twinaphex
5033a39a1d
(Apple) Move some C common code from ObjC file to platform_apple.c
2014-05-03 07:11:23 +02:00
twinaphex
8d8fb6f988
(Apple) Build fix
2014-04-26 21:48:42 +02:00
twinaphex
36c121dc83
(Apple) Build fixes
2014-04-26 17:47:21 +02:00
twinaphex
2fc75bb4c5
(iOS) Fix warning
2014-04-26 03:27:33 +02:00
twinaphex
f72de0030f
(Apple) Cleanups
2014-04-26 03:14:53 +02:00
twinaphex
0e45b11246
(Apple) Style nits
2014-04-19 20:16:29 +02:00
twinaphex
efd413de62
(OSX PPC) Build fixes
2014-02-11 19:03:38 +11:00
meancoot
b5ea9b4eb9
(OSX) Use more sane default config path.
2014-01-03 17:16:02 -05:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
ac70e929be
(Apple) Style nits - early return instead of encapsulating
...
entire function into one big int block - make a function out of
iOS 7 version detection - might need to be hosed outside of apple_gamecontroller.m someday
2013-12-30 17:17:35 +01:00
twinaphex
ff036066e2
Rework frontend - separate functions now for iterating per frame
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and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
meancoot
06c3cc1cb8
(iOS) Fixes:
...
Only display the limited permissions warning if the content actually failed to load.
Fix loading a second game through the cocoa menu.
2013-12-24 14:21:57 -05:00
meancoot
2f3a79c0af
(Apple - No Thread) Fix crash when backgrounding the app.
2013-12-22 21:34:47 -05:00
meancoot
f3d5a44e76
(Apple - No Thread) Fix performance regression.
2013-12-21 21:58:19 -05:00
meancoot
f069c82417
(Apple) First pass at removing UI/RetroArch thread split.
2013-12-21 19:42:10 -05:00
meancoot
4c526585f5
(OSX) Reduce usage of obj-c dot notation to explicit properties.
2013-12-14 20:36:22 -05:00
meancoot
b1767601b0
(Apple) More fixes for building on snow leopard.
2013-12-13 19:23:45 -05:00
meancoot
5e0a35b6aa
(iOS) Fix ios_logger_override.h issues; fix crash when closing a game with TV Mode enabled; remove unneded code block introduced by previous commit
2013-12-09 19:18:48 -05:00
twinaphex
3ec9581c68
(iOS) Move some cdoe from platform.m over to C
2013-11-29 19:31:39 +01:00
twinaphex
7a97d300b4
(OSX) Fix build
2013-11-25 16:48:18 +01:00
twinaphex
d45bf7db1f
(OSX) apple_run_core - get rid of unneeded strlcpy call
2013-11-22 16:16:07 +01:00
twinaphex
a1321689ac
(OSX) Make apple_run_core backwards compatible with OSX 10.6
2013-11-22 16:13:55 +01:00
twinaphex
a96e813fe1
(Apple) Big merge - merge ios_ui_refactor by hand - note to meancoot -
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don't let a branch get out of date for this long - merging it by
hand was not pretty
2013-11-22 15:30:02 +01:00
twinaphex
afb2419235
(Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c)
2013-11-22 01:36:35 +01:00
twinaphex
b1003b7640
(Apple) Move code out of main.m (ObjC) and into platform_apple (C)
2013-11-22 00:57:39 +01:00
twinaphex
da8f8b6d63
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
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instead
2013-11-07 21:44:44 +01:00
meancoot
3b27a50625
(OSX) Improvements:
...
Pause emulation while settings window is open
Allow negative numbers to be input in the settings list
Don't crash when changing a setting value to an empty string
2013-09-10 19:47:24 -04:00
meancoot
c3909c6468
(Apple) Start to clean the objective-c code
2013-09-10 19:23:24 -04:00
meancoot
cb55a1d45a
(Apple) Reorganize source tree
2013-09-05 01:24:27 -04:00