13 Commits

Author SHA1 Message Date
barbudreadmon
1fb9853a93
(Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
libretroadmin
bb48289dd4 (GL3) Move functions over to shader_gl3.cpp and make them static 2023-01-24 04:24:22 +01:00
libretroadmin
980196b24d Header include cleanups 2023-01-24 02:30:58 +01:00
reallibretroadmin
f869661e66 Silence warnings shown in Xcode 2023-01-22 16:20:15 +01:00
reallibretroadmin
84b0546965 Silence some implicit conversion warnings in Xcode 2023-01-09 00:16:36 +01:00
reallibretroadmin
adee2dbe72 * Use strlcat instead of strcat
* Silence implicit conversion warnings detected in Xcode
2023-01-07 07:12:25 +01:00
reallibretroadmin
d36bd9e677 Silence some warnings found in Xcode 2023-01-05 09:27:45 +01:00
LibretroAdmin
d0b3c1742d (Video) use flags for FBO passes, GL2 renderchain, etc 2022-10-26 21:21:21 +02:00
libretroadmin
802b3ecd05 (Drivers shader) Revert back to earlier version 2022-05-22 20:49:45 +02:00
libretroadmin
25c33a8306 (drivers_shader) Simplify shader_gl3/shader_vulkan 2022-05-21 00:43:52 +02:00
twinaphex
14578c0b18 (gl3/glcore) Remove gl3_build_default_matrix 2022-04-02 23:48:34 +02:00
twinaphex
0a40e1f771 (gl_core/gl3) Rename gl_core internally to gl3 2021-11-23 08:45:54 +01:00
twinaphex
6f36e0a2dd Rename GL driver files + add some comments to D3D drivers - gl_core
becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00