215 Commits

Author SHA1 Message Date
twinaphex
3680804217 Undo path_basedir_size 2020-08-04 03:05:20 +02:00
twinaphex
be0148406e fill_pathname_application_dir - cleanup 2020-07-11 19:45:24 +02:00
twinaphex
8656b3d6f8 Create specialized optimized path_basedir_size 2020-07-11 19:29:43 +02:00
twinaphex
e727e85b1d Updates 2020-06-25 14:01:19 +02:00
twinaphex
aa48eeb98e Turn path_default_slash uppercase, and do some optimizations 2020-06-25 13:36:01 +02:00
twinaphex
601a73fa8b Use string_starts_with_size where possible - avoids the strlen 2020-06-25 12:51:04 +02:00
jdgleaver
0a33e562f4 Add option to backup/restore installed cores 2020-06-04 12:20:58 +01:00
twinaphex
0edd97d5db file_path.c) Cleanup 2020-05-21 20:04:36 +02:00
jdgleaver
f522cfcce8 Optimise 'path_is_absolute()' 2020-05-21 13:28:42 +01:00
Francisco Javier Trujillo Mata
1eeb3dcf30 Adapt PS2 port to new SDK with newlib support (CDVDFS support is missing) 2020-05-20 20:13:19 +02:00
jdgleaver
c346e1f816 Various file path handling optimisations 2020-05-20 17:05:22 +01:00
twinaphex
4f9a3f6813 Update 2020-04-28 16:25:00 +02:00
twinaphex
bdf9969c7e Update libretro-common 2020-04-23 07:20:06 +02:00
Vladimir Serbinenko
2fb7ba22e5 PSL1GHT port
Working:

* packaging
* running cores
* switching cores
* gamepad including axis
* rgui
* audio
* video

Not working:

* OSD
* menus other than rgui
* shaders
* Graphical acceleration
* Proper signing
* ODE build
* rumble
* keyboard
* mouse

Not tested:

* A lot
2020-03-30 05:39:22 +02:00
twinaphex
cd9ca691ca (libretro-common) Update copyright 2020-01-31 15:43:42 +01:00
twinaphex
d631da7d11 Start taking settings dependencies out of rarch_log_file_init
function
2020-01-30 19:04:05 +01:00
twinaphex
df8f93e9d5 Split up VFS file_path code into separate file 2020-01-09 15:44:48 +01:00
Twinaphex
ae7d956341 Silence warning 2019-09-23 01:44:53 +02:00
twinaphex
b94b9e2adb Go back to plain strlcpy/strlcat - probably best to look at
opportunities to reduce these calls vs. replacing them with
unsafe macros
2019-09-23 00:19:01 +02:00
LazyBumHorse
db723df879 fix path_relative_to 2019-09-22 16:29:54 +02:00
twinaphex
7cfd996802 Add return value to fill_pathname_noext 2019-09-21 01:41:56 +02:00
twinaphex
6d8bc91220 Start returning sizes for file_path functions 2019-09-21 00:01:09 +02:00
twinaphex
3b057d9605 Start using STRLCAT_CONST_INCR and STRLCPY_CONST 2019-09-20 23:33:17 +02:00
twinaphex
15470596ad Remove 'puts' lines 2019-09-19 04:19:18 +02:00
twinaphex
f4c6b06b49 (file_path.c) Remove some strlcpy/strlcat invocations 2019-09-19 03:45:18 +02:00
twinaphex
8fa6230426 Cleanups 2019-09-18 02:16:47 +02:00
twinaphex
5024b77492 Prevent more strlcats that are quite trivial 2019-09-17 02:43:40 +02:00
twinaphex
4d45174940 file_path.c - cleanups 2019-08-11 22:37:23 +02:00
Brad Parker
7935cc80ee media: add function to parse cue and detect system from first data track 2019-07-30 02:37:00 -04:00
LazyBumHorse
6285c05948 add resolve_symlinks parameter to path_resolve_realpath() and cleanup playlist_resolve_path() 2019-07-22 13:44:35 +02:00
LazyBumHorse
7006764c12 replace realpath() by custom code which does not resolve symlinks 2019-07-22 12:10:28 +02:00
LazyBumHorse
2245af23e9 much improved handling of relative shader paths
- save texture paths in relative format as well
 - always write portable relative paths on Windows using '/' instead of '\'
 - remove an ancient piece of code that could sometimes fail loading relative paths
 - fix absolute path handling between different drives for Windows
 - integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
Yoshi Sugawara
dba1302360 Playlist (iOS): support abbreviating and expanding application and home directory paths so that playlist entries are valid across installs
iOS: add call to realpath() when setting directory to ensure expanding special chars in paths work; fixed braces style
2019-07-15 16:11:22 -10:00
Brad Parker
15d97dbaf3 cdrom: add disc dump option 2019-07-08 16:06:35 -04:00
twinaphex
33d4d8b7c9 Update libretro-common 2019-06-14 13:13:49 +02:00
twinaphex
133c38c601 (file_path.c) Cleanups 2019-06-14 04:57:17 +02:00
jdgleaver
feae08e5e7 (Wii) Fix recursive path_mkdir() operations 2019-06-10 14:26:41 +01:00
LazyBumHorse
d67a118ad4 path_relative_to: fix return in void function 2019-06-08 19:15:52 +02:00
LazyBumHorse
2816730b2f make shader presets use relative paths
Also change fill_pathname_resolve_relative() to apply path_resolve_realpath() as well
2019-06-07 16:11:06 +02:00
twinaphex
32f9b9ab9a (PS4/ORBIS) Move path_is_directory code parts to VFS layer - hope I did
it right
2019-05-22 02:32:22 +02:00
twinaphex
f117d763d6 Create path_stat and use it 2019-05-22 02:21:30 +02:00
twinaphex
64f9477ef6 Simplify find_last_slash for non-WIN32 2019-05-12 05:02:45 +02:00
twinaphex
985ed6cd2b Small cleanups 2019-05-12 04:47:27 +02:00
twinaphex
74388d8490 Remove string_concat 2019-05-10 18:05:58 +02:00
twinaphex
5794c2051c path_mkdir - safety check 2019-05-06 03:09:44 +02:00
twinaphex
0919cd9746 (Legacy Win32) Be more careful with retro_vfs_stat_impl 2019-05-06 03:00:51 +02:00
twinaphex
39eadbab6f Use string_concat in more performance critical areas 2019-04-30 21:17:51 +02:00
Ghabry
5faf6a124d UWP VFS: Calculate buffer offset correctly when read fails due to EOF 2019-04-28 12:15:46 +02:00
Ghabry
c209b0b3d9 UWP: Improve IO performance by manually buffering short reads.
Reduce copies by binding by reference in the lambdas
2019-04-27 23:47:52 +02:00
Ghabry
4390317992 Revert "(UWP/WinRT)"
This reverts commit b43b3e2bb0554ca92db204855692d9a74332cfda.
2019-04-27 15:01:01 +02:00