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https://github.com/libretro/RetroArch
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Change default aspect handling.
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a6e74775b1
commit
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@ -156,8 +156,6 @@ static const bool hires_record = false;
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// Record post-filtered (CPU filter) video rather than raw SNES output.
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static const bool post_filter_record = false;
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#define SNES_ASPECT_RATIO (4.0/3)
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////////////////
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// Audio
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////////////////
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8
driver.c
8
driver.c
@ -431,7 +431,7 @@ void init_video_input(void)
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}
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else
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{
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if (g_settings.video.force_aspect)
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if (g_settings.video.force_aspect && (g_settings.video.aspect_ratio > 0.0f))
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{
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width = roundf(g_extern.system.geom.base_height * g_settings.video.xscale * g_settings.video.aspect_ratio);
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height = roundf(g_extern.system.geom.base_height * g_settings.video.yscale);
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@ -443,6 +443,12 @@ void init_video_input(void)
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}
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}
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if (g_settings.video.aspect_ratio < 0.0f)
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{
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g_settings.video.aspect_ratio = (float)g_extern.system.geom.base_width / g_extern.system.geom.base_height;
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SSNES_LOG("Adjusting aspect ratio to %.2f\n", g_settings.video.aspect_ratio);
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}
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SSNES_LOG("Video @ %ux%u\n", width, height);
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video_info_t video = {
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@ -129,7 +129,7 @@ static void set_defaults(void)
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g_settings.video.smooth = video_smooth;
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g_settings.video.force_aspect = force_aspect;
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g_settings.video.crop_overscan = crop_overscan;
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g_settings.video.aspect_ratio = SNES_ASPECT_RATIO;
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g_settings.video.aspect_ratio = -1.0f; // Automatic
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g_settings.video.shader_type = SSNES_SHADER_AUTO;
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#ifdef HAVE_FREETYPE
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2
ssnes.c
2
ssnes.c
@ -966,7 +966,7 @@ static void init_recording(void)
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params.out_height *= 2;
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}
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if (g_settings.video.force_aspect)
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if (g_settings.video.force_aspect && (g_settings.video.aspect_ratio > 0.0f))
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params.aspect_ratio = g_settings.video.aspect_ratio;
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else
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params.aspect_ratio = (float)params.out_width / params.out_height;
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