glslang_read_shader_file - potential leak here

This commit is contained in:
twinaphex 2019-08-08 16:55:39 +02:00
parent b282125107
commit faa55b4dff

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@ -93,7 +93,7 @@ bool glslang_read_shader_file(const char *path, vector<string> *output, bool roo
if (strstr(lines[0], "#version ") != lines[0])
{
RARCH_ERR("First line of the shader must contain a valid #version string.\n");
return false;
goto error;
}
output->push_back(lines[0]);