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https://github.com/libretro/RetroArch
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(Apple/Android) Rename more 'game'/'emulator' strings
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@ -36,8 +36,8 @@
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<!-- Core Manager Info Fragment -->
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<!-- Core Manager Info Fragment -->
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<string name="core_info_displayNameTitle">Display Name</string>
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<string name="core_info_displayNameTitle">Display Name</string>
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<string name="core_info_internalNameTitle">Internal Name</string>
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<string name="core_info_internalNameTitle">Internal Name</string>
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<string name="core_info_systemNameTitle">Emulated Systems</string>
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<string name="core_info_systemNameTitle">Description</string>
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<string name="core_info_emu_author">Emulator Authors</string>
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<string name="core_info_emu_author">Author(s)</string>
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<string name="core_info_licenseTitle">Core License</string>
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<string name="core_info_licenseTitle">Core License</string>
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<string name="core_info_manufacterer">Manufacturer</string>
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<string name="core_info_manufacterer">Manufacturer</string>
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@ -366,8 +366,8 @@
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[RAMenuItemBasic itemWithDescription:@"Choose Core"
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[RAMenuItemBasic itemWithDescription:@"Choose Core"
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action:^{ [weakSelf chooseCoreWithPath:nil]; }
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action:^{ [weakSelf chooseCoreWithPath:nil]; }
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detail:^{ return weakSelf.core ? apple_get_core_display_name(weakSelf.core) : @"Auto Detect"; }],
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detail:^{ return weakSelf.core ? apple_get_core_display_name(weakSelf.core) : @"Auto Detect"; }],
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[RAMenuItemBasic itemWithDescription:@"Load Game" action:^{ [weakSelf loadGame]; }],
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[RAMenuItemBasic itemWithDescription:@"Load Content" action:^{ [weakSelf loadGame]; }],
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[RAMenuItemBasic itemWithDescription:@"Load Game (History)" action:^{ [weakSelf loadHistory]; }],
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[RAMenuItemBasic itemWithDescription:@"Load Content (History)" action:^{ [weakSelf loadHistory]; }],
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[RAMenuItemBasic itemWithDescription:@"Frontend Settings" action:^{ [[RetroArch_iOS get] showSystemSettings]; }]
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[RAMenuItemBasic itemWithDescription:@"Frontend Settings" action:^{ [[RetroArch_iOS get] showSystemSettings]; }]
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]
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]
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];
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];
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@ -924,8 +924,8 @@ static const void* const associated_core_key = &associated_core_key;
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RAPauseMenu* __weak weakSelf = self;
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RAPauseMenu* __weak weakSelf = self;
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[self.sections addObject:@[@"Actions",
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[self.sections addObject:@[@"Actions",
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[RAMenuItemBasic itemWithDescription:@"Reset Game" action:^{ [weakSelf performBasicAction:RESET]; }],
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[RAMenuItemBasic itemWithDescription:@"Reset Content" action:^{ [weakSelf performBasicAction:RESET]; }],
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[RAMenuItemBasic itemWithDescription:@"Close Game" action:^{ [weakSelf performBasicAction:QUIT]; }]
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[RAMenuItemBasic itemWithDescription:@"Close Content" action:^{ [weakSelf performBasicAction:QUIT]; }]
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]];
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]];
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[self.sections addObject:@[@"States",
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[self.sections addObject:@[@"States",
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