206 Commits

Author SHA1 Message Date
Toad King
eee9468900 fix GLES for VideoCore 2012-09-24 21:25:31 -04:00
Toad King
df77bbd0bd compile fixes
bind API before initializing context
2012-09-24 20:47:48 -04:00
Themaister
d0e220bbf1 Refactor all GL context handling code. 2012-09-25 01:37:23 +02:00
Themaister
a1999af4a7 Don't use projection abstraction in GL.
Makes no sense anymore as it's calculated with gfx/math/ ...
Keep abstraction for XBox.
2012-09-24 22:51:26 +02:00
Themaister
4107218a5f Should fix build on OSX (*shrug*). 2012-09-24 10:04:15 +02:00
Themaister
ae8ab33e81 Properly be able to reinit KMS. 2012-09-24 00:01:04 +02:00
Themaister
b1f5c83deb Make sure all page-flips are acknowledged. 2012-09-23 12:11:24 +02:00
Themaister
d9fce26801 Log DRM frame as well in KMS. 2012-09-20 19:55:25 +02:00
Themaister
e8666e4b4e Style nit. 2012-09-19 09:38:59 +02:00
Themaister
90a69ac33e Only define EGL attrib bits for GL if compiled in. 2012-09-19 09:09:46 +02:00
Toad King
8d5726a5ed add change to drm/x egl contexts for future OpenVG support 2012-09-18 22:59:51 -04:00
Toad King
66fd23d611 Fix VideoCore context for GLES2, video driver runs but texture is transparent 2012-09-18 22:16:43 -04:00
Toad King
012c7def7b big Raspberry Pi-related changes
* convert old rpi video driver into a generic OpenVG driver
* add VideoCore EGL context
* build GLES by default if VideoCore detected (currently does not run)
2012-09-18 19:42:17 -04:00
Themaister
580cf1c07e Report delta times for vblank misses.
For debugging purposes, report time from PageFlip is queued, till it
actually happens.
2012-09-19 00:44:50 +02:00
Themaister
620769fbeb Ifdef out custom scheduling for now.
Doesn't appear to help much.
2012-09-18 23:09:23 +02:00
Themaister
c309099e79 Attempt to use SCHED_FIFO in KMS.
This is mostly for testing purposes, to see how much scheduling affects
performance.
2012-09-18 21:51:50 +02:00
Themaister
f6af4fc122 Add performance metrics to KMS driver. 2012-09-18 20:36:16 +02:00
Themaister
1d2d09905b Allow using straight OpenGL API in KMS. 2012-09-18 12:16:27 +02:00
Themaister
bbcf7e5d86 Do not flicker when nonblock is applied in KMS. 2012-09-18 10:32:35 +02:00
Themaister
c0d6e5e70c Free first framebuffer correctly in KMS driver. 2012-09-18 00:17:23 +02:00
Themaister
0c805a200e Add dummy logs for page_flip_event. 2012-09-17 11:34:19 +02:00
Themaister
ceb7e08c24 Allow fast-forward in framebuffer mode. 2012-09-16 22:56:58 +02:00
Themaister
cc0fe7f8de KMS context can be restored after exit. 2012-09-16 22:39:29 +02:00
Themaister
de2f5ba4ba Add experimental KMS/GLES framebuffer driver. 2012-09-16 21:41:09 +02:00
Themaister
b9b9454c7d Report error if eglSwapInterval() fails. 2012-09-16 15:26:02 +02:00
Themaister
22aae7802a Remove misplaced comment. 2012-09-16 10:52:44 +02:00
Themaister
0487fdb0e8 Set g_has_focus to true when MapNotify hits. 2012-09-16 10:47:53 +02:00
Twinaphex
34ea7f18fc (PSL1GHT/PS3) Move more header includes/redefinitions to sdk_defines.h 2012-09-16 04:04:59 +02:00
Themaister
6d2c0cdb17 Only allow keyboard input when in focus int x_input. 2012-09-16 01:27:32 +02:00
Themaister
282346572d Fix font rendering in GLES. 2012-09-16 00:57:39 +02:00
Themaister
6052af0327 Don't segfault on fullscreen swapping. 2012-09-15 15:41:12 +02:00
Themaister
ff60bcb5e5 Add experimental X/EGL support. 2012-09-15 15:17:34 +02:00
Twinaphex
3c8b967008 (GL) Make EGL context file - have PSL1GHT build use eglGetProcAddress
- doesn't currently link
2012-09-14 11:07:50 +02:00
Twinaphex
455f74ea46 (PS3) Fix build - GL side is totally screwed up now though -
investigate
2012-09-13 06:52:47 +02:00
Themaister
a4262fd0d6 Purge SDL_MODERN.
SDL 2.0 differs far more than 1.3 did, and it makes no sense
to support both now.
2012-09-12 23:37:25 +02:00
Twinaphex
50d8520085 (Android) Use GLES v2 - codepath for GLES v1 is broken if
GL_CLAMP_TO_BORDER is not available
2012-09-12 15:21:25 +02:00
Themaister
e1fc6d7ab5 Do not use SDL_SYM_WRAP outside sdl_ctx.c. 2012-09-12 09:30:36 +02:00
Themaister
4c99652a60 Rework attribute and MVP passing in GL. 2012-09-11 23:32:00 +02:00
Twinaphex
201f5fd135 (PSL1GHT) More PSL1GHT work 2012-09-11 12:34:07 +02:00
Themaister
0cb232a171 Avoid possible warnings in null_ctx. 2012-09-10 09:39:30 +02:00
Twinaphex
e6303c9615 Add null_ctx.c and use this for Android for now 2012-09-10 02:00:06 +02:00
Themaister
29a1e7ac27 Purge some still lingering SSNES-isms. 2012-09-07 21:56:26 +02:00
Themaister
8663c1f009 Do not include SDL_syswm.h on OSX as it breaks. 2012-09-01 15:32:21 +02:00
Twinaphex
62aee43228 (RMenu) Refactored bloated menu stack code - should use less
memory now
2012-08-22 01:16:46 +02:00
twinaphex
9c1725358b (Xbox 1/RMenu context) build fix 2012-08-22 00:37:42 +02:00
Twinaphex
9a0d6a0c33 (PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual
Shaders' is set to 'OFF'
2012-08-22 00:01:59 +02:00
twinaphex
476f5a9fe3 (XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
2012-08-21 20:40:13 +02:00
Toad King
0c326bba2f (RARCH_CONSOLE) fix core-provided aspect ratio 2012-08-20 20:10:55 -04:00
Toad King
fda2dff40c (RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core) 2012-08-19 21:08:50 -04:00
Twinaphex
e3e3e1f3bc (PS3) Create gfx_ctx_get_aspect_ratio 2012-08-10 07:20:49 +02:00