Higor Eurípedes
455349880e
(xmb) Fix crash when browsing to small lists
2017-09-03 18:06:38 -03:00
Higor Eurípedes
eac68b9d41
(xmb) Limit selection_buf_old to visible items
2017-09-03 16:30:45 -03:00
Higor Eurípedes
6c7a354822
(xmb) Remove xmb->menu_stack_old
2017-09-03 14:51:14 -03:00
twinaphex
67710daf4b
Fix initialization from incompatible pointer type
2017-09-03 15:45:18 +02:00
Higor Eurípedes
718eeb4a39
(xmb) Fix memleak
...
Due to file_list_free()'s behavior of free()ing userdata as if it was a
simple, contiguous structure xmb_node_t's fullpath member wasn't being
free()'d.
2017-09-03 10:25:15 -03:00
Higor Eurípedes
a7e6b02107
(xmb) Refactor xmb_copy_node()
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xmb_node_t is nowhere as big as it used to be, so copying is fine now.
2017-09-03 10:19:03 -03:00
Higor Eurípedes
65ec1e973a
(xmb) Add xmb_free_list_nodes()
...
Fixes some node->fullpath memleaks.
2017-09-03 09:48:31 -03:00
Higor Eurípedes
1a1e5047e8
(xmb) Fix crash while scanning
2017-09-02 20:21:02 -03:00
Higor Eurípedes
4bfc8f8243
(xmb) Fix crash when toggling the menu
2017-08-31 14:52:54 -03:00
Higor Eurípedes
f521a32c00
(xmb) Don't animate more than needed when switching lists
2017-08-30 22:23:29 -03:00
Higor Eurípedes
bd96c75bfe
(xmb) Make xmb_node_t smaller
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Each xmb_node_t instance used over 4KiB of memory even when it didn't
need to. In big list like MAME (30+ thousand entries) RetroArch would
consume over 100MiB (4096 bytes * 30000) just to hold all xmb_node_t
instances.
2017-08-29 22:19:19 -03:00
Higor Eurípedes
70b6f951d3
(xmb) Uncomment xmb_calculate_visible_range() call
...
I tested the other drivers quickly and the previous commit did not
affect them, so I'm enabling this again.
2017-08-22 22:00:14 -03:00
Alex
e5adb1056c
(XMB) Regression Fix thumbnail ahead OSK overlay
2017-08-20 06:38:23 +02:00
Higor Eurípedes
6bc5cd302a
(xmb) Comment out visible item calculation in xmb_draw_items()
...
Fixes a regression where fading animations didn't render if you were far
into the previous list. This happened because "current" has an incorrect
value thanks to a menu_navigation_set_selection(0) call in
menu_cbs_left.c:162
2017-08-19 11:01:27 -03:00
Higor Eurípedes
aaecf82608
(xmb) Skip drawing the fading list when it is already transparent
2017-08-18 22:33:38 -03:00
Jean-André Santoni
6940019102
(XMB) Icon for the rename action
2017-08-18 18:30:31 +07:00
Higor Eurípedes
0d59994c42
(xmb) Only iterate over visible items in xmb_render()
2017-08-17 21:36:48 -03:00
Higor Eurípedes
ea9991f749
(xmb) Detect non-visible items before drawing
2017-08-17 21:36:48 -03:00
Higor Eurípedes
db48561289
(xmb) Fix crash
2017-08-15 21:34:49 -03:00
twinaphex
0d86027cd5
(RGUI) Add Load Content -> Favorites
2017-08-16 01:10:27 +02:00
twinaphex
ef79711837
(MaterialUI) Hook up framebuffer opacity
2017-08-15 22:43:09 +02:00
twinaphex
db24e4da42
Try to avoid countless string_is_equal function calls
...
being called multiple times per frame render - prebake
these decisions instead inside list_insert
2017-08-15 04:33:36 +02:00
Rob Loach
7c54cebfb3
Merge branch 'master' of github.com:libretro/RetroArch into favorites
2017-08-13 21:20:22 -04:00
Rob Loach
e324b4a074
Reorder the View settings
2017-08-13 19:10:09 -04:00
Rob Loach
8e0e99ba66
Add Show Favorites sublabel
2017-08-13 18:44:50 -04:00
Jean-André Santoni
c9ad8cd1f9
(XMB) Display the small add-favorite icon
2017-08-14 00:12:55 +02:00
Higor Eurípedes
950b77c0ca
(xmb) Speed up xmb_list_insert() and xmb_deep_copy() a bit
...
This replaces calloc() and memcpy() calls with custom functions to
handle xmb_node_t allocation and copy optimized for the common case.
2017-08-12 22:30:22 -03:00
Higor Eurípedes
9f760af6c6
Menu improvements ( #5288 )
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* (menu_animation) Stop KILL_BY_SUBJECT asap
* (xmb) Don't query mouse/pointer state so many times per frame
2017-08-12 22:53:56 +02:00
Jean-André Santoni
f1ccd29e77
(XMB) Display the favorite icon for content
2017-08-12 17:27:31 +02:00
Jean-André Santoni
61cc899867
(XMB) Display the favorites tab, part 1
2017-08-12 16:37:20 +02:00
twinaphex
dad0fcbbe8
Get rid of the conditionals
2017-08-11 01:20:57 +02:00
twinaphex
22139dc4a0
Turn menu_animation_ctx_tag into typedef
2017-08-11 01:16:21 +02:00
twinaphex
4e66ec28cb
Some more truncation fixes
2017-08-10 23:19:54 +02:00
twinaphex
16f59aba96
Some C89_BUILD fixes
2017-08-10 21:38:57 +02:00
Jean-André Santoni
05558697ca
(Lakka) Fix Online Updater
2017-08-09 15:16:27 +02:00
Higor Eurípedes
8d358899df
(xmb) Fix segfault when entering certain lists
2017-08-08 22:34:54 -03:00
Higor Eurípedes
c0cb042998
(xmb) Improve responsiveness while browsing horizontally
2017-08-08 21:05:00 -03:00
twinaphex
56733c6f18
(xmb) deep list copy - Use malloc instead of calloc
2017-08-07 00:14:37 +02:00
twinaphex
7c1d3991f8
Some C89 buildfixes
2017-08-06 17:12:57 +02:00
Twinaphex
ba31285160
Merge pull request #5172 from RobLoach/horizontalperf
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Allow Toggling the XMB Horizontal Animation
2017-08-06 16:08:59 +02:00
Brad Parker
6b369775cf
add unicode-aware option for word_wrap (only needed for xmb)
2017-08-06 03:33:13 -04:00
radius
d560660bdc
add room type in the title
2017-07-24 20:52:27 -05:00
radius
e09075dc25
Add RetroArch version and use different icons for different room types
2017-07-24 20:13:52 -05:00
Rob Loach
7d71746b21
Add Horizontal Animation configuration
2017-07-14 15:11:27 -04:00
Rob Loach
24107229fc
Remove horizontal slide animation for XMB
2017-07-14 14:49:41 -04:00
Jean-André Santoni
e08089de48
Fix Lakka updater
2017-06-21 14:16:19 +02:00
twinaphex
66fc9e6a06
Add menu_show_online_updater
2017-06-20 01:42:28 +02:00
Conn
78339ae67c
xmb: fix incorrect wallpaper alpha blending
2017-06-19 16:38:09 +01:00
Conn
f413b23f06
xmb: enable menu transparency support when emulation is paused (v2)
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Allow xmb menu driver transparency when "Pause when menu activated" is enabled (default setting).
This is also the default behaviour of the rgui driver and is helpful for users to preview
video/shader changes on the fly.
Issues fixed:
gfx/video_driver: enable menu transparency only when game is loaded (as a loaded core can display
black or corrupt image)
gfx/video_driver: don't clobber cached frame during driver reinit if game was loaded
(fixes missing menu background/paused foreground on full screen toggle)
menu/drivers/xmb: ensure transparency is applied when game is loaded and no shader pipeline active.
menu/menu_driver: explicitly apply transparency only for existing textures (i.e. wallpapers), to
avoid background of cores with no content yet loaded mixing with wallpaper.
2017-06-02 02:55:59 +01:00
twinaphex
44b4a4e028
Revert "xmb: enable menu transparency support when emulation is paused"
...
This reverts commit 17d0037bd529d5f21f08dd002f88746028a05ecd.
2017-06-01 17:21:55 +02:00