11-05 18:34:24 +01:00
twinaphex
a796f1ce58 Revert "Move stray globals to networking state"
This reverts commit 96053e14a758c16156eb0fc9d42fba92a7004a0c.
2021-11-05 18:34:11 +01:00
twinaphex
96053e14a7 Move stray globals to networking state 2021-11-05 18:07:41 +01:00
twinaphex
f264d20d1e Move some stray globals to netplay state 2021-11-05 17:50:18 +01:00
twinaphex
e8ed660ea1 Remove obsolete comment 2021-11-05 17:41:30 +01:00
twinaphex
cea8528929 remove unused variables 2021-11-05 17:40:56 +01:00
twinaphex
367ac6ce46 Backport netplay changes from forum member 2021-11-05 17:17:10 +01:00
twinaphex
121174c9af (Discord) Remove stray discord_is_inited global - put it in
discord_state_t instead
2021-11-05 13:45:00 +01:00
twinaphex
9c3c547482 Need to be placed above this code block 2021-11-05 04:50:16 +01:00
twinaphex
11defb4009 Move netplay/networking code to netplay_frontend.c - move it out of
retroarch.c
2021-11-05 04:42:03 +01:00
twinaphex
8ff07916ec Backport netplay changes from Cthulhu 2021-10-18 01:13:35 +02:00
twinaphex
ddceb51f89 Get rid of some needless getters/setters 2021-09-30 21:10:12 +02:00
Nathan Strong
fb86ca6e33 Fix the snprintf warnings for everyone this time
== DETAILS
So, basically this back-and-forth is because we used fixed-size
data types (i.e. `uint32_t`) which maps to different primitive data
types on different platforms. So `uint32_t` might be a `long` on some
platforms (e.g. Wii U), while it's just a plain integer on others (PC).
And the format specifier works off primitive data type, not data type
size.

So, to resolve this, we:

- keep `%lx` as the format specifier
- cast the parameter to printf to unsigned long

This is better than the alternatives that could cause problems trying to
cast a long down to an int.
2021-09-25 15:08:34 -07:00
Nathan Strong
9b2d4236ad WIIU: Clean up a bunch of compiler warnings
== DETAILS
These changes fall into a few broad categories:

1. Explicitly undefine things we want to re-define due to conflicts with
   the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
   long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
   messages
4. Add parenthesis to make Wii U shader declarations stop complaining

And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.

These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
twinaphex
83ce4259a0 Have only one getter for runloop_state 2021-09-21 19:08:26 +02:00
twinaphex
f21641d898 Get rid of another 'getter' function 2021-09-21 18:30:56 +02:00
twinaphex
94b5769375 Cleanups 2021-09-20 21:21:54 +02:00
twinaphex
b3d724b7a3 Move code out of retroarch.c 2021-09-18 22:05:03 +02:00
twinaphex
db3f0a8468 Move code out of retroarch.c - move it into
network/netplay/netplay_frontend.c
2021-09-18 06:15:02 +02:00
Mark W. Kidd
5f834a8cb3 input_driver refactor 2021-08-19 20:02:39 -04:00
Autechre
ae327a769b
Revert "input refactoring: create input_driver.c" 2021-08-18 18:45:53 +02:00
Autechre
a66b1b3e48
Merge pull request #12703 from markwkidd/input-drivers
input refactoring: create input_driver.c
2021-08-18 18:17:43 +02:00
Mark W. Kidd
5a8920c862 input_driver refactor 2021-08-17 08:56:29 -04:00
twinaphex
14e974ea07 Silence warning on WiiU - unused variable 2021-08-13 18:17:22 +02:00
twinaphex
d07e0da412 Improve HAVE_NETWORKING and HAVE_NETPLAYDISCOVERY ifdefs; remove
unused netplay lan scan rooms function
2021-08-12 16:44:07 +02:00