253 Commits

Author SHA1 Message Date
LibretroAdmin
36edb15c5b path_parent_dir - don't do implicit strlen inside 2022-07-31 12:31:55 +02:00
libretroadmin
05622ebe85 Some trivial strlen usage simplifications where possible, removing
the need for strlen
2022-07-20 17:23:28 +02:00
libretroadmin
ba35f0de93 (file_path.c) Do away with trivial strlen checks (checked if
return number was <= 2/>= 2, instead check first two characters
of the string directly instead for NULL
2022-07-19 23:23:37 +02:00
LibretroAdmin
29774f5b7a
Small opts (#14186)
* (joypad_connection) Small optimizations -
* Turn functions static where possible
* Hose strlen call out of loop

* (input_driver.c) General cleanups:
* Some small code/style nits

task_screenshot.c:
* Move widget callback function for screenshots to task_screenshot.c

(file_path.c):
* Turn get_pathname_num_slashes into static function
* path_linked_list_free - always returns true, so get rid of return value
* path_linked_list_new - fix function signature
* path_get_archive_delim - do not NULL-terminate string, already done by strlcpy later on

General:
* Slight optimizations - use int/size_t for loop counter variable instead of unsigned
* Take advantage of fact that strlcpy already NULL-terminates, so don't do this explicitly
outside if we're just going to end up calling strlcpy/fill_pathname_join on it anyway
2022-07-19 10:01:33 +02:00
libretroadmin
01d68fdb7e Remove unused fill_pathname_basedir_noext 2022-07-12 00:09:22 +02:00
libretroadmin
293722ac38 Get rid of fill_pathname_join_concat_ext 2022-07-11 22:01:20 +02:00
libretroadmin
b7926605f4 Remove fill_short_pathname_representation 2022-07-11 21:40:09 +02:00
libretroadmin
b1c9f93903 (file_path) remove deprecated functions 2022-07-11 21:29:01 +02:00
libretroadmin
adf9994828 Deprecate fill_pathname_base_noext 2022-07-11 20:13:44 +02:00
libretroadmin
7186d75c44 Designate fill_pathname_noext as deprecated function 2022-07-11 20:03:42 +02:00
libretroadmin
d706c9c5bf Start deprecating trivial functions in file_path.c 2022-07-11 19:56:46 +02:00
libretroadmin
0d4ef1cef4 (file_path.c) Call trivial strlcpy/strlcat operations directly
instead of going through functions
2022-07-11 17:23:06 +02:00
libretroadmin
6438d575d4 (file_path.c) Simplifications 2022-07-11 17:14:09 +02:00
libretroadmin
0e85113eb3 (libretro-common) Style nits/cleanups 2022-07-10 18:13:49 +02:00
HyperspaceMadness
8d177ed865 Shader Load Extra Parameter Reference Files
When a shader preset is loaded now when there are more than one #reference line the parameter values will be loaded from the references after the first one
2022-06-04 20:12:21 -04:00
LibretroAdmin
6ba8fe225d
Revert "Shader Preset Loading of Multiple additional #references lines for settings" 2022-05-30 02:39:25 +02:00
Remi McGill
684889507b Shader Loading of Multiple References for settings
Multi reference settings working

Config fixes

Multi-Reference Loading Working, Checking for shader chain not working

Checking References is working

Improved path_linked_list_add_path

Simplify path list stuff

Fixed Static Definition

Fixes

Fixes

Fix to Trigger PR Update

Removed Legacy Orbis which got left in a merge

Memory Leak Fix
2022-05-24 14:07:55 -04:00
Vladimir Serbinenko
2f130a23e4
Allow loading files from archive subdirectory (#13443)
* Allow loading files from archive subdirectory

Common example is "games.7z#game1/version1.ext" current code assumes that
everything that is before last slash is part of filesystem directory which
is false in this case.

* Fix listing of archive subdirectories

Currently file_archive_get_file_list_cb returns 0 on skipped entries.
It's wrong as calling convention for it is "0 means to stop iterating".
So on first extensionless file or an explicitly listed directory
further listing has stopped
2022-01-11 13:59:38 +01:00
Manuel Alfayate Corchete
e5215d9e29
Fix incorrect file names for remap files when the content path doesn't have a preceding slash. (#13385) 2021-12-20 23:24:19 +01:00
tunip3
6c123dd078
Mitigate need for vfs cores on ntfs drives [UWP/XBOX] (#13368)
* make check for standard io by access rather than the just assuming based on path string

* add code to auto permissions so files can be accessed by non vfs cores
(no exfat or fat32 support yet)

* remove commit from macro because apparently it causes issues

Co-authored-by: Tunip3 <tunip3@users.noreply.github.com>
2021-12-17 13:46:04 +01:00
twinaphex
619398bbe4 Backport parts of 73c0760236 2021-11-09 23:12:57 +01:00
twinaphex
b375e08c67 (libretro-common) fill_pathname_abbreviated_or_relative - fix warning -
variable is uninitialized
2021-08-11 18:50:03 +02:00
Autechre
375eb4b852
Merge pull request #12459 from toshixm/fix_12103
Fix garbled path string
2021-07-08 12:05:07 +02:00
jdgleaver
eafeb83d0b Fix archive delimiter detection when file path contains no slashes 2021-06-28 10:40:37 +01:00
jdgleaver
b5df2b883a Fix loading of archived content with file names containing '#' characters 2021-06-03 16:40:13 +01:00
toshixm
1218aebfbf static allocation instead of malloc() 2021-06-03 15:26:33 +09:00
toshixm
935c7d0e2c use _wfullpath() instead of _fullpath() 2021-05-30 09:17:06 +09:00
twinaphex
637cff628f * Simplify RARCH_CTL_IS_CORE_LOADED
* Create specialized function path_basename_nocompression
2021-04-11 17:27:31 +02:00
twinaphex
5aaf4150e2 (file_path.c) Use strlcpy for these instead of snprintf 2021-03-24 17:26:34 +01:00
twinaphex
c43b0f53bf (file_path) Get rid of all the platform-specific headers 2021-02-21 18:50:17 +01:00
twinaphex
552f973833 Cleanups/remove unused variables 2021-01-16 17:17:16 +01:00
Autechre
9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
twinaphex
c4dc28319f Remove obsolete headers 2020-12-30 00:22:31 +01:00
twinaphex
b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
HyperspaceMadness
0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
twinaphex
870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
twinaphex
0e49f058f3 Use strcpy_literal in more places 2020-09-19 23:59:06 +02:00
twinaphex
74a3e5be8a Simplify is_path_accessible_using_standard_io 2020-08-24 23:41:10 +02:00
twinaphex
3680804217 Undo path_basedir_size 2020-08-04 03:05:20 +02:00
twinaphex
be0148406e fill_pathname_application_dir - cleanup 2020-07-11 19:45:24 +02:00
twinaphex
8656b3d6f8 Create specialized optimized path_basedir_size 2020-07-11 19:29:43 +02:00
twinaphex
e727e85b1d Updates 2020-06-25 14:01:19 +02:00
twinaphex
aa48eeb98e Turn path_default_slash uppercase, and do some optimizations 2020-06-25 13:36:01 +02:00
twinaphex
601a73fa8b Use string_starts_with_size where possible - avoids the strlen 2020-06-25 12:51:04 +02:00
jdgleaver
0a33e562f4 Add option to backup/restore installed cores 2020-06-04 12:20:58 +01:00
twinaphex
0edd97d5db file_path.c) Cleanup 2020-05-21 20:04:36 +02:00
jdgleaver
f522cfcce8 Optimise 'path_is_absolute()' 2020-05-21 13:28:42 +01:00
Francisco Javier Trujillo Mata
1eeb3dcf30 Adapt PS2 port to new SDK with newlib support (CDVDFS support is missing) 2020-05-20 20:13:19 +02:00
jdgleaver
c346e1f816 Various file path handling optimisations 2020-05-20 17:05:22 +01:00
twinaphex
4f9a3f6813 Update 2020-04-28 16:25:00 +02:00