meancoot
6b2b56675c
(iOS)Add a RGUI toggle button to the cocoa pause menu
2013-05-27 13:12:59 -04:00
twinaphex
4dec0f271e
(All other targets) Only save config if g_extern.config_path is
...
set
2013-05-22 22:59:55 +02:00
twinaphex
79ea30f54f
Introduce config_save_on_exit
2013-05-22 15:35:28 +02:00
twinaphex
2c5be4ad56
(iOS) Save to ROM history when loading game from Cocoa interface
2013-05-17 21:05:28 +02:00
meancoot
be5022b9c5
(iOS) Build fixes
2013-04-30 19:11:43 -04:00
twinaphex
63ba647018
Move all of the code to menu_common.c to avoid code duplication
...
across frontends
2013-04-28 16:38:13 +02:00
twinaphex
5aa4101620
(Menu) Move MODE_LOAD_GAME mechanics to upper function rarch_main
2013-04-28 15:00:37 +02:00
meancoot
c15463ad7c
(iOS) Various:
...
Fix symbol conflict for audio_cb in CoreAudio driver and dummy lib
Don't show a frame from the last loaded game when loading a new one
Fix settings not being refreshed after a failed game load
Fix issue that could cause the display time of the native pause button to be cut short
2013-04-18 20:39:43 -04:00
twinaphex
129d54a478
Standardize frontends
2013-04-06 19:10:26 +02:00
meancoot
ed01b57036
(iOS) Fix stale sram and state paths after loading a game through RGUI.
2013-04-05 12:09:33 -04:00
meancoot
6d657d6fab
(iOS Thread) Make the pause menu's exit button work again
2013-04-03 12:08:27 -04:00
meancoot
ca4921d6c0
(iOS Thread) Use pthread, rather than Grand Central Dispatch, to create the emulator thread
2013-04-03 11:58:18 -04:00
meancoot
c778844852
(iOS Thread) Use an event queue to pass events (reset, state load, etc) to the retroarch thread
2013-04-02 22:38:33 -04:00
meancoot
1ab77945da
(iOS Thread) Handle the cases where the retroarch thread ends
2013-04-02 21:07:04 -04:00
meancoot
f4a3345f0b
(iOS Thread) Rough draft, needs a lot of work
2013-04-02 20:39:51 -04:00