20 Commits

Author SHA1 Message Date
twinaphex
892e150953 (Apple) Use recommended project settings 2013-11-09 01:52:18 +01:00
twinaphex
7195a3672c Define HAVE_MENU for BB10/Playbook/OSX/iOS project files 2013-11-08 04:56:18 +01:00
twinaphex
351108f494 (OSX) Update pbxproj - make architecture/deployment OSX/default compiler/C++ dialect more generic (for backwards compatibility Snow Leopard etc) 2013-09-30 16:05:41 +02:00
meancoot
9a2a7854ea (OSX) Disable two warnings (shorten-64-to-32 and constant-conversion) that together accounted for over 100 warning messages. Mostly caused by mixing size_t and 'unsigned' types. 2013-09-12 22:12:51 -04:00
meancoot
cb55a1d45a (Apple) Reorganize source tree 2013-09-05 01:24:27 -04:00
meancoot
cce58a829a (OSX) Fix XCode release flags 2013-08-27 18:31:32 -04:00
meancoot
29b8a6f8e4 (OSX) Start keybind setting support 2013-08-26 22:12:22 -04:00
twinaphex
7ad663c5f2 Get rid of RARCH_PERFORMANCE_MODE everywhere 2013-08-25 22:21:23 +02:00
meancoot
4f70bdeab5 (Apple) Split platform specific code out of main.m 2013-08-14 12:53:29 -04:00
twinaphex
b23379266c PACKAGE_VERSION is defined now in general.h for all versions 2013-07-19 16:20:14 +02:00
meancoot
ee6e1fd070 (OSX) Rough first draft of OSX preferences menu. Opening it may break any running game, and the options themself don't work anyway. 2013-07-12 15:13:50 -04:00
dwihn0r
7bde2219ce Added a nice icon to the OSX port. Added the optimized SVG logo. 2013-07-11 19:38:14 +02:00
meancoot
b3c36b54d7 (Apple) Generalize the ios_joypad driver 2013-07-08 15:15:29 -04:00
twinaphex
261df7061e (OSX) Compile in HAVE_NETPLAY 2013-07-08 20:59:43 +02:00
meancoot
a09f28c319 (OSX) Add a core chooser when opening a game; cores are stored in the Contents/Resources/modules directory of the app bundle. 2013-07-07 19:24:05 -04:00
twinaphex
e1706de84c (OSX) Some define changes
(RAGameView) Some comment typo corrections
2013-07-07 23:17:38 +02:00
meancoot
78acc25931 (Apple) Add keyboard input support for OSX 2013-07-07 16:01:58 -04:00
meancoot
3d9d672a38 (Apple) On OSX, a call to apple_run_core will actaully run the game 2013-07-07 13:05:05 -04:00
meancoot
99ba3ccea3 (Apple) Start setting up the OSX code 2013-07-06 23:54:47 -04:00
meancoot
f954ae2f64 (Apple) Create OSX XCode project 2013-07-06 20:43:04 -04:00