1131 Commits

Author SHA1 Message Date
sonninnos
bcb804f3f2
Limit paused video refresh always (#16090) 2024-01-09 00:19:35 -08:00
sonninnos
945ad4a89f
Limit paused video refresh when vsync is disabled (#16067) 2024-01-02 10:01:19 -08:00
sonninnos
aa1d47ad0f
(WASAPI) Buffer cleanups (#16057) 2023-12-28 18:56:28 -08:00
Bernhard Schelling
f029b41a74
Netplay netpacket connection flow improvements (#15986)
- Allow starting netplay host while a netpacket core is running without restart
- Allow connecting to a host while a netpacket core is running without restart
- Avoid clients getting stuck in connection loop if the host has the content paused while a client connects by automatically unpausing
2023-12-09 04:48:36 -08:00
Jesse Talavera-Greenberg
cbf49a0b77
XDelta patch support (Take 2) (#15915)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* Add some enums that were excluded by the cherry-pick

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Reintegrate xdelta support

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword

* Slight cleanups

* Remove a stray comma that was hindering C89 builds

* Add XDelta support to CHANGES.md

* Change how the xdelta patch's name is computed

- To be in line with other recent refactoring

* Fix an incorrect merge

- Whoops, this part was from before I figured out how to get the size of a patched file

* Explain the song-and-dance behind computing a patched file's size

* Define some XDelta3-related constants to 0 on 32-bit platforms

* Adjust some Xdelta-related macro definitions

- Exclude the encoder, since we're not making patches
- Move some #defines to after inclusion of <stdint.h>, to fix undefined behavior
- Remove _WIN32_WINNT overrides, since they were for code that we're not using

* Fix Xdelta support

* Wrap an encoder-only function in `#if XD3_ENCODER`
2023-11-23 20:19:07 -08:00
sonninnos
598a0c0d37
(WASAPI) Shared buffer refactor + cleanup (#15929) 2023-11-19 08:44:25 -08:00
Jesse Talavera-Greenberg
1b03e388f8
Fix #15919 (#15923)
- Contentless support and populated content paths are not mutually exclusive in practice
- It just looked that way because most cores that support contentless mode to date don't use softpatching very much
2023-11-17 11:25:58 -08:00
Jamiras
bbe7afcd82
(cheevos) use rc_client for state management (#15912)
* use rc_client for achievement processing

* log disconnect/reconnect messages

* address compiler warnings

* address c89 warning

* address c89 warning
2023-11-15 13:18:20 -08:00
sonninnos
38c77e9cfa
Revert "Log level prefix cleanup (#15852)" (#15907)
This reverts commit 2a51e661202025a9df690b06a0ffe63903b7e721.
2023-11-14 14:31:55 -08:00
sonninnos
f091b5a9e9
Move and relocate 'Frame Delay' (#15898) 2023-11-12 11:23:57 -08:00
sonninnos
9b97b40566
Enforce swap interval 1 in menu if vsync is on + Restore menu_throttle_framerate option (#15889)
* Enforce swap interval 1 in menu if vsync is on

* Restore menu_throttle_framerate option
2023-11-10 18:40:02 -08:00
sonninnos
f20c8493b3
Use video refresh rate for menu frame limiting (#15886) 2023-11-09 16:36:19 -08:00
sonninnos
2a51e66120
Log level prefix cleanup (#15852) 2023-10-31 15:52:02 -07:00
sonninnos
220caa5143
Remove menu_throttle_framerate option (#15850) 2023-10-31 09:58:47 -07:00
sonninnos
da59b8c9ac
Add 'Frame Rest' power saving option (#15834) 2023-10-26 04:20:48 -07:00
sonninnos
06d5cd39fc
Set save redirect paths before set_environment (#15820) 2023-10-24 16:20:17 +02:00
Ophidon
ce6a00b495
High Hz Synchronization (#15798)
* High Hz Synchronization

Makes adjustment to driver_adjust_system_rates and related functions to handle Hz skew adjustment for high refresh rates better, especially when using effective refresh modifiers like swap interval or BFI.

* Reorder for Build Fix

Reorder declaration for build fix
2023-10-14 06:57:40 -07:00
GavinDarkglider
4387b0ab94
Lakka Switch Updates.... (#15754)
* Lakka: Switch: Decouple From LibNX builds.

* Lakka: Always show Power Management Settings menu

* Lakka: Switch: Add Nintendo Switch Options Menu, and First Option

* Lakka: Switch: Add CEC Toggle

* Lakka: Switch: Add Bluetooth ERTM Toggle

* Retroarch: unix platform:  Always display battery meter even when the device reports it as unknown
This is useful for most arm devices that have unknown battery status until charger state changes

* Retroarch: Lakka: Remove Gamemode stuff from build

Lakka will never include this, as it only runs base system, and retroarch.
2023-10-06 04:55:22 -07:00
sonninnos
c5b2ed1382
More runloop menu state checking (#15700) 2023-09-15 17:20:27 -07:00
sonninnos
b2790ca79c
Prevent stale menu state in runloop check (#15698) 2023-09-14 09:09:45 -07:00
sonninnos
4d0110b278
Use refresh rate instead of core fps for frameskip timing (#15666) 2023-09-03 09:53:00 -07:00
sonninnos
600beba18b
Check menu toggle before menu event (#15646) 2023-08-27 15:48:47 -07:00
Jamiras
e3d64ab118
prevent frame step when hitting rewind button while paused in hardcore (#15622) 2023-08-19 12:43:15 -07:00
sonninnos
de45fc2f5f
Input binding rework (#15603)
* Input binding rework

* Controller info logging cleanup
2023-08-16 11:13:14 -07:00
libretroadmin
5f94f36204 Explicit typecasts to bool 2023-08-16 17:10:59 +02:00
libretroadmin
bd7a0f7f0a Explicit typecast to bool for some flag to bool conversions 2023-08-16 00:16:03 +02:00
ScoochAside
2f9c4ebea2
Fix issue #15595. (#15596)
Co-authored-by: miguedevel <tete333@hitmail.com>
2023-08-15 05:36:34 -07:00
Eric Warmenhoven
ae78395d83
iOS/tvOS: rework JIT availability checks (#15590) 2023-08-14 06:41:43 -07:00
Jesse Talavera-Greenberg
954b04669c
Add an environment call for querying the device's battery (#15387)
* First crack at RETRO_ENVIRONMENT_GET_POWER_STATUS

* First crack at RETRO_ENVIRONMENT_GET_POWER_STATUS

* Remove a stray comma

* Rename some symbols for clarity

* Change some references to the old environment call's name

* Fix some mixed-up cases in checking the power state

- I misunderstood the meaning of these enums

* Add a comment

* Rename seconds_remaining to seconds

* Clarify some comments about the power state

* Adjust power state behavior

- Don't return 0 seconds; instead, return NO_ESTIMATE
- Don't force percent to 100 in the CHARGED state

* Adhere to C89

* Mention the environment call in CHANGES.md
2023-08-12 16:41:05 -07:00
libretroadmin
5f79c13928 Small cleanups 2023-08-12 18:59:29 +02:00
sonninnos
45af11efe9
Fix menu sounds after loading core (#15539) 2023-08-03 13:40:40 +02:00
sonninnos
f121847e00 Don't stop audio on menu toggle 2023-07-27 22:15:58 +02:00
sonninnos
95cb3383d9 Log initial core av_info 2023-07-27 02:20:21 +02:00
sonninnos
a821b13b13 Fix window title after video reinit 2023-07-20 14:36:55 +02:00
libretroadmin
9337facd49 Some style nits + cleanups 2023-07-18 17:07:36 +02:00
libretroadmin
cd8fffe5d3 Rename all local variables for retro_system_info to sysinfo 2023-07-15 07:45:20 +02:00
libretroadmin
cf0d0e93a6 rarch_system_info_t local vars should be renamed from 'system'
to 'sys_info' to avoid false positive code analysis errors
2023-07-15 07:22:38 +02:00
nfore
9ca5c5e623 Revive/rewrite Keyboard Overlay and OSK Toggle
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.

For now, keyboard menu has only preset path, auto-scale toggle, and opacity.

Related fixes:
- input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
2023-07-09 04:42:49 +02:00
nfore
8a81d39437 Overlay Caching
Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again.

Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays.

Loading a cached overlay is done as a swap, intended for osk_toggle.

Related updates:
- Fewer parameters for the overlay loading task. Use current settings when enabling an overlay
- Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- Remove some dead code
2023-07-09 04:42:49 +02:00
libretroadmin
d514f1ded3 Avoid false positives with code analysis tools - rename
variables called 'system'
2023-07-05 03:29:49 +02:00
Bernhard Schelling
e2621a8474 Add enum netplay_modus 2023-06-29 13:55:14 +02:00
Bernhard Schelling
c60878a10d Add netpacket interface
Adds a new libretro interface for a core to send and receive custom network packets for implementing a communication based multiplayer system instead of using the default state serialization based multiplayer. Connection management is still done by the frontend while a core gains the ability to easily support tunneling of multi-console data communication traffic.
2023-06-29 13:55:14 +02:00
libretroadmin
b7e122a4fa Replace more strlcat calls 2023-06-20 17:56:45 +02:00
libretroadmin
bdc398d79f - Safer code - use strlcpy where possible instead of manual character
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
2023-06-20 16:33:55 +02:00
libretroadmin
9d027e51fe if 0 out update_single_core code 2023-06-19 16:51:04 +02:00
hunterk
429576a79a comment out forced core update for netplay 2023-06-19 16:46:40 +02:00
LibretroAdmin
244c86f661 Revert "Frame limiting improvements"
This reverts commit c723710c90f15147dae62ae2237f4c7ccc87db45.
2023-06-18 19:36:59 +02:00
libretroadmin
edecf0cb2d Replace more strlcat calls with strlcpy 2023-06-18 19:25:24 +02:00
sonninnos
c723710c90 Frame limiting improvements 2023-06-18 18:58:37 +02:00
libretroadmin
2ab38eaf98 Reduce some local char variables which were unnecessarily big,
and reduce some temp char variables
2023-06-18 12:31:49 +02:00