Themaister
4ae4d40364
Fix shader preset save.
...
Have to take into consideration the preset type.
2014-03-02 12:15:18 +01:00
Themaister
d111a0c658
Cleanups to keyboard callback stuff.
2014-03-02 11:45:41 +01:00
twinaphex
a8573860fa
Compile in rsound audio driver by default and make RSound
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Server IP Address setting configurable by keyboard
2014-03-02 07:22:19 +01:00
twinaphex
f9d21c6804
(Menu) Make 'Save as Shader Preset' option available to non-HAVE_OSK targets as
...
well
2014-03-02 06:44:32 +01:00
twinaphex
5bb7097fbb
(Menu) Add OSK enable option
2014-03-02 06:07:18 +01:00
twinaphex
a58820d927
(Menu) You can now input nickname, IP address and TCP/UDP port
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with the keyboard
2014-03-02 05:46:33 +01:00
twinaphex
23489132b3
(Menu) VERY WIP - Netplay options. Still lacks way to input a
...
name/IP address/port with a keyboard callback - also state
bringing up/teardown will need to be handled
2014-03-02 04:46:26 +01:00
twinaphex
10bee2c6b0
(RXUI) Replace manual clearing of selection_ptr with menu_navigation
...
equivalent
2014-02-28 23:18:36 +01:00
Themaister
f49f16b7fb
Add missing TURBO_ENABLE. Avoid weird +1 offset.
2014-02-27 08:10:09 +01:00
twinaphex
e316a966a5
(RGUI) Make it possible to map all binds from RGUI
2014-02-27 05:25:33 +01:00
twinaphex
ffed705b4c
(GX) Add more line-doubled resolutions
2014-02-26 20:22:10 +01:00
Themaister
107c07c05d
Reinit driver on composition change.
2014-02-25 19:14:22 +01:00
twinaphex
df5c88c837
(Menu) Add window compositing disable option in 'General Settings'
...
(only implemented for Windows Vista+ right now)
2014-02-25 18:47:53 +01:00
twinaphex
180717faab
(Menu) Add 'Pause if window focus lost' to General Options
2014-02-25 18:23:20 +01:00
twinaphex
7064845e0e
(Menu) Move all uncategorized remaining options to 'General Options'
2014-02-25 18:09:29 +01:00
twinaphex
ca067fd31b
(Menu) Move Overlay Options up one level
2014-02-25 16:40:12 +01:00
twinaphex
4b1438e4b2
(Menu) Add audio resampler selection to 'Drivers' section
2014-02-25 03:23:50 +01:00
twinaphex
cf71da660e
(Menu common) Add more runtime checks for checking if video is initialized
2014-02-23 05:02:48 +01:00
Themaister
3156f976c2
Disallow savestate load from RGUI when using BSV or netplay.
2014-02-22 16:19:46 +01:00
Themaister
b86ca166bf
Expose more SRAM settings in RGUI.
...
Also treat save state slot -1 as the "auto save slot".
2014-02-15 11:12:34 +01:00
twinaphex
580e05fc0f
(Menu) Add menu driver selection
2014-01-27 01:32:05 +01:00
Themaister
2ea94aac37
Remove rgui->base_path.
...
Completely useless and buggy.
2014-01-12 21:23:38 +01:00
twinaphex
e4b959a841
(Menu) Safety checks for accessing video_poke function pointers
2014-01-09 12:17:28 +01:00
Themaister
f57a1aa032
Add support for mapping analogs to D-pad again.
...
Use a cleaner approach which can feasibly work on all platforms.
Uses input_push/pop_analod_dpad to modify the joyaxis field before
polling input. This way, the RetroPad D-pad binds can inherit the
joyaxis fields from ANALOG_LEFT_X_PLUS and friends.
Also add support for the field in RGUI and saves settings.
2014-01-08 17:31:14 +01:00
Themaister
13a006d147
Restructure per-core configs.
...
Merging yesterday was probably a bit premature.
One issue I overlooked was that per-core configs were not flushed to disk
when loading a new core on PC. The per-core flushing only happened on
main_exit(), which is only run on application termination. This hence
would only work with consoles with exitspawn.
config_set_defaults() must be called when loading per-core-specifics as
well or lots of options silently leak into other core specific configs
when cores are changed.
The handling with g_extern.config_path and original_config_path was
difficult logic and very error prone considering it was mutated aribitrarily by RGUI.
I've removed the original config path concept and stuck
with that config_path is *only* for global config, and
core_specific_config_path is for core-specifics (which are resolved
during config load). Saves some memory too,
which is always nice.
The block_config_read solution I proposed yesterday was not good after
all (in fact, broken on PC), and the current solution should work better.
"RetroArch Config" option in RGUI now only shows global config.
2014-01-02 17:52:48 +01:00
Toad King
e0671aba8b
per-core minor fixes
2014-01-01 19:06:06 -05:00
Toad King
e022b39061
fix per-core config on PC
2014-01-01 15:34:56 -05:00
Toad King
8f45063f74
menu support for core specific config
2014-01-01 15:02:57 -05:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
Themaister
2be201ecf3
Add volume option.
...
There's a rudimentary volume option for XBOX1 there though ...
Dunno what to do about that.
2013-12-29 12:01:23 +01:00
Themaister
b23ff3b663
Refactor content_directory.
...
It shouldn't be RGUI browser dir. Instead it is a more developer centric
option for when libretro apps are distributed (along with RetroArch for
example). Also facilitates a standardized assets folder later on if
applicable.
2013-12-26 02:03:11 +01:00
twinaphex
204113e389
Add environ callback to expose 'Content Directory' path to core -
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and refactor g_settings.rgui_browser_directory
2013-12-25 02:31:35 +01:00
Toad King
d7cacaa9ed
start of porting wii input driver to better support RGUI. still has issues with axises
2013-12-22 19:47:33 -05:00
twinaphex
129b7093a3
Set default overlay opacity to 0.7f
2013-12-22 03:03:26 +01:00
twinaphex
742f85eafc
Add HAVE_LOCATION - still need to write frontend drivers now for
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location
2013-12-19 01:51:51 +01:00
twinaphex
ee18da7632
Save autodetect_enable
2013-12-12 22:14:10 +01:00
twinaphex
eacc193d74
(GX) Rewrite audio interleaving
...
(GX) Make menu_binds variable Wii-only for now
(Menu) Add toggleable autodetect_enable for input
2013-12-12 22:10:11 +01:00
twinaphex
723fddea80
(PS3/menu_common) Add System BGM Control setting
2013-11-18 19:50:47 +01:00
twinaphex
58d8079704
(Menu) Check if driver.video->restart is bound first
2013-11-18 03:25:50 +01:00
twinaphex
2fab149ae4
(RMenu Disp) Correctly frees and reinitializes RMenu texture asset
2013-11-18 03:23:32 +01:00
twinaphex
275789d99f
(HAVE_OSK/Xbox 1/PS3) Add Xbox 1/PS3/HAVE_OSK-specific additions
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to settings
2013-11-18 02:57:31 +01:00
twinaphex
6828183b64
(OSK) Move runtime state (OSK callbacks) to g_extern
2013-11-16 15:54:50 +01:00
twinaphex
9558a47ada
(PS3 RGUI) Working OSK input
2013-11-15 23:19:44 +01:00
twinaphex
be356b7b67
(Menu) Add extra settings
2013-11-15 22:53:58 +01:00
twinaphex
6a9bc1bfa4
(Menu) Show camera driver inside 'Drivers' category
2013-11-11 15:39:46 +01:00
twinaphex
672594d7d3
(menu_settings.c) Fix config.def.h include
2013-11-11 12:59:16 +01:00
twinaphex
82f548a969
Refactor out settings_set
2013-11-11 12:56:38 +01:00
twinaphex
54d2e2d321
(Xbox 1) Build fixes
2013-11-11 03:36:30 +01:00
twinaphex
588224aaed
(Menu) Use void* for arguments instead of passing by rgui_handle_t*
2013-11-08 15:38:18 +01:00
twinaphex
a4d5c3c99c
(Menu) Add init_assets/free_assets to menu_context
2013-11-08 15:13:14 +01:00