twinaphex
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4a91b11806
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Further input driver standardization
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2020-06-12 18:28:07 +02:00 |
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twinaphex
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eb78b608d3
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Cut down on code duplication
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2020-06-12 00:50:08 +02:00 |
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twinaphex
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ecfdc867f8
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Cleanups
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2020-06-12 00:16:31 +02:00 |
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twinaphex
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a7a03984f1
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(input drivers) Cleanups
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2020-06-10 04:00:40 +02:00 |
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twinaphex
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26b3ccf2e5
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Don't pass joypad_info by value
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2020-02-27 07:33:14 +01:00 |
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twinaphex
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65b4c2595e
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
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twinaphex
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0f18df5d66
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(PS2) Buildfix
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2019-07-22 14:45:55 +02:00 |
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twinaphex
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bee9984745
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Update all other input drivers
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2019-07-22 01:20:00 +02:00 |
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twinaphex
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f4104f5c9a
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Regression in
9c73d3305d
- joykey needs to be uint64_t and then is later cast to uint16_t -
is apparently important for hotkeys
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2019-07-21 16:22:41 +02:00 |
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twinaphex
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9c73d3305d
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Insert input_joypad_pressed into drivers themselves
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2019-06-23 18:20:48 +02:00 |
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twinaphex
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1e863b0f4d
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Optimal way of grabbing all button states in a bitmasked value -
should allow us to do only one function call to the RA input
driver's input state callback
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2019-06-23 06:09:45 +02:00 |
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Francisco Javier Trujillo Mata
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90ba2df972
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Put proper license in the files for the PS2 development
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2018-12-26 13:48:48 +01:00 |
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Francisco Javier Trujillo Mata
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8a0266cf8d
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PS2 Input looks to be ready
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2018-11-09 22:40:50 +01:00 |
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Francisco Javier Trujillo Mata
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0880bd00b0
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PS2 is compiling with null drivers
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2018-11-09 22:40:50 +01:00 |
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