16 Commits

Author SHA1 Message Date
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Brad Parker
75eed7997b GDI: use configured message color for OSD/menu text 2017-12-06 01:41:00 -05:00
twinaphex
5879e551a5 Pass video_info to font driver functions 2017-11-13 10:42:40 +01:00
Brad Parker
3098b5e3df gdi: fix uninitialized usage warning 2017-10-24 00:37:50 -04:00
Brad Parker
0a1b3fedc0 VC6 support (targets NT 3.51) 2017-09-06 23:03:02 -04:00
Brad Parker
e3d68cd131 GDI: fix flickering of text 2017-08-22 23:39:42 -04:00
Brad Parker
c8e6a98651 gdi: enable OSD text drawing 2017-08-04 21:47:46 -04:00
twinaphex
affb259409 Pass video_driver_is_threaded return value to font driver init/free
functions
2017-01-25 14:47:24 +01:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
Brad Parker
bc8b3ebad5 gdi: fix font alignment 2017-01-21 15:46:46 -05:00
twinaphex
2f175f1a15 Remove video_driver_get_size call in gfx/drivers_font 2017-01-19 22:03:59 +01:00
twinaphex
e0ff0541a2 Pass video_info pointer to font drivers 2017-01-19 16:30:40 +01:00
Brad Parker
afb94e2b96 GDI: draw a gradient background for xmb 2017-01-16 20:41:09 -05:00
Brad Parker
177d811475 GDI driver partially visible with RGUI/game now, need to figure out why it isn't totally visible. Also need to stretch the frame, swap red/blue and flip vertically. 2017-01-16 20:41:05 -05:00
Brad Parker
dd2778fb32 GDI text testing 2017-01-16 20:41:05 -05:00
Brad Parker
05c37bd39f initial GDI driver skeleton 2017-01-16 20:41:04 -05:00