barbudreadmon
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1fb9853a93
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(Shaders) pass rotation index to shaders (#15136)
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2023-03-26 21:20:27 +01:00 |
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libretroadmin
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bb48289dd4
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(GL3) Move functions over to shader_gl3.cpp and make them static
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2023-01-24 04:24:22 +01:00 |
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libretroadmin
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980196b24d
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Header include cleanups
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2023-01-24 02:30:58 +01:00 |
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reallibretroadmin
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f869661e66
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Silence warnings shown in Xcode
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2023-01-22 16:20:15 +01:00 |
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reallibretroadmin
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84b0546965
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Silence some implicit conversion warnings in Xcode
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2023-01-09 00:16:36 +01:00 |
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reallibretroadmin
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adee2dbe72
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* Use strlcat instead of strcat
* Silence implicit conversion warnings detected in Xcode
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2023-01-07 07:12:25 +01:00 |
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reallibretroadmin
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d36bd9e677
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Silence some warnings found in Xcode
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2023-01-05 09:27:45 +01:00 |
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LibretroAdmin
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d0b3c1742d
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(Video) use flags for FBO passes, GL2 renderchain, etc
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2022-10-26 21:21:21 +02:00 |
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libretroadmin
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802b3ecd05
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(Drivers shader) Revert back to earlier version
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2022-05-22 20:49:45 +02:00 |
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libretroadmin
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25c33a8306
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(drivers_shader) Simplify shader_gl3/shader_vulkan
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2022-05-21 00:43:52 +02:00 |
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twinaphex
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14578c0b18
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(gl3/glcore) Remove gl3_build_default_matrix
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2022-04-02 23:48:34 +02:00 |
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twinaphex
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0a40e1f771
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(gl_core/gl3) Rename gl_core internally to gl3
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2021-11-23 08:45:54 +01:00 |
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twinaphex
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6f36e0a2dd
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Rename GL driver files + add some comments to D3D drivers - gl_core
becomes gl3, gl becomes gl2, etc
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2021-09-26 14:16:09 +02:00 |
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