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https://github.com/libretro/RetroArch
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(PS3) Split off PS3 input joypad code into separate file
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@ -288,6 +288,7 @@ INPUT
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#if defined(__CELLOS_LV2__)
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#include "../input/ps3_input.c"
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#include "../input/ps3_input_joypad.c"
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#include "../input/autoconf/builtin_ps3.c"
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#elif defined(SN_TARGET_PSP2) || defined(PSP)
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#include "../input/psp_input.c"
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@ -367,98 +367,3 @@ const input_driver_t input_ps3 = {
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ps3_input_set_rumble,
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ps3_input_get_joypad_driver,
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};
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static const char *ps3_joypad_name(unsigned pad)
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{
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return g_settings.input.device_names[pad];
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}
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static bool ps3_joypad_init(void)
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{
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unsigned autoconf_pad;
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for (autoconf_pad = 0; autoconf_pad < MAX_PLAYERS; autoconf_pad++)
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{
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strlcpy(g_settings.input.device_names[autoconf_pad], "SixAxis Controller", sizeof(g_settings.input.device_names[autoconf_pad]));
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input_config_autoconfigure_joypad(autoconf_pad, ps3_joypad_name(autoconf_pad), ps3_joypad.ident);
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}
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return true;
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}
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static bool ps3_joypad_button(unsigned port_num, uint16_t joykey)
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{
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ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
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if (!ps3 || port_num >= MAX_PADS)
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return false;
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return ps3->pad_state[port_num] & (1ULL << joykey);
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}
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static int16_t ps3_joypad_axis(unsigned port_num, uint32_t joyaxis)
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{
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ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
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if (!ps3 || joyaxis == AXIS_NONE || port_num >= MAX_PADS)
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return 0;
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int val = 0;
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int axis = -1;
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bool is_neg = false;
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bool is_pos = false;
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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axis = AXIS_NEG_GET(joyaxis);
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is_neg = true;
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}
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else if (AXIS_POS_GET(joyaxis) < 4)
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{
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axis = AXIS_POS_GET(joyaxis);
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is_pos = true;
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}
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switch (axis)
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{
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case 0: val = ps3->analog_state[port_num][0][0]; break;
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case 1: val = ps3->analog_state[port_num][0][1]; break;
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case 2: val = ps3->analog_state[port_num][1][0]; break;
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case 3: val = ps3->analog_state[port_num][1][1]; break;
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}
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if (is_neg && val > 0)
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val = 0;
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else if (is_pos && val < 0)
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val = 0;
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return val;
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}
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static void ps3_joypad_poll(void)
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{
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}
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static bool ps3_joypad_query_pad(unsigned pad)
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{
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ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
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return (ps3 && pad < MAX_PLAYERS && ps3->pad_state[pad]);
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}
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static void ps3_joypad_destroy(void)
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{
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}
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const rarch_joypad_driver_t ps3_joypad = {
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ps3_joypad_init,
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ps3_joypad_query_pad,
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ps3_joypad_destroy,
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ps3_joypad_button,
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ps3_joypad_axis,
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ps3_joypad_poll,
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NULL,
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ps3_joypad_name,
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"ps3",
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};
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110
input/ps3_input_joypad.c
Normal file
110
input/ps3_input_joypad.c
Normal file
@ -0,0 +1,110 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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static const char *ps3_joypad_name(unsigned pad)
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{
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return g_settings.input.device_names[pad];
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}
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static bool ps3_joypad_init(void)
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{
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unsigned autoconf_pad;
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for (autoconf_pad = 0; autoconf_pad < MAX_PLAYERS; autoconf_pad++)
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{
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strlcpy(g_settings.input.device_names[autoconf_pad], "SixAxis Controller", sizeof(g_settings.input.device_names[autoconf_pad]));
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input_config_autoconfigure_joypad(autoconf_pad, ps3_joypad_name(autoconf_pad), ps3_joypad.ident);
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}
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return true;
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}
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static bool ps3_joypad_button(unsigned port_num, uint16_t joykey)
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{
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ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
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if (!ps3 || port_num >= MAX_PADS)
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return false;
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return ps3->pad_state[port_num] & (1ULL << joykey);
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}
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static int16_t ps3_joypad_axis(unsigned port_num, uint32_t joyaxis)
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{
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ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
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if (!ps3 || joyaxis == AXIS_NONE || port_num >= MAX_PADS)
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return 0;
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int val = 0;
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int axis = -1;
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bool is_neg = false;
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bool is_pos = false;
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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axis = AXIS_NEG_GET(joyaxis);
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is_neg = true;
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}
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else if (AXIS_POS_GET(joyaxis) < 4)
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{
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axis = AXIS_POS_GET(joyaxis);
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is_pos = true;
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}
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switch (axis)
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{
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case 0: val = ps3->analog_state[port_num][0][0]; break;
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case 1: val = ps3->analog_state[port_num][0][1]; break;
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case 2: val = ps3->analog_state[port_num][1][0]; break;
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case 3: val = ps3->analog_state[port_num][1][1]; break;
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}
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if (is_neg && val > 0)
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val = 0;
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else if (is_pos && val < 0)
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val = 0;
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return val;
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}
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static void ps3_joypad_poll(void)
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{
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}
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static bool ps3_joypad_query_pad(unsigned pad)
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{
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ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
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return (ps3 && pad < MAX_PLAYERS && ps3->pad_state[pad]);
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}
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static void ps3_joypad_destroy(void)
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{
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}
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const rarch_joypad_driver_t ps3_joypad = {
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ps3_joypad_init,
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ps3_joypad_query_pad,
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ps3_joypad_destroy,
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ps3_joypad_button,
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ps3_joypad_axis,
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ps3_joypad_poll,
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NULL,
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ps3_joypad_name,
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"ps3",
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};
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