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https://github.com/libretro/RetroArch
synced 2025-03-20 01:21:03 +00:00
(BB10) Get rid of 'emulator' references in BB10 frontend
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@ -31,7 +31,7 @@ public:
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QString getLabel(int button);
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//pass in RARCH button enum for button, map to g_setting
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int mapNextButtonPressed();
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//Call in our emulator thread with seperate screen_cxt
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//Call in our RetroArch thread with seperate screen_cxt
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int getButtonMapping(int player, int button);
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//Call from frontend
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int requestButtonMapping(screen_device_t device, int player, int button);
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@ -154,7 +154,7 @@ void RetroArch::run()
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RARCH_ERR("Screen join window group failed.\n");
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}
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char *win_id = "RetroArch_Emulator_Window";
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char *win_id = "RetroArch_Window";
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screen_set_window_property_cv(screen_win, SCREEN_PROPERTY_ID_STRING, strlen(win_id), win_id);
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int z = 10;
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@ -221,7 +221,7 @@ void RetroArch::onRotationCompleted()
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if (OrientationSupport::instance()->orientation() == UIOrientation::Landscape)
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{
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if (state == RETROARCH_START_REQUESTED)
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startEmulator();
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start();
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}
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}
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@ -244,7 +244,7 @@ void RetroArch::onCoreSelected(QVariant value)
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/*
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* Functions
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*/
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void RetroArch::startEmulator()
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void RetroArch::start()
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{
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state = RETROARCH_START_REQUESTED;
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@ -33,7 +33,7 @@ public:
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RetroArch();
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~ RetroArch();
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Q_INVOKABLE void startEmulator();
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Q_INVOKABLE void start();
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Q_INVOKABLE void findDevices();
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Q_INVOKABLE void discoverController(int player);
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void populateCores(core_info_list_t * info);
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