twinaphex
125d9e837e
Add load_dummy_on_core_shutdown option to cfg and RGUI
2014-04-14 06:07:17 +02:00
twinaphex
9dfcded389
(Menu) Refactor menu code -move backend menu code to separate driver
2014-04-14 02:32:54 +02:00
Themaister
982c8e87a3
Bump keybind timeout to 5 s.
2014-04-13 23:35:42 +02:00
Themaister
64652f5ee9
Use bind mode to differentiate between keyboard/joypad binding.
2014-04-13 20:09:51 +02:00
Themaister
255e43966a
Implement basic keyboard binding in RGUI.
2014-04-13 12:12:12 +02:00
twinaphex
802bbcb321
(Menu) Add Font Options
2014-04-07 22:12:23 +02:00
twinaphex
e779681528
Add Privacy Options
2014-04-06 22:59:16 +02:00
Themaister
2e3ca36010
Allow toggling monitor index in RGUI.
2014-04-06 15:41:53 +02:00
twinaphex
6064511cc2
Move menu_ctx variable over to driver struct
2014-04-01 04:03:55 +02:00
twinaphex
b6484f80ab
(Menu) RGUI_MAX_SHADERS becomes GFX_MAX_SHADERS
2014-03-30 17:35:22 +02:00
Themaister
6eb349dca6
Remove passing around video_data inside RGUI.
...
Makes very little sense to add cruft to the interface
when it also risks using an invalidated video_data ...
2014-03-25 10:19:02 +01:00
twinaphex
16eb15376d
(Menu) Update menu_navigation
2014-03-08 05:48:52 +01:00
twinaphex
36716706c2
(Menu) Pass video_data pointer to menu functions
2014-03-07 06:28:49 +01:00
twinaphex
75fee188e2
(Xbox 1) Refactor Xbox 1-only audio volume setting
2014-03-05 03:40:55 +01:00
AndresSM
10d90176e1
Add core information menu
2014-03-03 00:22:28 -05:00
Themaister
511bc8b5ec
Allow retrieval of core_info_t for selected core.
...
Refactor a bit to avoid lots of duplicated
libretro_free_system_info/get_system_info, etc.
Also copy the core_info_t struct on core change.
2014-03-02 14:07:07 +01:00
Themaister
a13da8da19
Repurpose RSound IP address setting.
...
It's hardcoded for RSound, but it's actually setting the generic audio device ...
2014-03-02 12:25:38 +01:00
Themaister
4ae4d40364
Fix shader preset save.
...
Have to take into consideration the preset type.
2014-03-02 12:15:18 +01:00
twinaphex
5bb7097fbb
(Menu) Add OSK enable option
2014-03-02 06:07:18 +01:00
twinaphex
6f19662d75
(Menu) Split up keyboard input line cb code to separate file - menu_input_line_cb
2014-03-02 05:24:57 +01:00
twinaphex
23489132b3
(Menu) VERY WIP - Netplay options. Still lacks way to input a
...
name/IP address/port with a keyboard callback - also state
bringing up/teardown will need to be handled
2014-03-02 04:46:26 +01:00
Themaister
fce4ebd31e
Move core_info to frontend/info.
2014-03-01 11:53:04 +01:00
Themaister
2cd51db6c0
Move file_list.c to frontend/menu.
...
Doesn't belong in top-dir.
2014-03-01 11:41:00 +01:00
twinaphex
6daf8a1d4f
(Menu) Make input_postprocess part of menu_ctx_driver_t
2014-02-28 01:44:03 +01:00
Themaister
f49f16b7fb
Add missing TURBO_ENABLE. Avoid weird +1 offset.
2014-02-27 08:10:09 +01:00
twinaphex
e316a966a5
(RGUI) Make it possible to map all binds from RGUI
2014-02-27 05:25:33 +01:00
twinaphex
ffed705b4c
(GX) Add more line-doubled resolutions
2014-02-26 20:22:10 +01:00
twinaphex
df5c88c837
(Menu) Add window compositing disable option in 'General Settings'
...
(only implemented for Windows Vista+ right now)
2014-02-25 18:47:53 +01:00
twinaphex
180717faab
(Menu) Add 'Pause if window focus lost' to General Options
2014-02-25 18:23:20 +01:00
twinaphex
7064845e0e
(Menu) Move all uncategorized remaining options to 'General Options'
2014-02-25 18:09:29 +01:00
twinaphex
ca067fd31b
(Menu) Move Overlay Options up one level
2014-02-25 16:40:12 +01:00
twinaphex
4b1438e4b2
(Menu) Add audio resampler selection to 'Drivers' section
2014-02-25 03:23:50 +01:00
Themaister
b86ca166bf
Expose more SRAM settings in RGUI.
...
Also treat save state slot -1 as the "auto save slot".
2014-02-15 11:12:34 +01:00
twinaphex
de0d0626f6
Include boolean.h instead of stdbool.h
2014-02-11 07:49:15 +01:00
twinaphex
d22999ab14
Backpot neagix patch - prevent last button input when resuming from
...
menu
2014-02-01 22:30:31 +01:00
twinaphex
580e05fc0f
(Menu) Add menu driver selection
2014-01-27 01:32:05 +01:00
Themaister
c90a8bcfec
Return to RGUI when core shuts down.
...
Don't do this on consoles (uses dummy core).
2014-01-23 20:00:25 +01:00
Themaister
2ea94aac37
Remove rgui->base_path.
...
Completely useless and buggy.
2014-01-12 21:23:38 +01:00
Themaister
f57a1aa032
Add support for mapping analogs to D-pad again.
...
Use a cleaner approach which can feasibly work on all platforms.
Uses input_push/pop_analod_dpad to modify the joyaxis field before
polling input. This way, the RetroPad D-pad binds can inherit the
joyaxis fields from ANALOG_LEFT_X_PLUS and friends.
Also add support for the field in RGUI and saves settings.
2014-01-08 17:31:14 +01:00
Toad King
8f45063f74
menu support for core specific config
2014-01-01 15:02:57 -05:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
Themaister
2be201ecf3
Add volume option.
...
There's a rudimentary volume option for XBOX1 there though ...
Dunno what to do about that.
2013-12-29 12:01:23 +01:00
twinaphex
fb41b96515
(360) Get to linkable state again
2013-12-29 06:06:23 +01:00
twinaphex
742f85eafc
Add HAVE_LOCATION - still need to write frontend drivers now for
...
location
2013-12-19 01:51:51 +01:00
twinaphex
38d785984f
Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h
2013-12-17 19:10:40 +01:00
twinaphex
eacc193d74
(GX) Rewrite audio interleaving
...
(GX) Make menu_binds variable Wii-only for now
(Menu) Add toggleable autodetect_enable for input
2013-12-12 22:10:11 +01:00
Themaister
977cec1378
Refactor keyboard event callbacks.
...
Go through input/keyboard_line.c to better hide internal logic
regarding keyboard line input.
2013-12-10 19:39:09 +01:00
Themaister
84c93ef94a
Add experimental RGUI keyboard search feature.
...
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
twinaphex
6c638f91f4
(Android) Big changes -
...
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex
723fddea80
(PS3/menu_common) Add System BGM Control setting
2013-11-18 19:50:47 +01:00