7 Commits

Author SHA1 Message Date
twinaphex
a78d8ed4d5 (PS3) Input - ps3_input_set_rumble - forgot break 2014-06-08 08:20:52 +02:00
twinaphex
39372a886d (PS3 Input) Take out hardcoded DEADZONE_LOW/DEADZONE_HIGH 2014-06-08 08:19:18 +02:00
twinaphex
829acde00f (PS3) Input - take out #if 0 2014-06-08 06:22:40 +02:00
twinaphex
dbf59930cf (PS3 Input) Take out unnecessary custom menu binds 2014-06-08 06:09:10 +02:00
twinaphex
4ac47a9c56 (PS3) Input - free data variable at end of free function 2014-05-30 00:02:06 +02:00
twinaphex
b683feb389 (RARCH_CONSOLE) More cleanups to PS3 input/graphics drivers - don't do
early exit out of graphics/input free functions and ditto for init
function
2014-05-28 23:32:14 +02:00
twinaphex
f8e40f613b (Input) Move console input drivers to input/ directory - should start getting rid of
all these platform-specific folders cluttering up the codebase tree
(GL) Build fix for PS3 - current MiniGL implementation doesn't support SRGB
(Griffin) shader_common only baked in if HAVE_SHADERS defined
2014-05-13 17:01:27 +02:00