twinaphex
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5ef6de4d4e
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C codepath for D3D9 works now
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2017-10-02 03:52:53 +02:00 |
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twinaphex
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d960cc8c0f
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(D3D) Cleanups
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2017-10-01 23:22:35 +02:00 |
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twinaphex
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2fb68c7007
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(D3D9 HLSL) Cleanups
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2017-09-19 15:02:51 +02:00 |
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twinaphex
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0ddc349557
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(D3D9 HLSL) Cleanups
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2017-09-19 14:58:56 +02:00 |
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twinaphex
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88b593e4af
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(360) Builds again(360) Builds again(360) Builds again(360) Builds
again(360) Builds again(360) Builds again(360) Builds again(360) Builds
again(360) Builds again
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2017-09-13 04:33:43 +02:00 |
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twinaphex
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170b368044
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(360) Some buildfixes
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2017-09-13 04:21:00 +02:00 |
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twinaphex
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bde5a6dc19
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Rename renderchain_driver_t to d3d_renderchain_driver_t
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2017-09-05 04:21:40 +02:00 |
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twinaphex
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374b6115e1
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Update HLSL backend
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2017-09-05 03:21:58 +02:00 |
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twinaphex
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b46c4b4db5
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Create d3d8_renderchain.cpp and d3d9_hlsl_renderchain.cpp
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2017-09-05 00:00:17 +02:00 |
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