* [WINRT] Enable logging on __WINRT__ and bypass verbosidy in debug
* [UWP] wrong configuration prevents GLES to compile, common functions defines GL symbols
* [UWP] configure project to allow OPENGL on default configuration and copy MESA DLLs into UWP release
* [UWP] add MESA headers
* [UWP] add MESA EGL.lib needed for GLES context. However HAVE_OPENGL is better as GL cores use desktop version, so this is left for reference and to make the solution build with HAVE_OPENGLES
* [UWP] UWP is missing some GDI function definitions, implemented into MESA Gallium
* [UWP] Configure Release project too
* [UWP] Add mesa alpha-2 release dlls
* [UWP] allow griffin and vide_driver to have an OPENGL context
* [UWP] allow wgl context to work with mesa under WINRT
* [UWP] BUG: have to modify height/width getters and align them to MESA because the screen resolution is not right in gl context. Pending further investigation
* [UWP] fix ANGLE build
* [UWP] remove duplicate import code.
* (UWP) Cleanup filters file
* MESA screen destroy fix and Yabasanshiro hack. Align to alpha-2-hack tag
---------
Co-authored-by: Gabriel Morazán <35014183+GABO1423@users.noreply.github.com>
* Rename the `MIN_MATCH` defined by xdelta3 to `XD3_MIN_MATCH`
- zlib defines its own macro by that name, but with a different value
* Don't redefine `SIZEOF_ARRAY` in xdelta3 if it already exists
* Don't define ssize_t in xdelta3, rely on libretro's definition instead
* Enable xdelta3 support in MSVC 2015-2019
* Fix some invalid MSBuild condition syntax
* Always build xdelta with XD3_USE_LARGESIZET as 1
* Fix an `#if` in task_patch.c
* Enable `HAVE_XDELTA` in the UWP build
* First crack at fixing Xdelta support for Android
* Add HAVE_CHD and HAVE_7ZIP to UWP (msvc2017)
* Add HAVE_CHD and HAVE_7ZIP to UWP (msvc2019)
* Add _7ZIP_ST to UWP (msvc2017)
* Add _7ZIP_ST to UWP (msvc2019)
* Asset Optimization
* Asset Optimization
* New Xbox/UWP Icon and Splash Screen
Replaced the Icon and Splash Screen for the Xbox/UWP port of RetroArch with a more subtle design.
* Updated Xbox/UWP Icon and Splash Screen
Updated the Icon and Splash Screen for the Xbox/UWP port of RetroArch with a more subtle design.
* Updated Xbox/UWP Icon and Splash Screen
Updated the Icon and Splash Screen for the Xbox/UWP port of RetroArch with a more subtle design.