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https://github.com/libretro/RetroArch
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Make gfx_ctx_get_ptr static
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@ -428,7 +428,6 @@ static bool d3d_construct(d3d_video_t *d3d,
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unsigned full_x, full_y;
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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const gfx_ctx_driver_t *ctx = gfx_ctx_get_ptr();
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d3d->should_resize = false;
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@ -1468,7 +1467,6 @@ static bool d3d_frame(void *data, const void *frame,
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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const font_renderer_t *font_ctx = d3d ? (const font_renderer_t*)d3d->font_driver : NULL;
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const gfx_ctx_driver_t *ctx = gfx_ctx_get_ptr();
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(void)i;
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@ -1188,9 +1188,6 @@ static void gl_init_textures_data(gl_t *gl)
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static void gl_init_textures(gl_t *gl, const video_info_t *video)
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{
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unsigned i;
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const gfx_ctx_driver_t *ctx = gfx_ctx_get_ptr();
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(void)ctx;
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#if defined(HAVE_EGL) && defined(HAVE_OPENGLES2)
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// Use regular textures if we use HW render.
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@ -74,7 +74,7 @@ static const gfx_ctx_driver_t *gfx_ctx_drivers[] = {
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};
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const gfx_ctx_driver_t *gfx_ctx_get_ptr(void)
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static const gfx_ctx_driver_t *gfx_ctx_get_ptr(void)
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{
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driver_t *driver = driver_get_ptr();
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if (!driver)
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@ -198,8 +198,6 @@ void find_next_context_driver(void);
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**/
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void find_prev_gfx_context_driver(void);
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const gfx_ctx_driver_t *gfx_ctx_get_ptr(void);
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bool gfx_ctx_get_metrics(enum display_metric_types type, float *value);
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void gfx_ctx_translate_aspect(void *data, float *aspect,
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