57246 Commits

Author SHA1 Message Date
Autechre
33cbc54ec4
Merge pull request #11788 from MrHuu/ctr_core_updates
(3DS) Enable core updater
2020-12-31 15:37:27 +01:00
jdgleaver
399b29ad3f (.gitlab-ci.yml) Use MXE build container for windows-x64 builds 2020-12-31 09:42:41 +00:00
David Lawson
0bdf574cfd udev_joypad: make rumble work
Rumble was not working for me. I learnt a bit about how evdev works and it seems like you need to set a replay which defines how long the effect is (previously we set it to 0). This means there's a maximum length to the rumble effect which feels wrong.

When we do `play.value = !!strength;` we're setting the number of times for the effect to repeat, which works fine because the effect stops when we set it to 0.

It doesn't feel quite right to me playing e.g. Goldeneye but I've not played on real hardware for a while.

I'm hoping someone is more familiar with evdev and can suggest a better approach.
2020-12-31 07:55:02 +00:00
David Lawson
b0de18ea12 udev_joypad: some cleanup 2020-12-30 22:07:26 +00:00
MrHuu
2229657b12 (3DS) Enable core updater 2020-12-30 19:11:48 +01:00
Remi McGill
8d1b949c9c Shaders Fix Config Memory Leak 2020-12-30 11:02:59 -05:00
Autechre
c01b2dea17
Merge pull request #11784 from Tatsuya79/patch-4
qt: attempt to fix memory leak in shader panel
2020-12-30 01:58:25 +01:00
Tatsuya79
2e52c9e284
qt: attempt to fix memory leak in shader panel 2020-12-30 01:11:17 +01:00
twinaphex
c4dc28319f Remove obsolete headers 2020-12-30 00:22:31 +01:00
Autechre
bd375468f3
Merge pull request #11780 from farmerbb/patch-2
Android: Sync versionCode with actual value in the Play Store
2020-12-29 18:26:51 +01:00
Autechre
e16559f66f
Merge pull request #11783 from MrHuu/ctr_enable_updater
(3DS) Enable online updater
2020-12-29 18:26:25 +01:00
MrHuu
25dd77a0f5 (3DS) Enable online updater
- set directory defaults
2020-12-29 17:44:59 +01:00
unknown
ddcd4c6a1f Avoid crashes when a not implemented Pipeline is chosen in old platformse 2020-12-29 14:06:18 +01:00
Braden Farmer
46a1ed3a84
Android: Sync versionCode with actual value in the Play Store 2020-12-28 23:42:10 -07:00
Autechre
ab7b4db9f2
Merge pull request #11779 from gblues/gblues/wiiu-container
change wiiu to use new wiiu build container
2020-12-29 07:02:30 +01:00
twinaphex
9c0f272591 Buildfix for PPC Mac 2020-12-29 06:50:52 +01:00
Nathan Strong
a113507872 change wiiu to use new wiiu build container 2020-12-28 21:43:17 -08:00
twinaphex
c9888eb442 (config_file.c) This can go 2020-12-29 06:32:43 +01:00
twinaphex
c03e6c6c38 Put this behind Powerpc/powerpc64 ifdefs 2020-12-29 06:22:06 +01:00
Autechre
b1d6cb8c24
Merge pull request #11778 from farmerbb/patch-4
Android: delete init_modules.sh
2020-12-29 05:56:26 +01:00
Braden Farmer
e714d85860
Android: delete init_modules.sh
This will be moved to the packaging repo as it makes more sense to host it there.
2020-12-28 21:53:10 -07:00
Autechre
2fb16b5086
Merge pull request #11775 from Dwedit/localization_and_shortcut_keys_190
Win32 Menu Localization, Shortcut key display, support for Win32 Accelerators
2020-12-28 23:14:47 +01:00
Dwedit
b0e150ba2d Fix Typo 2020-12-28 17:02:29 -05:00
Dwedit
217b6d2f9d Restored missing comments and fixes 2020-12-28 16:45:33 -05:00
Dwedit
34a31f8a1c ui_win32_application.c: Add support for accelerators to main win32 message loop
rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
Autechre
b91204324d
Merge pull request #11774 from Dwedit/msvc_project_file_change
MSVC2019 project: Set SDK version to 10.0 (latest version)
2020-12-28 22:32:04 +01:00
Dwedit
58561643e7 Set SDK version to 10.0 (uses latest version) 2020-12-28 16:28:37 -05:00
Autechre
1681872763
Merge pull request #11772 from fpscan/facebook-gaming
Facebook Gaming stream option
2020-12-28 21:04:09 +01:00
twinaphex
f693d83723 (rhash to lrc_hash) Fix console builds 2020-12-28 20:24:55 +01:00
twinaphex
357b7d68f6 (libretro-common) Rename rhash to lrc_hash
(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
twinaphex
71efd8ae6e Add powerpc64 defines 2020-12-28 15:45:53 +01:00
Ömercan Kömür
9fceafdcc0 fb-fix 2020-12-28 16:20:40 +03:00
Autechre
7b90da4af7
Update cocoa_common.m 2020-12-28 07:52:08 +01:00
twinaphex
d5e96eed03 Cleanups 2020-12-28 07:33:42 +01:00
Autechre
d8066e6a80
Merge pull request #11771 from farmerbb/patch-2
Add Android CI support
2020-12-28 07:25:06 +01:00
twinaphex
c242f02528 Add HAVE_COMMAND and HAVE_NETWORK_CMD for Metal OSX 2020-12-28 07:00:14 +01:00
twinaphex
5a330c8cf2 (OSX) Add HAVE_COMMAND and HAVE_NETWORK_CMD 2020-12-28 06:59:40 +01:00
Braden Farmer
3ccd6739ba
Add Android CI support 2020-12-27 22:43:07 -07:00
HyperspaceMadness
f86dbfc5a2 Shaders Fix Referencing issue in QT 2020-12-27 20:32:43 -05:00
twinaphex
3b5bd7c63d Cleanup 2020-12-27 20:59:58 +01:00
Autechre
49e65869e2
Merge pull request #11768 from farmerbb/patch-1
Explicitly specify NDK version in build.gradle
2020-12-27 20:47:36 +01:00
Braden Farmer
47b92adf28
Explicitly specify NDK version in build.gradle
This prevents CI from redownloading the NDK on each build.
2020-12-27 12:35:43 -07:00
twinaphex
9ddc39af59 Buildfix 2020-12-27 20:01:41 +01:00
twinaphex
b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
Remi McGill
0c504906cb Shaders - Fixed a Reference Pathing Issue on QT 2020-12-27 12:47:47 -05:00
twinaphex
7145ec4793 Revert "Try to avoid objc_msgSend"
This reverts commit 0733fd41aa257a59e0781e175bd9c4455d5271ff.
2020-12-27 18:05:45 +01:00
twinaphex
0733fd41aa Try to avoid objc_msgSend 2020-12-27 17:58:00 +01:00
twinaphex
c3ba223fe2 Do away with objc_msgSend calls 2020-12-27 17:31:57 +01:00
twinaphex
4d4d839f05 Remove this from griffin.c 2020-12-27 16:49:35 +01:00
twinaphex
f65ecf24f1 Go back to ObjC file 2020-12-27 16:49:05 +01:00