* (joypad_connection) Small optimizations -
* Turn functions static where possible
* Hose strlen call out of loop
* (input_driver.c) General cleanups:
* Some small code/style nits
task_screenshot.c:
* Move widget callback function for screenshots to task_screenshot.c
(file_path.c):
* Turn get_pathname_num_slashes into static function
* path_linked_list_free - always returns true, so get rid of return value
* path_linked_list_new - fix function signature
* path_get_archive_delim - do not NULL-terminate string, already done by strlcpy later on
General:
* Slight optimizations - use int/size_t for loop counter variable instead of unsigned
* Take advantage of fact that strlcpy already NULL-terminates, so don't do this explicitly
outside if we're just going to end up calling strlcpy/fill_pathname_join on it anyway
When a shader preset is loaded now when there are more than one #reference line the parameter values will be loaded from the references after the first one
Multi reference settings working
Config fixes
Multi-Reference Loading Working, Checking for shader chain not working
Checking References is working
Improved path_linked_list_add_path
Simplify path list stuff
Fixed Static Definition
Fixes
Fixes
Fix to Trigger PR Update
Removed Legacy Orbis which got left in a merge
Memory Leak Fix
Partial update to work with shaders directly
More Edits
More changes
more shader fixes
More Fixes Compiling, reference load still wrong
Added Feedback & things are working
Logging Fixes
Log Fix
More Fixes
Added Feedback Logging
Fixes for file pathing in Linux
Fix GLCore and Crash in QT Saving
Code Cleanup
Removed Unused Function filepath.c
Code Cleanup
- Don't read the entire archive file into memory on systems without HAVE_MMAP
- Support ZIP files between 2GB ~ 4GB on 32bit architectures
- Remove zip exclusive members from `file_archive_transfer`
- Add `zip_context_t` for zip like the already existing `sevenzip_context_t`
- Unify cleanups of zip and 7z in `file_archive_file_backend::archive_parse_file_free`
- Handle some sizes and offsets as int64_t (preparation for future Zip64 support)
- Handle ZIP compression methods in `zlib_stream_decompress_data_to_file_init` not in `file_archive_perform_mode`
- Return progress of 7z iterating with `file_archive_parse_file_progress`
- Uses MMAP where available, for files up to 256MB
- Don't read the entire archive file into memory on systems without HAVE_MMAP
- Support ZIP files between 2GB ~ 4GB on 32bit architectures
- Remove zip exclusive members from `file_archive_transfer`
- Add `zip_context_t` for zip like the already existing `sevenzip_context_t`
- Unify cleanups of zip and 7z in `file_archive_file_backend::archive_parse_file_free`
- Handle some sizes and offsets as int64_t (preparation for future Zip64 support)
- Handle compression methods in `zlib_stream_decompress_data_to_file_init` not in `file_archive_perform_mode`
- Return progress of 7z iterating with `file_archive_parse_file_progress`