15 Commits

Author SHA1 Message Date
Themaister
a283a54bee Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
Themaister
db6c0ee85c Use custom matrix calculation routines.
Aims for more compatibility with modern OpenGL.
2012-08-09 08:56:35 +02:00
Themaister
7346d0f959 Suspend screensaver on SDL/GL as well. 2012-07-28 01:55:00 +02:00
Themaister
83da5f2035 DRIVER_X11 appears to be defined on OSX. 2012-06-29 09:48:37 +02:00
Themaister
41868ac1da Hoist out #ifdefs from gfx_ctx_get_window_size (SDL). 2012-06-27 20:03:36 +02:00
Toad King
c32b5985b8 better sdl_x11 detection, don't resize on non-x11 video 2012-06-27 00:54:42 -04:00
Toad King
0a64640303 don't error on no window manager SDL video 2012-06-27 00:44:20 -04:00
Themaister
2d3fed35e7 Avoid ugly #undefs. 2012-05-27 23:33:52 +02:00
Themaister
72310b6661 Style nit party. 2012-05-27 23:15:02 +02:00
Twinaphex
15e16728f2 PC fix build 2012-05-27 22:45:00 +02:00
Themaister
0171023edc Fix build. 2012-05-27 21:24:55 +02:00
Twinaphex
1c2c2e1a37 Rename to gfx_ctx_set_projection 2012-05-27 20:55:11 +02:00
Twinaphex
6ff8154d19 (PS3) Abstracted rotation code to allow for different implementations 2012-05-27 20:50:06 +02:00
Themaister
7cfd0a3660 Fix build. 2012-05-26 10:17:06 +02:00
Twinaphex
1386e2ee90 Restructuring of sdlwrap.c for portability reasons -
could need a code review
2012-05-26 04:47:24 +02:00