Themaister
5eb7432fff
Add overlay rendering to GL.
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This allows e.g. Android to render a keypad overlay for touch.
2012-12-19 13:26:11 +01:00
twinaphex
799a9c35fb
gfx_common.c - make gfx_get_fps into the main public function -
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and remove the two public wrapper functions
2012-12-15 07:03:33 +01:00
Themaister
28bb46483c
Drop video_force_16bit.
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This option is silly now.
2012-11-20 23:23:18 +01:00
OV2
eaa637aa4b
win32: report correct monitor size for regular fullscreen in wgl
2012-10-31 21:36:17 +01:00
Themaister
dc4eaea7b4
Fix build derp.
2012-10-30 22:02:15 +01:00
Themaister
85b6437fdf
Add multi-monitor to D3D9.
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Untested as I don't have multiple monitors.
Refactored slightly in WGL to make the code more uniform.
The multi-monitor support should probably be refactored to w32_common or
something similar.
2012-10-30 11:49:40 +01:00
Themaister
c2674328ec
Fix broken CRLF, and minor fixes for VC12.
2012-10-24 17:19:37 +02:00
Twinaphex512
53868033b7
(MSVC 2012) Initial MSVC 2012 solution
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Just need to sort out the linking errors - we'll need to create a
Direct3D driver that is not external for PC and do away with the
'external' one which is really an unacceptable extra dependency for such
a popular graphics API. Also, look if the WGL context file will even
work. Added some TODOs too.
2012-10-24 15:48:44 +02:00
OV2
a97acbddb1
win32: ignore f10 and alt key presses
2012-10-22 21:27:49 +02:00
Toad King
c7dad59402
Add EGLImage support to GL driver.
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On videocore, uploading image textures using OpenVG instead of OpenGL ES saves us about 4.5 milliseconds per frame.
2012-10-19 23:08:53 -04:00
Toad King
faf1b47d61
VideoCore EGLImage, still needs EGLImage support in GL driver
2012-10-19 21:24:28 -04:00
Toad King
301848e037
compile fix
2012-10-18 19:09:16 -04:00
Toad King
86fb0984d2
beginning framework for EGLImage support, added (untested) example to OpenVG
2012-10-18 19:00:25 -04:00
Themaister
89cf228c30
Use monitor index setting.
2012-10-12 21:18:24 +02:00
OV2
1aef7faacb
win32: selectable monitor in wgl context
2012-10-12 19:39:55 +02:00
Themaister
f605e8acf2
Fix compiler warnings.
2012-10-11 23:31:46 +02:00
OV2
e5fe88032a
win32: specify device when restoring mode
2012-10-11 23:24:53 +02:00
OV2
0db21ccac1
win32: also use current monitor for regular fullscreen
2012-10-11 22:32:31 +02:00
Themaister
4474b18c8d
Minor nit.
2012-10-11 00:21:08 +02:00
Themaister
b7174a229e
Merge git://github.com/OV2/RetroArch
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Conflicts:
gfx/context/wgl_ctx.c
2012-10-11 00:18:21 +02:00
Themaister
cf37629d0d
Add icon to WGL.
2012-10-11 00:09:24 +02:00
Themaister
6e1b2c6291
Slight adjustments to WGL.
2012-10-10 23:52:59 +02:00
OV2
691491ccdb
win32: windowed fullscreen on current monitor
2012-10-10 22:08:22 +02:00
OV2
13fafd80ab
win32: only hide cursor if in fullscreen
2012-10-10 21:44:29 +02:00
Themaister
716f37f8bf
Add untested windowed fullscreen in WGL.
2012-10-07 00:21:39 +02:00
Themaister
8d8dce7d2b
Don't display mouse. Set window title immediately.
2012-09-30 15:08:11 +02:00
Themaister
dd6d27c108
Add WGL context.
2012-09-30 14:41:58 +02:00