Ash
|
b49268a9e9
|
[WiiU] Redo exception handler format strings
Deals with the infamous devkitPPC "int32_t = long int" thing, and
future-proofs in case they ever change it back.
|
2017-11-04 20:37:30 +11:00 |
|
Ash
|
40a4a5a733
|
[WiiU] Rewrite exception handler
|
2017-08-04 21:30:49 +10:00 |
|
Ash
|
7f5986e1d5
|
Rename Wii U log functions (conflict in DOSBox)
|
2017-06-15 15:20:58 +10:00 |
|
aliaspider
|
021b510452
|
(WiiU) refactors/cleanups.
|
2017-01-23 16:14:05 +01:00 |
|
aliaspider
|
176dd79f33
|
(WIIU) misc.
|
2016-11-02 22:06:15 +01:00 |
|
aliaspider
|
e055b7cbc1
|
(WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
from WUT.
|
2016-10-29 02:56:40 +01:00 |
|
aliaspider
|
8bdc40d5f8
|
(WIIU) exception handler: use net_print directly
|
2016-10-27 23:03:56 +01:00 |
|
aliaspider
|
02c38d23c1
|
(WIIU) enable the exception handler.
|
2016-10-27 19:53:27 +01:00 |
|
aliaspider
|
962baabe5d
|
(WIIU) add missing files in dynamic_libs, add exception_handler
|
2016-10-27 18:58:19 +01:00 |
|