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(glcore) memset is unnecessary
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@ -312,7 +312,7 @@ static void gl_core_render_overlay(gl_core_t *gl, video_frame_info_t *video_info
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}
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#endif
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#define gl_core_context_bind_hw_render(*gl, enable) \
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#define gl_core_context_bind_hw_render(gl, enable) \
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if (gl->use_shared_context) \
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gl->ctx_driver->bind_hw_render(gl->ctx_data, enable)
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@ -1629,15 +1629,17 @@ static bool gl_core_frame(void *data, const void *frame,
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gl_core_set_viewport(gl, video_info->width, video_info->height, false, true);
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memset(&texture, 0, sizeof(texture));
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texture.width = streamed->width;
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texture.height = streamed->height;
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texture.image = 0;
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texture.width = streamed->width;
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texture.height = streamed->height;
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texture.padded_width = 0;
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texture.padded_height = 0;
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texture.format = 0;
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if (gl->hw_render_enable)
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{
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texture.image = gl->hw_render_texture;
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texture.format = GL_RGBA8;
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texture.padded_width = gl->hw_render_max_width;
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texture.image = gl->hw_render_texture;
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texture.format = GL_RGBA8;
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texture.padded_width = gl->hw_render_max_width;
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texture.padded_height = gl->hw_render_max_height;
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if (texture.width == 0)
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@ -1647,9 +1649,9 @@ static bool gl_core_frame(void *data, const void *frame,
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}
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else
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{
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texture.image = streamed->tex;
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texture.format = gl->video_info.rgb32 ? GL_RGBA8 : GL_RGB565;
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texture.padded_width = streamed->width;
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texture.image = streamed->tex;
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texture.format = gl->video_info.rgb32 ? GL_RGBA8 : GL_RGB565;
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texture.padded_width = streamed->width;
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texture.padded_height = streamed->height;
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}
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gl_core_filter_chain_set_frame_count(gl->filter_chain, frame_count);
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