diff --git a/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityCamera.java b/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityCamera.java
index ed3d968b91..e1fa8a4f5f 100644
--- a/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityCamera.java
+++ b/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityCamera.java
@@ -36,8 +36,9 @@ public class RetroActivityCamera extends RetroActivityCommon
{
if (camera_service_running)
return;
-
- mCamera.startPreview();
+
+ if (mCamera != null)
+ mCamera.startPreview();
camera_service_running = true;
}
@@ -52,8 +53,9 @@ public class RetroActivityCamera extends RetroActivityCommon
{
if (!camera_service_running)
return;
-
- mCamera.stopPreview();
+
+ if (mCamera != null)
+ mCamera.stopPreview();
camera_service_running = false;
}
@@ -63,7 +65,9 @@ public class RetroActivityCamera extends RetroActivityCommon
public void onCameraFree()
{
onCameraStop();
- mCamera.release();
+
+ if (mCamera != null)
+ mCamera.release();
}
/**
@@ -138,7 +142,8 @@ public class RetroActivityCamera extends RetroActivityCommon
if (texture == null)
onCameraTextureInit(gl_texid);
- mCamera.setPreviewTexture(texture);
+ if (mCamera != null)
+ mCamera.setPreviewTexture(texture);
}
private final OnFrameAvailableListener onCameraFrameAvailableListener = new OnFrameAvailableListener()
diff --git a/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityLocation.java b/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityLocation.java
index 9a37cf9f51..5d590f9a54 100644
--- a/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityLocation.java
+++ b/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityLocation.java
@@ -43,6 +43,9 @@ implements ConnectionCallbacks, OnConnectionFailedListener, LocationListener
@Override
public void onConnected(Bundle dataBundle)
{
+ if (mLocationClient == null)
+ return;
+
// Display the connection status
Toast.makeText(this, "Connected", Toast.LENGTH_SHORT).show();
location_service_running = true;
@@ -67,6 +70,9 @@ implements ConnectionCallbacks, OnConnectionFailedListener, LocationListener
@Override
public void onDisconnected()
{
+ if (mLocationClient == null)
+ return;
+
// Display the connection status
Toast.makeText(this, "Disconnected. Please re-connect.", Toast.LENGTH_SHORT).show();
@@ -127,7 +133,10 @@ implements ConnectionCallbacks, OnConnectionFailedListener, LocationListener
public void onLocationSetInterval(int update_interval_in_ms, int distance_interval)
{
// Use high accuracy
- mLocationRequest.setPriority(LocationRequest.PRIORITY_HIGH_ACCURACY);
+ if (mLocationRequest == null)
+ return;
+
+ mLocationRequest.setPriority(LocationRequest.PRIORITY_HIGH_ACCURACY);
if (update_interval_in_ms == 0)
mLocationRequest.setInterval(5 * 1000); // 5 seconds
@@ -166,10 +175,13 @@ implements ConnectionCallbacks, OnConnectionFailedListener, LocationListener
*/
public void onLocationStart()
{
+ if (mLocationClient == null)
+ return;
+
mUpdatesRequested = true;
// Connect the client.
- mLocationClient.connect();
+ mLocationClient.connect();
}
/**
@@ -187,7 +199,8 @@ implements ConnectionCallbacks, OnConnectionFailedListener, LocationListener
public void onLocationStop()
{
// Disconnecting the client invalidates it.
- mLocationClient.disconnect();
+ if (mLocationClient != null && mUpdatesRequested)
+ mLocationClient.disconnect();
}
/**
diff --git a/apple/common/apple_export.h b/apple/common/apple_export.h
index e28cb5092d..1ff627fe84 100644
--- a/apple/common/apple_export.h
+++ b/apple/common/apple_export.h
@@ -29,6 +29,5 @@ extern void apple_event_basic_command(enum basic_event_t action);
extern void apple_refresh_config(void);
extern int apple_rarch_load_content(int argc, char* argv[]);
-extern int apple_rarch_iterate_once();
#endif
diff --git a/apple/common/main.m b/apple/common/main.m
index f6712cff5b..5e235a6bd4 100644
--- a/apple/common/main.m
+++ b/apple/common/main.m
@@ -18,6 +18,7 @@
#import "RetroArch_Apple.h"
#include "rarch_wrapper.h"
+#include "../../frontend/frontend.h"
#include "apple_input.h"
@@ -55,8 +56,11 @@ static void do_iteration()
{
if (iterate_observer && apple_is_running && !g_extern.is_paused)
{
- if (apple_rarch_iterate_once())
+ if (main_entry_iterate(0, NULL, NULL))
+ {
+ main_exit(NULL);
apple_rarch_exited();
+ }
else
CFRunLoopWakeUp(CFRunLoopGetMain());
}
diff --git a/frontend/frontend.c b/frontend/frontend.c
index ec4369d9cb..4255ac24cd 100644
--- a/frontend/frontend.c
+++ b/frontend/frontend.c
@@ -15,6 +15,7 @@
* If not, see .
*/
+#include "frontend.h"
#include "../general.h"
#include "../conf/config_file.h"
#include "../file.h"
@@ -92,38 +93,32 @@ static void rarch_get_environment_console(void)
#if defined(ANDROID)
#define main_entry android_app_entry
#define returntype void
-#define signature() void* data
+#define signature_expand() data
#define returnfunc() exit(0)
-#define returnfunc_oneshot() return
#define return_negative() return
#define return_var(var) return
#define declare_argc() int argc = 0;
#define declare_argv() char *argv[1]
-#define args_type() struct android_app*
#define args_initial_ptr() data
#elif defined(__APPLE__) || defined(HAVE_BB10)
#define main_entry rarch_main
#define returntype int
-#define signature() int argc, char *argv[]
+#define signature_expand() argc, argv
#define returnfunc() return 0
-#define returnfunc_oneshot() return 0
#define return_negative() return 1
#define return_var(var) return var
#define declare_argc()
#define declare_argv()
-#define args_type() void*
#define args_initial_ptr() NULL
#else
#define main_entry main
#define returntype int
-#define signature() int argc, char *argv[]
+#define signature_expand() argc, argv
#define returnfunc() return 0
-#define returnfunc_oneshot() return 0
#define return_negative() return 1
#define return_var(var) return var
#define declare_argc()
#define declare_argv()
-#define args_type() void*
#define args_initial_ptr() NULL
#endif
@@ -156,7 +151,7 @@ static void rarch_get_environment_console(void)
#endif
#if defined(RARCH_CONSOLE) || defined(__QNX__) || defined(ANDROID)
-#define attempt_load_game_fails (1ULL << MODE_MENU)
+#define attempt_load_game_fails (1ULL << MODE_MENU_PREINIT)
#else
#define attempt_load_game_fails (1ULL << MODE_EXIT)
#endif
@@ -165,12 +160,157 @@ static void rarch_get_environment_console(void)
#define menu_init_enable true
#define initial_lifecycle_state_preinit false
+int main_entry_iterate(signature(), args_type() args)
+{
+ int i;
+ static retro_keyboard_event_t key_event;
+
+ if (g_extern.system.shutdown)
+ return 1;
+ else if (g_extern.lifecycle_state & (1ULL << MODE_LOAD_GAME))
+ {
+ load_menu_game_prepare();
+
+ if (load_menu_game())
+ {
+ g_extern.lifecycle_state |= (1ULL << MODE_GAME);
+ if (driver.video_poke && driver.video_poke->set_aspect_ratio)
+ driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
+ }
+ else
+ {
+ // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
+ g_extern.lifecycle_state = attempt_load_game_fails;
+
+ if (g_extern.lifecycle_state & (1ULL << MODE_EXIT))
+ {
+ if (frontend_ctx && frontend_ctx->shutdown)
+ frontend_ctx->shutdown(true);
+
+ return 1;
+ }
+ }
+
+ g_extern.lifecycle_state &= ~(1ULL << MODE_LOAD_GAME);
+
+ }
+ else if (g_extern.lifecycle_state & (1ULL << MODE_GAME))
+ {
+ bool r;
+ if (g_extern.is_paused && !g_extern.is_oneshot)
+ r = rarch_main_idle_iterate();
+ else
+ r = rarch_main_iterate();
+
+ if (r)
+ {
+ if (frontend_ctx && frontend_ctx->process_events)
+ frontend_ctx->process_events(args);
+ }
+ else
+ g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
+ }
+#ifdef HAVE_MENU
+ else if (g_extern.lifecycle_state & (1ULL << MODE_MENU_PREINIT))
+ {
+ // Menu should always run with vsync on.
+ video_set_nonblock_state_func(false);
+ // Stop all rumbling when entering RGUI.
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
+ driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
+ }
+
+ // Override keyboard callback to redirect to menu instead.
+ // We'll use this later for something ...
+ // FIXME: This should probably be moved to menu_common somehow.
+ key_event = g_extern.system.key_event;
+ g_extern.system.key_event = menu_key_event;
+
+ if (driver.audio_data)
+ audio_stop_func();
+
+ rgui->need_refresh= true;
+ rgui->old_input_state |= 1ULL << RARCH_MENU_TOGGLE;
+
+ g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_PREINIT);
+ g_extern.lifecycle_state |= (1ULL << MODE_MENU);
+ }
+ else if (g_extern.lifecycle_state & (1ULL << MODE_MENU))
+ {
+ if (menu_iterate())
+ {
+ if (frontend_ctx && frontend_ctx->process_events)
+ frontend_ctx->process_events(args);
+ }
+ else
+ {
+ g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
+ driver_set_nonblock_state(driver.nonblock_state);
+
+ if (driver.audio_data && !g_extern.audio_data.mute && !audio_start_func())
+ {
+ RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
+ g_extern.audio_active = false;
+ }
+
+ // Restore libretro keyboard callback.
+ g_extern.system.key_event = key_event;
+ }
+ }
+#endif
+ else
+ return 1;
+
+ return 0;
+}
+
+void main_exit(args_type() args)
+{
+#ifdef HAVE_MENU
+ g_extern.system.shutdown = false;
+
+ menu_free();
+
+ if (g_extern.config_save_on_exit && *g_extern.config_path)
+ config_save_file(g_extern.config_path);
+#endif
+
+ rarch_main_deinit();
+ rarch_deinit_msg_queue();
+ global_uninit_drivers();
+
+#ifdef PERF_TEST
+ rarch_perf_log();
+#endif
+
+#if defined(HAVE_LOGGER) && !defined(ANDROID)
+ logger_shutdown();
+#elif defined(HAVE_FILE_LOGGER)
+ if (g_extern.log_file)
+ fclose(g_extern.log_file);
+ g_extern.log_file = NULL;
+#endif
+
+ if (frontend_ctx && frontend_ctx->deinit)
+ frontend_ctx->deinit(args);
+
+ if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx
+ && frontend_ctx->exitspawn)
+ frontend_ctx->exitspawn();
+
+ rarch_main_clear_state();
+
+ if (frontend_ctx && frontend_ctx->shutdown)
+ frontend_ctx->shutdown(false);
+}
+
returntype main_entry(signature())
{
declare_argc();
declare_argv();
args_type() args = (args_type())args_initial_ptr();
- unsigned i;
if (frontend_init_enable)
{
@@ -216,137 +356,12 @@ returntype main_entry(signature())
menu_rom_history_push_current();
}
- do
- {
- if (g_extern.system.shutdown)
- break;
- else if (g_extern.lifecycle_state & (1ULL << MODE_LOAD_GAME))
- {
- load_menu_game_prepare();
-
- // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
- if (load_menu_game())
- g_extern.lifecycle_state |= (1ULL << MODE_GAME);
- else
- {
- g_extern.lifecycle_state = attempt_load_game_fails;
-
- if (g_extern.lifecycle_state & (1ULL << MODE_EXIT))
- {
- if (frontend_ctx && frontend_ctx->shutdown)
- frontend_ctx->shutdown(true);
-
- return_negative();
- }
- }
-
- g_extern.lifecycle_state &= ~(1ULL << MODE_LOAD_GAME);
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_GAME))
- {
- if (driver.video_poke && driver.video_poke->set_aspect_ratio)
- driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
-
- while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
- {
- if (frontend_ctx && frontend_ctx->process_events)
- frontend_ctx->process_events(args);
-
- if (!(g_extern.lifecycle_state & (1ULL << MODE_GAME)))
- break;
- }
- g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_MENU))
- {
- g_extern.lifecycle_state |= 1ULL << MODE_MENU_PREINIT;
- // Menu should always run with vsync on.
- video_set_nonblock_state_func(false);
- // Stop all rumbling when entering RGUI.
- for (i = 0; i < MAX_PLAYERS; i++)
- {
- driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
- driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
- }
-
- // Override keyboard callback to redirect to menu instead.
- // We'll use this later for something ...
- // FIXME: This should probably be moved to menu_common somehow.
- retro_keyboard_event_t key_event = g_extern.system.key_event;
- g_extern.system.key_event = menu_key_event;
-
- if (driver.audio_data)
- audio_stop_func();
-
- while (!g_extern.system.shutdown && menu_iterate())
- {
- if (frontend_ctx && frontend_ctx->process_events)
- frontend_ctx->process_events(args);
-
- if (!(g_extern.lifecycle_state & (1ULL << MODE_MENU)))
- break;
- }
-
- driver_set_nonblock_state(driver.nonblock_state);
-
- if (driver.audio_data && !g_extern.audio_data.mute && !audio_start_func())
- {
- RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
- g_extern.audio_active = false;
- }
-
- g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
-
- // Restore libretro keyboard callback.
- g_extern.system.key_event = key_event;
- }
- else
- break;
- }while(true);
-
- if (g_extern.lifecycle_state & (1ULL << MODE_GAME_ONESHOT))
- returnfunc_oneshot();
-
- g_extern.system.shutdown = false;
-
- menu_free();
-
- if (g_extern.config_save_on_exit && *g_extern.config_path)
- config_save_file(g_extern.config_path);
+ while(!main_entry_iterate(signature_expand(), args));
#else
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
#endif
- if (g_extern.lifecycle_state & (1ULL << MODE_GAME_ONESHOT))
- returnfunc_oneshot();
-
- rarch_main_deinit();
- rarch_deinit_msg_queue();
- global_uninit_drivers();
-
-#ifdef PERF_TEST
- rarch_perf_log();
-#endif
-
-#if defined(HAVE_LOGGER) && !defined(ANDROID)
- logger_shutdown();
-#elif defined(HAVE_FILE_LOGGER)
- if (g_extern.log_file)
- fclose(g_extern.log_file);
- g_extern.log_file = NULL;
-#endif
-
- if (frontend_ctx && frontend_ctx->deinit)
- frontend_ctx->deinit(args);
-
- if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx
- && frontend_ctx->exitspawn)
- frontend_ctx->exitspawn();
-
- rarch_main_clear_state();
-
- if (frontend_ctx && frontend_ctx->shutdown)
- frontend_ctx->shutdown(false);
+ main_exit(args);
returnfunc();
}
diff --git a/frontend/frontend.h b/frontend/frontend.h
new file mode 100644
index 0000000000..39447765ca
--- /dev/null
+++ b/frontend/frontend.h
@@ -0,0 +1,35 @@
+/* RetroArch - A frontend for libretro.
+ * Copyright (C) 2010-2013 - Hans-Kristian Arntzen
+ * Copyright (C) 2011-2013 - Daniel De Matteis
+ * Copyright (C) 2012-2013 - Michael Lelli
+ *
+ * RetroArch is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with RetroArch.
+ * If not, see .
+ */
+
+#ifndef _RARCH_FRONTEND_H
+#define _RARCH_FRONTEND_H
+
+#if defined(ANDROID)
+#define args_type() struct android_app*
+#define signature() void* data
+#elif defined(__APPLE__) || defined(HAVE_BB10)
+#define args_type() void*
+#define signature() int argc, char *argv[]
+#else
+#define args_type() void*
+#define signature() int argc, char *argv[]
+#endif
+
+int main_entry_iterate(signature(), args_type() args);
+void main_exit(args_type() args);
+
+#endif
diff --git a/frontend/frontend_apple.c b/frontend/frontend_apple.c
deleted file mode 100644
index f978600078..0000000000
--- a/frontend/frontend_apple.c
+++ /dev/null
@@ -1,105 +0,0 @@
-/* RetroArch - A frontend for libretro.
- * Copyright (C) 2010-2013 - Hans-Kristian Arntzen
- * Copyright (C) 2011-2013 - Daniel De Matteis
- * Copyright (C) 2012-2013 - Michael Lelli
- *
- * RetroArch is free software: you can redistribute it and/or modify it under the terms
- * of the GNU General Public License as published by the Free Software Found-
- * ation, either version 3 of the License, or (at your option) any later version.
- *
- * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along with RetroArch.
- * If not, see .
- */
-
-#include "../general.h"
-#include "../conf/config_file.h"
-#include "../file.h"
-
-#ifdef HAVE_MENU
-#include "../frontend/menu/menu_common.h"
-#endif
-
-static bool menuloop;
-
-int apple_rarch_iterate_once(void)
-{
- if (g_extern.system.shutdown)
- {
- g_extern.system.shutdown = false;
- menu_free();
-
- if (g_extern.config_save_on_exit && *g_extern.config_path)
- config_save_file(g_extern.config_path);
-
- if (g_extern.main_is_init)
- rarch_main_deinit();
-
- rarch_deinit_msg_queue();
-
-#ifdef PERF_TEST
- rarch_perf_log();
-#endif
-
- rarch_main_clear_state();
- return 1;
- }
- else if (menuloop)
- {
- if (!menu_iterate())
- {
- menuloop = false;
- driver_set_nonblock_state(driver.nonblock_state);
-
- if (driver.audio_data && !audio_start_func())
- {
- RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
- g_extern.audio_active = false;
- }
-
- g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
- }
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_LOAD_GAME))
- {
- load_menu_game_prepare();
-
- // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
- if (load_menu_game())
- g_extern.lifecycle_state |= (1ULL << MODE_GAME);
- else
- return 2;
-
- g_extern.lifecycle_state &= ~(1ULL << MODE_LOAD_GAME);
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_GAME))
- {
- bool r;
- if (g_extern.is_paused && !g_extern.is_oneshot)
- r = rarch_main_idle_iterate();
- else
- r = rarch_main_iterate();
- if (!r)
- g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_MENU))
- {
- g_extern.lifecycle_state |= 1ULL << MODE_MENU_PREINIT;
- // Menu should always run with vsync on.
- video_set_nonblock_state_func(false);
-
- if (driver.audio_data)
- audio_stop_func();
-
- menuloop = true;
- }
- else
- {
- g_extern.system.shutdown = true;
- }
-
- return 0;
-}
diff --git a/frontend/frontend_emscripten.c b/frontend/frontend_emscripten.c
index 5c2a044180..b420a090a9 100644
--- a/frontend/frontend_emscripten.c
+++ b/frontend/frontend_emscripten.c
@@ -20,102 +20,21 @@
#include "../conf/config_file.h"
#include "../file.h"
#include "../emscripten/RWebAudio.h"
+#include "frontend.h"
#ifdef HAVE_MENU
#include "../frontend/menu/menu_common.h"
#endif
-static bool menuloop;
-
-static void endloop(void)
+static void emscripten_mainloop(void)
{
- g_extern.system.shutdown = false;
- menu_free();
-
- if (g_extern.config_save_on_exit && *g_extern.config_path)
- config_save_file(g_extern.config_path);
-
- if (g_extern.main_is_init)
- rarch_main_deinit();
-
- rarch_deinit_msg_queue();
-
-#ifdef PERF_TEST
- rarch_perf_log();
-#endif
-
- rarch_main_clear_state();
+ if (!main_entry_iterate(0, NULL, NULL))
+ return;
+ main_exit(NULL);
exit(0);
}
-static void mainloop(void)
-{
- if (g_extern.system.shutdown)
- {
- endloop();
- }
- else if (menuloop)
- {
- if (!menu_iterate())
- {
- menuloop = false;
- driver_set_nonblock_state(driver.nonblock_state);
-
- if (driver.audio_data && !audio_start_func())
- {
- RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
- g_extern.audio_active = false;
- }
-
- g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
- }
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_LOAD_GAME))
- {
- load_menu_game_prepare();
-
- // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
- if (load_menu_game())
- g_extern.lifecycle_state |= (1ULL << MODE_GAME);
- else
- {
-#ifdef RARCH_CONSOLE
- g_extern.lifecycle_state |= (1ULL << MODE_MENU);
-#else
- return;
-#endif
- }
-
- g_extern.lifecycle_state &= ~(1ULL << MODE_LOAD_GAME);
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_GAME))
- {
- bool r;
- if (g_extern.is_paused && !g_extern.is_oneshot)
- r = rarch_main_idle_iterate();
- else
- r = rarch_main_iterate();
- if (!r)
- g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
- }
- else if (g_extern.lifecycle_state & (1ULL << MODE_MENU))
- {
- g_extern.lifecycle_state |= 1ULL << MODE_MENU_PREINIT;
- // Menu should always run with vsync on.
- video_set_nonblock_state_func(false);
-
- if (driver.audio_data)
- audio_stop_func();
-
- menuloop = true;
- }
- else
- {
- g_extern.system.shutdown = true;
- }
-}
-
int main(int argc, char *argv[])
{
emscripten_set_canvas_size(800, 600);
@@ -129,7 +48,6 @@ int main(int argc, char *argv[])
#ifdef HAVE_MENU
menu_init();
g_extern.lifecycle_state |= 1ULL << MODE_GAME;
- g_extern.lifecycle_state |= 1ULL << MODE_GAME_ONESHOT;
// If we started a ROM directly from command line,
// push it to ROM history.
@@ -137,7 +55,7 @@ int main(int argc, char *argv[])
menu_rom_history_push_current();
#endif
- emscripten_set_main_loop(mainloop, g_settings.video.vsync ? 0 : INT_MAX, 1);
+ emscripten_set_main_loop(emscripten_mainloop, g_settings.video.vsync ? 0 : INT_MAX, 1);
return 0;
}
diff --git a/frontend/platform/platform_android.c b/frontend/platform/platform_android.c
index 0c1d704daa..4b29d52833 100644
--- a/frontend/platform/platform_android.c
+++ b/frontend/platform/platform_android.c
@@ -540,7 +540,7 @@ static void process_pending_intent(void *data)
if (startgame)
{
RARCH_LOG("Starting new game %s...\n", g_extern.fullpath);
- g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
+ g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_PREINIT);
g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
load_menu_game_new_core();
}
diff --git a/frontend/platform/platform_apple.c b/frontend/platform/platform_apple.c
index 83e6fc1010..328ae86189 100644
--- a/frontend/platform/platform_apple.c
+++ b/frontend/platform/platform_apple.c
@@ -47,7 +47,7 @@ void apple_event_basic_command(enum basic_event_t action)
}
}
-void apple_refresh_config()
+void apple_refresh_config(void)
{
// Little nudge to prevent stale values when reloading the confg file
g_extern.block_config_read = false;
@@ -76,7 +76,6 @@ int apple_rarch_load_content(int argc, char* argv[])
menu_rom_history_push_current();
g_extern.lifecycle_state |= 1ULL << MODE_GAME;
- g_extern.lifecycle_state |= 1ULL << MODE_GAME_ONESHOT;
return 0;
}
diff --git a/frontend/platform/platform_ps3.c b/frontend/platform/platform_ps3.c
index 5806d2616e..802f72f519 100644
--- a/frontend/platform/platform_ps3.c
+++ b/frontend/platform/platform_ps3.c
@@ -146,7 +146,7 @@ static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdat
{
case CELL_SYSUTIL_REQUEST_EXITGAME:
gl->quitting = true;
- g_extern.lifecycle_state &= ~((1ULL << MODE_MENU) | (1ULL << MODE_GAME));
+ g_extern.lifecycle_state &= ~((1ULL << MODE_MENU_PREINIT) | (1ULL << MODE_GAME));
break;
#ifdef HAVE_OSK
case CELL_SYSUTIL_OSKDIALOG_LOADED:
diff --git a/general.h b/general.h
index 85faafdfd2..493215e0c2 100644
--- a/general.h
+++ b/general.h
@@ -90,7 +90,6 @@ extern "C" {
enum menu_enums
{
MODE_GAME = 0,
- MODE_GAME_ONESHOT,
MODE_LOAD_GAME,
MODE_MENU,
MODE_EXIT,
diff --git a/griffin/griffin.c b/griffin/griffin.c
index 736c13a3bb..8f1be287de 100644
--- a/griffin/griffin.c
+++ b/griffin/griffin.c
@@ -519,8 +519,6 @@ MAIN
============================================================ */
#if defined(XENON)
#include "../frontend/frontend_xenon.c"
-#elif defined(IOS) || defined(OSX)
-#include "../frontend/frontend_apple.c"
#else
#include "../frontend/frontend.c"
#endif
diff --git a/retroarch.c b/retroarch.c
index d80217ac37..b0f362a591 100644
--- a/retroarch.c
+++ b/retroarch.c
@@ -3037,7 +3037,7 @@ static inline bool check_enter_rgui(void)
bool rmenu_toggle = input_key_pressed_func(RARCH_MENU_TOGGLE) || (g_extern.libretro_dummy && !old_rmenu_toggle);
if (rmenu_toggle && !old_rmenu_toggle)
{
- g_extern.lifecycle_state |= (1ULL << MODE_MENU);
+ g_extern.lifecycle_state |= (1ULL << MODE_MENU_PREINIT);
old_rmenu_toggle = true;
g_extern.system.frame_time_last = 0;
return true;
diff --git a/settings.c b/settings.c
index 2de700b8fc..e79b1f7e55 100644
--- a/settings.c
+++ b/settings.c
@@ -375,7 +375,7 @@ void config_set_defaults(void)
#endif
#ifdef RARCH_CONSOLE
- g_extern.lifecycle_state |= (1ULL << MODE_MENU);
+ g_extern.lifecycle_state |= (1ULL << MODE_MENU_PREINIT);
strlcpy(g_settings.system_directory, default_paths.system_dir, sizeof(g_settings.system_directory));