4 Commits

Author SHA1 Message Date
gblues
4555481863 WIIU: Fix touchscreen mouse emulation
== DETAILS
The way the mouse emulation worked was to simply return a 3rd axis from the
gamepad, which the polling code updates with the touch state in real time.

Well, the code that figures out if it's a positive or negative axis was
failing because it didn't see that 3rd axis as valid. So, I added values
which allow it to be seen as valid, and voila! the touch screen input
works again.

== TESTING
Tested locally using "Beneath a Steel Sky" in ScummVM.
2020-08-13 23:31:17 -07:00
twinaphex
08776496ed Cleanups 2020-07-24 22:12:33 +02:00
twinaphex
5790f13798 Add comments 2020-07-07 03:49:54 +02:00
twinaphex
e5d13bd32a Rename input_common.c to input_hid_common.c 2019-05-27 15:01:36 +02:00