The initial popup screen advertising the web server did not prevent
keys from passing through, so interactions with the alert would also
be handled by the menu. The alert would pop up any time there was a
network reconfiguration; now it only pops up once per run. Added a way
to turn off the webserver advertisement alert permanently.
Also fixed a bug around filtering the Siri remote out, and turning
controllers off while the app is running.
This adds mFI as a controller driver for OSX, as well as adding rumble
support for mFI controllers. Also add support for the Home button.
Also fixed a couple warnings.
* remove var error in psl1ght input
* (psl1ght) add modern_alpha_blend and modern_opaque rsx shaders
* (psl1ght) add perf improvements to the rsx driver
* add rsx gfx for psl1ght
* (psl1ght) set rsx as a compatible video driver
* Do xmb menu scaling for psl1ght
* (psl1ght) update Makefile to use latest shaders and more UI menu options
* add keyboard recording support to bsv
BSV movies recorded in older RA *WILL NOT* replay properly after this
patch. While looking to see if the core actually uses a keyboard
device could mitigate this, it is an unavoidable consequence of using
BSV, a format which carries no metadata whatsoever.
* Fix for loop declarations and some whitespace
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Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
* BSV ergonomics improvements
- Date stamp toggled recordings instead of overwriting or using save
slot number
- Properly stop movie on playback EOF; also pause emulation
- Add recording flag to match playback flag in bsv state enum
- Rename bsv "movie path" to "movie auto path" to clarify role
- Allow stopping movie playback before EOF using record toggle hotkey
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Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
* Add bsv to emscripten builds
BSV has no external dependencies so this addition should be fine.
Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
* Allow for both -e and -R to start a BSV file recording at a state
The key issue is that loading a state takes some time, and the BSV
recording shouldn't start until that's done.
The minimal patch for this would just be a change to runloop.c which
moves movie initialization after entry state loading, throwing in a
task_queue_wait(). This makes for some awkward repeated autoload OSD
messages and doesn't solve the underlying issue.
Most of this change puts BSV recording start/stop into tasks, like
saving and loading are tasks; this was important to centralize BSV
operations a bit more and is the first part of a refactoring towards
more robust input recording. The necessary wait is introduced in the
begin-recording callback.
Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
* Don't start video recording when BSV recording starts
* Don't double-record inputs in BSV recording
- Will this work properly with the part of input handling outside of
input_state_wrap? Who knows?
Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
When running on Android, RetroArch considers most devices that emit dpad events as gamepads, even if they also emit other keyboard events; this is usually the right thing to do, but it has the side effect of not letting some actual keyboards (e.g.: Logitech K480) act as such inside RetroArch. This configuration option allows users to manually select a specific input device to act as a physical keyboard instead of a gamepad, which is handy when emulating computers as opposed to consoles.