Twinaphex
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3c85d9f386
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(PS3 / RMenu) Graphic changes
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2012-08-05 03:00:38 +02:00 |
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Twinaphex
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6826301b75
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(PS3) Debug fonts show again + menu label tweaks
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2012-08-04 17:30:31 +02:00 |
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Twinaphex
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17780cb5a8
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(Rmenu/fonts) no longer use gl_render_msg_post
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2012-08-04 02:28:38 +02:00 |
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Twinaphex
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ab3b97cb40
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(PS3) Clean up RMenu - don't use 'post' font functions
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2012-08-04 02:06:46 +02:00 |
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Twinaphex
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35ad0644a9
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(PS3) Font change
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2012-08-03 00:02:02 +02:00 |
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Twinaphex
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d963e256d2
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(PS3) Wrap cellDbgFont calls for portability
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2012-07-30 23:42:29 +02:00 |
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Twinaphex
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b273659975
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(PS3) OSD message now at same position both ingame and in menu
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2012-06-29 16:02:31 +02:00 |
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Twinaphex
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3e6a10ffb6
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(PS3) Add some Griffin overrides
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2012-05-30 17:03:23 +02:00 |
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Themaister
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86295bf057
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Re-add gl_render_msg_post().
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2012-05-27 14:27:17 +02:00 |
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Themaister
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8e17f8695e
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Remove unneeded pre/post calls.
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2012-05-27 12:26:43 +02:00 |
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Twinaphex
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efa3bef528
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(PS3) Move header file include for libdbgfont
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2012-05-27 04:34:21 +02:00 |
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Twinaphex
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7f13257d1b
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Move remaining FREETYPE/font code from gl.c to font files
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2012-05-27 04:21:54 +02:00 |
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Twinaphex
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503f01867a
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(PS3) Use new font abstraction code
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2012-05-27 04:02:07 +02:00 |
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Themaister
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ca0a5b9f76
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Move font stuff to gfx/fonts.
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2012-05-27 02:04:50 +02:00 |
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