Merge pull request #565 from aliaspider/master

(PSP) improved audio driver. still lacks Synchronization.
This commit is contained in:
Twinaphex 2014-02-21 19:26:40 +01:00
commit fb17ca5637

View File

@ -21,11 +21,10 @@
#include <stdint.h> #include <stdint.h>
//ToDO //ToDO
typedef struct typedef struct psp1_audio
{ {
bool nonblocking; bool nonblocking;
bool started; bool running;
bool quit_thread;
uint32_t* buffer; uint32_t* buffer;
uint32_t* zeroBuffer; uint32_t* zeroBuffer;
SceUID thread; SceUID thread;
@ -39,14 +38,13 @@ typedef struct
#define AUDIO_BUFFER_SIZE (1u<<12u) #define AUDIO_BUFFER_SIZE (1u<<12u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1) #define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
int audioMainLoop(SceSize args, void* argp) static int audioMainLoop(SceSize args, void* argp)
{ {
psp1_audio_t* psp = (psp1_audio_t*)driver.audio_data; psp1_audio_t* psp = *((psp1_audio_t**)argp);
(void)argp;
sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2); sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2);
while (!psp->quit_thread) while (psp->running)
{ {
if (((uint16_t)(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK) < (uint16_t)AUDIO_OUT_COUNT * 2) if (((uint16_t)(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK) < (uint16_t)AUDIO_OUT_COUNT * 2)
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->zeroBuffer); sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->zeroBuffer);
@ -63,8 +61,6 @@ int audioMainLoop(SceSize args, void* argp)
return 0; return 0;
} }
static bool psp_audio_start(void *data);
static void *psp_audio_init(const char *device, unsigned rate, unsigned latency) static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
{ {
(void)device; (void)device;
@ -81,28 +77,39 @@ static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
psp->zeroBuffer = (uint32_t*)calloc(AUDIO_OUT_COUNT, sizeof(uint32_t)); psp->zeroBuffer = (uint32_t*)calloc(AUDIO_OUT_COUNT, sizeof(uint32_t));
psp->rate = rate; psp->rate = rate;
psp->thread = sceKernelCreateThread ("audioMainLoop", audioMainLoop, 0x12, 0x10000, 0, NULL); psp->thread = sceKernelCreateThread ("audioMainLoop", audioMainLoop, 0x12, 0x10000, 0, NULL);
psp->nonblocking = true; psp->nonblocking = false;
psp->running = true;
sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &psp);
return psp; return psp;
} }
static void psp_audio_free(void *data) static void psp_audio_free(void *data)
{ {
psp1_audio_t* psp = (psp1_audio_t*)data; psp1_audio_t* psp = (psp1_audio_t*)data;
if(!psp)
return;
psp->quit_thread = true; psp->running = false;
SceUInt timeout = 100000;
sceKernelWaitThreadEnd(psp->thread, &timeout);
sceKernelDeleteThread(psp->thread); sceKernelDeleteThread(psp->thread);
free(psp->buffer);
free(psp->zeroBuffer);
free(psp);
} }
static ssize_t psp_audio_write(void *data, const void *buf, size_t size) static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
{ {
uint16_t sampleCount; uint16_t sampleCount;
psp1_audio_t* psp = (psp1_audio_t*)data; psp1_audio_t* psp = (psp1_audio_t*)data;
// ToDo : add support for blocking audio
sampleCount= size / sizeof(uint32_t); sampleCount= size / sizeof(uint32_t);
printf("size: %i sampleCount %i\n",(int)size , (int) sampleCount);
if (psp->nonblocking) if (psp->nonblocking)
{ {
/* TODO */ /* TODO */
@ -116,36 +123,49 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
} }
else else
memcpy(psp->buffer + psp->writePos, buf, size); memcpy(psp->buffer + psp->writePos, buf, size);
}
psp->writePos += sampleCount;
psp->writePos &= AUDIO_BUFFER_SIZE_MASK;
}
psp->writePos += sampleCount;
psp->writePos &= AUDIO_BUFFER_SIZE_MASK;
return sampleCount; return sampleCount;
} }
static bool psp_audio_stop(void *data) static bool psp_audio_stop(void *data)
{ {
SceKernelThreadRunStatus runStatus;
psp1_audio_t* psp = (psp1_audio_t*)data; psp1_audio_t* psp = (psp1_audio_t*)data;
if (psp->started) runStatus.size = sizeof(SceKernelThreadRunStatus);
{
sceKernelWaitThreadEnd(psp->thread, NULL); if (sceKernelReferThreadRunStatus(psp->thread, &runStatus) < 0) // error
psp->started = false; return false;
} if (runStatus.status == PSP_THREAD_STOPPED)
return false;
psp->running = false;
SceUInt timeout = 100000;
sceKernelWaitThreadEnd(psp->thread, &timeout);
return true; return true;
} }
static bool psp_audio_start(void *data) static bool psp_audio_start(void *data)
{ {
SceKernelThreadRunStatus runStatus;
psp1_audio_t* psp = (psp1_audio_t*)data; psp1_audio_t* psp = (psp1_audio_t*)data;
if (!psp->started) runStatus.size = sizeof(SceKernelThreadRunStatus);
{
sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &data); if (sceKernelReferThreadRunStatus(psp->thread, &runStatus) < 0) // error
psp->started = true; return false;
} if (runStatus.status != PSP_THREAD_STOPPED)
return false;
psp->running = true;
sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &psp);
return true; return true;
} }
@ -162,6 +182,19 @@ static bool psp_audio_use_float(void *data)
return false; return false;
} }
static size_t psp_write_avail(void *data)
{
/* TODO */
return AUDIO_OUT_COUNT;
}
static size_t psp_buffer_size(void *data)
{
/* TODO */
return AUDIO_BUFFER_SIZE;
}
const audio_driver_t audio_psp1 = { const audio_driver_t audio_psp1 = {
psp_audio_init, psp_audio_init,
psp_audio_write, psp_audio_write,
@ -171,4 +204,6 @@ const audio_driver_t audio_psp1 = {
psp_audio_free, psp_audio_free,
psp_audio_use_float, psp_audio_use_float,
"psp1", "psp1",
// psp_write_avail,
// psp_buffer_size,
}; };