10473 Commits

Author SHA1 Message Date
Autechre
0a888f7868
Move video state to gfx/video_driver.c - reduces filesize of retroarch.c to 809kb (#13104)
* Move video state to gfx/video_driver.c - reduces filesize of retroarch.c
to 809Kb
2021-10-13 14:56:22 +02:00
jdgleaver
1ebf821da3 (3DS) Ensure parallax barrier is disabled when '3DS Display Mode' is '2D' 2021-10-13 12:31:43 +01:00
twinaphex
849ed7fc3d Buildfix for MSVC 2021-10-12 11:58:22 +02:00
Soar Qin
290bc214e3
win32: fix broken win9x builds caused by #13089 (#13106)
Co-authored-by: Soar Qin <soarchin@gmial.com>
2021-10-12 11:24:58 +02:00
Soar Qin
39fd4677d9
win32: fix non-ASCII text display in window title (#13089) 2021-10-09 06:28:17 +02:00
Salvador
58e7dd8a1a
Add Miyoo target (#12860)
* add miyoo target
2021-10-08 13:53:49 +02:00
Autechre
3f179a5762
Merge pull request #12632 from Sunderland93/remove-xdg-shell-v6
[Wayland] Remove xdg-shell-v6 protocol
2021-10-07 05:10:53 +02:00
Francisco Javier Trujillo Mata
bc5a99ae34 Fix available resolution options and improve scaling together with pixel perfect 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata
3bbfcf7b39 Adding to get_video_output_size 2 parameters for additional info 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata
216675919b Add PS2 Support for changing resolution and offset 2021-10-04 23:53:55 +02:00
twinaphex
732c38cc0b Fix Cheevos regression 2021-10-01 16:19:50 +02:00
twinaphex
49fbed2423 Get rid of input_mouse_grabbed - move retroarch types to
retroarch_types.h
2021-09-30 23:22:50 +02:00
Autechre
076440987b
Merge pull request #13047 from libretro/fix-blargg-warning
Fix blargg warning + some cleanups
2021-09-30 19:30:19 +02:00
twinaphex
689487dbee Fix blargg warning + some cleanups 2021-09-30 18:20:29 +02:00
twinaphex
e13073c411 move gfx_thumb_state to gfx_thumbnail.c 2021-09-30 18:05:00 +02:00
twinaphex
b1410c72e5 - Move disp_get_ptr to gfx_display.c
- Move menu_driver_init to menu_driver.c, and turn
menu_driver_init_internal into static function
2021-09-30 17:14:26 +02:00
twinaphex
d39ea61109 Add HAVE_SCREENSHOTS ifdef 2021-09-30 15:55:31 +02:00
twinaphex
b07d80efe1 gfx_widgets.h - add RETRO_BEGIN_DECLS/RETRO_END_DECLS 2021-09-30 15:29:57 +02:00
twinaphex
5ba8843354 Move dispwidget_get_ptr over to gfx_widgets.c 2021-09-30 04:40:15 +02:00
twinaphex
efe34f52af (gl_common.c) Add HAVE_CONFIG_H 2021-09-29 17:48:58 +02:00
twinaphex
b5190b3662 Add glsym/glsym.h header for gl_common.c 2021-09-28 16:28:56 +02:00
twinaphex
4f8ca90dd0 Move code over to gfx/video_driver.c 2021-09-28 15:29:05 +02:00
twinaphex
e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex
8ef9065c86 Get rid of menu_driver_is_alive - we don't want these one/two-line getters/setters anymore 2021-09-28 10:27:00 +02:00
twinaphex
6a72403f0f (MSVC) Define HAVE_D3DX when HAVE_HLSL is defined 2021-09-28 03:37:08 +02:00
twinaphex
774dccca7c Move more code over to gfx/video_driver.c 2021-09-28 02:15:11 +02:00
twinaphex
3dee62ce62 Cleanups and buildfix 2021-09-28 01:16:53 +02:00
twinaphex
05e4aa8bfb move more code over to gfx/video_driver.c 2021-09-28 00:50:48 +02:00
twinaphex
4574a58683 (video_driver.c) Move some code over 2021-09-27 20:31:31 +02:00
twinaphex
0448afab96 Move video driver functions over to gfx/video_driver.c 2021-09-27 19:37:22 +02:00
twinaphex
31eaeb1a03 Create gl_flush 2021-09-26 22:28:28 +02:00
twinaphex
422e940bc4 Fix gl_common.h 2021-09-26 22:22:20 +02:00
twinaphex
d4af68d2dd Add glsym/rglgen.h for x_ctx.c 2021-09-26 22:16:18 +02:00
twinaphex
76db3e02cf Create gl_clear 2021-09-26 22:10:53 +02:00
twinaphex
4aafbf2340 Create gl_common.c/gl_common.h 2021-09-26 19:57:08 +02:00
twinaphex
4b5951bda3 Rename gl_common.h to gl2_common.h and remove some file dependencies
on it
2021-09-26 17:42:12 +02:00
twinaphex
6f36e0a2dd Rename GL driver files + add some comments to D3D drivers - gl_core
becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00
twinaphex
2a4862ad8d Rename mimpapgen_sm5.h to mipmapgen_sm5.h 2021-09-26 13:30:50 +02:00
twinaphex
8fa1f998c5 Move d3d9 headers to gfx/include/d3d9 2021-09-26 12:49:53 +02:00
Autechre
12540d750d
Merge pull request #13037 from gblues/gblues/wiiu-fix-warnings
WIIU: Clean up a bunch of compiler warnings
2021-09-26 00:57:02 +02:00
MajorPainTheCactus
e08cc6e260
Fixed up the d3d9 driver (#13038)
* Fixed d3d9 mvp matrix issue

* Fixed up the d3d9 driver to display the game now
2021-09-26 00:19:45 +02:00
Nathan Strong
9b2d4236ad WIIU: Clean up a bunch of compiler warnings
== DETAILS
These changes fall into a few broad categories:

1. Explicitly undefine things we want to re-define due to conflicts with
   the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
   long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
   messages
4. Add parenthesis to make Wii U shader declarations stop complaining

And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.

These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
twinaphex
1ff024be26 Don't do rotate_z call for every draw_texture_slice call 2021-09-21 21:38:07 +02:00
twinaphex
ecdf20ea49 Remove unused gfx_display_draw_polygon 2021-09-21 21:13:46 +02:00
twinaphex
6eeebeab25 Get rid of gfx_display_set_msg_force 2021-09-21 21:10:38 +02:00
twinaphex
a950bfbe3e remove unused variable 2021-09-21 17:38:07 +02:00
twinaphex
7c8c53fb2d Get rid of menu_driver_get_ptr - we are going to be using only one
getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
twinaphex
fabdede667 Move anim_get_ptr to gfx_animation.c 2021-09-20 20:17:53 +02:00
twinaphex
5eb795bf5b (widgets) Get rid of dead code 2021-09-20 02:21:05 +02:00
twinaphex
b3d724b7a3 Move code out of retroarch.c 2021-09-18 22:05:03 +02:00