Autechre
0a888f7868
Move video state to gfx/video_driver.c - reduces filesize of retroarch.c to 809kb ( #13104 )
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* Move video state to gfx/video_driver.c - reduces filesize of retroarch.c
to 809Kb
2021-10-13 14:56:22 +02:00
jdgleaver
1ebf821da3
(3DS) Ensure parallax barrier is disabled when '3DS Display Mode' is '2D'
2021-10-13 12:31:43 +01:00
twinaphex
849ed7fc3d
Buildfix for MSVC
2021-10-12 11:58:22 +02:00
Soar Qin
290bc214e3
win32: fix broken win9x builds caused by #13089 ( #13106 )
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Co-authored-by: Soar Qin <soarchin@gmial.com>
2021-10-12 11:24:58 +02:00
Soar Qin
39fd4677d9
win32: fix non-ASCII text display in window title ( #13089 )
2021-10-09 06:28:17 +02:00
Salvador
58e7dd8a1a
Add Miyoo target ( #12860 )
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* add miyoo target
2021-10-08 13:53:49 +02:00
Autechre
3f179a5762
Merge pull request #12632 from Sunderland93/remove-xdg-shell-v6
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[Wayland] Remove xdg-shell-v6 protocol
2021-10-07 05:10:53 +02:00
Francisco Javier Trujillo Mata
bc5a99ae34
Fix available resolution options and improve scaling together with pixel perfect
2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata
3bbfcf7b39
Adding to get_video_output_size 2 parameters for additional info
2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata
216675919b
Add PS2 Support for changing resolution and offset
2021-10-04 23:53:55 +02:00
twinaphex
732c38cc0b
Fix Cheevos regression
2021-10-01 16:19:50 +02:00
twinaphex
49fbed2423
Get rid of input_mouse_grabbed - move retroarch types to
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retroarch_types.h
2021-09-30 23:22:50 +02:00
Autechre
076440987b
Merge pull request #13047 from libretro/fix-blargg-warning
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Fix blargg warning + some cleanups
2021-09-30 19:30:19 +02:00
twinaphex
689487dbee
Fix blargg warning + some cleanups
2021-09-30 18:20:29 +02:00
twinaphex
e13073c411
move gfx_thumb_state to gfx_thumbnail.c
2021-09-30 18:05:00 +02:00
twinaphex
b1410c72e5
- Move disp_get_ptr to gfx_display.c
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- Move menu_driver_init to menu_driver.c, and turn
menu_driver_init_internal into static function
2021-09-30 17:14:26 +02:00
twinaphex
d39ea61109
Add HAVE_SCREENSHOTS ifdef
2021-09-30 15:55:31 +02:00
twinaphex
b07d80efe1
gfx_widgets.h - add RETRO_BEGIN_DECLS/RETRO_END_DECLS
2021-09-30 15:29:57 +02:00
twinaphex
5ba8843354
Move dispwidget_get_ptr over to gfx_widgets.c
2021-09-30 04:40:15 +02:00
twinaphex
efe34f52af
(gl_common.c) Add HAVE_CONFIG_H
2021-09-29 17:48:58 +02:00
twinaphex
b5190b3662
Add glsym/glsym.h header for gl_common.c
2021-09-28 16:28:56 +02:00
twinaphex
4f8ca90dd0
Move code over to gfx/video_driver.c
2021-09-28 15:29:05 +02:00
twinaphex
e886e908d5
Create consistent naming conventions - use retroarch_ instead
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of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex
8ef9065c86
Get rid of menu_driver_is_alive - we don't want these one/two-line getters/setters anymore
2021-09-28 10:27:00 +02:00
twinaphex
6a72403f0f
(MSVC) Define HAVE_D3DX when HAVE_HLSL is defined
2021-09-28 03:37:08 +02:00
twinaphex
774dccca7c
Move more code over to gfx/video_driver.c
2021-09-28 02:15:11 +02:00
twinaphex
3dee62ce62
Cleanups and buildfix
2021-09-28 01:16:53 +02:00
twinaphex
05e4aa8bfb
move more code over to gfx/video_driver.c
2021-09-28 00:50:48 +02:00
twinaphex
4574a58683
(video_driver.c) Move some code over
2021-09-27 20:31:31 +02:00
twinaphex
0448afab96
Move video driver functions over to gfx/video_driver.c
2021-09-27 19:37:22 +02:00
twinaphex
31eaeb1a03
Create gl_flush
2021-09-26 22:28:28 +02:00
twinaphex
422e940bc4
Fix gl_common.h
2021-09-26 22:22:20 +02:00
twinaphex
d4af68d2dd
Add glsym/rglgen.h for x_ctx.c
2021-09-26 22:16:18 +02:00
twinaphex
76db3e02cf
Create gl_clear
2021-09-26 22:10:53 +02:00
twinaphex
4aafbf2340
Create gl_common.c/gl_common.h
2021-09-26 19:57:08 +02:00
twinaphex
4b5951bda3
Rename gl_common.h to gl2_common.h and remove some file dependencies
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on it
2021-09-26 17:42:12 +02:00
twinaphex
6f36e0a2dd
Rename GL driver files + add some comments to D3D drivers - gl_core
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becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00
twinaphex
2a4862ad8d
Rename mimpapgen_sm5.h to mipmapgen_sm5.h
2021-09-26 13:30:50 +02:00
twinaphex
8fa1f998c5
Move d3d9 headers to gfx/include/d3d9
2021-09-26 12:49:53 +02:00
Autechre
12540d750d
Merge pull request #13037 from gblues/gblues/wiiu-fix-warnings
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WIIU: Clean up a bunch of compiler warnings
2021-09-26 00:57:02 +02:00
MajorPainTheCactus
e08cc6e260
Fixed up the d3d9 driver ( #13038 )
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* Fixed d3d9 mvp matrix issue
* Fixed up the d3d9 driver to display the game now
2021-09-26 00:19:45 +02:00
Nathan Strong
9b2d4236ad
WIIU: Clean up a bunch of compiler warnings
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== DETAILS
These changes fall into a few broad categories:
1. Explicitly undefine things we want to re-define due to conflicts with
the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
messages
4. Add parenthesis to make Wii U shader declarations stop complaining
And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.
These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
twinaphex
1ff024be26
Don't do rotate_z call for every draw_texture_slice call
2021-09-21 21:38:07 +02:00
twinaphex
ecdf20ea49
Remove unused gfx_display_draw_polygon
2021-09-21 21:13:46 +02:00
twinaphex
6eeebeab25
Get rid of gfx_display_set_msg_force
2021-09-21 21:10:38 +02:00
twinaphex
a950bfbe3e
remove unused variable
2021-09-21 17:38:07 +02:00
twinaphex
7c8c53fb2d
Get rid of menu_driver_get_ptr - we are going to be using only one
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getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
twinaphex
fabdede667
Move anim_get_ptr to gfx_animation.c
2021-09-20 20:17:53 +02:00
twinaphex
5eb795bf5b
(widgets) Get rid of dead code
2021-09-20 02:21:05 +02:00
twinaphex
b3d724b7a3
Move code out of retroarch.c
2021-09-18 22:05:03 +02:00