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https://github.com/libretro/RetroArch
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Merge pull request #4479 from fr500/master
remove these, no longer needed
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commit
fa4f538d69
@ -3129,33 +3129,19 @@ static int action_ok_netplay_connect_room(const char *path,
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command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
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netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
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/* For testing purposes
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strlcpy(tmp_hostname, "192.168.1.241", sizeof(tmp_hostname));*/
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strlcpy(tmp_hostname,
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netplay_room_list[idx - 1].address,
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sizeof(tmp_hostname));
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snprintf(tmp_hostname,
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sizeof(tmp_hostname),
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"%s:%d",
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netplay_room_list[idx - 1].address,
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netplay_room_list[idx - 1].port);
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RARCH_LOG("%s %s %08x", netplay_room_list[idx - 1].address,
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RARCH_LOG("Connecting to: %s with game: %s/%08x",
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netplay_room_list[idx - 1].address,
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netplay_room_list[idx - 1].gamename,
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netplay_room_list[idx - 1].gamecrc);
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/* If we haven't yet started, this will load on its own */
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if (!content_is_inited())
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{
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task_push_netplay_crc_scan(netplay_room_list[idx - 1].gamecrc,
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tmp_hostname, netplay_room_list[idx - 1].corename);
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}
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else
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{
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/* Enable Netplay itself */
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if (!command_event(CMD_EVENT_NETPLAY_INIT, (void *) tmp_hostname))
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return -1;
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}
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task_push_netplay_crc_scan(netplay_room_list[idx - 1].gamecrc,
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tmp_hostname, netplay_room_list[idx - 1].corename);
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#else
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return -1;
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@ -3403,6 +3389,8 @@ finish:
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netplay_room_list[i].gamecrc = atoi(room_data->elems[j + 6].data);
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netplay_room_list[i].timestamp = atoi(room_data->elems[j + 7].data);
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/* Uncomment this to debug mismatched room parameters*/
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#if 0
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RARCH_LOG("Room Data: %d\n"
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"Nickname: %s\n"
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"Address: %s\n"
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@ -3420,7 +3408,7 @@ finish:
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netplay_room_list[i].gamename,
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netplay_room_list[i].gamecrc,
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netplay_room_list[i].timestamp);
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#endif
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j+=8;
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snprintf(s, sizeof(s), "Nickname: %s",
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@ -80,13 +80,13 @@ static void task_netplay_crc_scan_handler(retro_task_t *task)
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netplay_crc_handle_t *state = (netplay_crc_handle_t*)task->state;
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task_set_progress(task, 0);
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task_set_title(task, strdup("Checking for ROM presence."));
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task_set_title(task, strdup("Looking for compatible content..."));
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task_set_finished(task, false);
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if (!state->lpl_list)
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{
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task_set_progress(task, 100);
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task_set_title(task, strdup("Playlist directory not found."));
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task_set_title(task, strdup("Playlist directory not found"));
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task_set_finished(task, true);
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free(state);
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return;
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@ -113,7 +113,7 @@ static void task_netplay_crc_scan_handler(retro_task_t *task)
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state->found = true;
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task_set_data(task, state);
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task_set_progress(task, 100);
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task_set_title(task, strdup("Game found."));
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task_set_title(task, strdup("Compatible content found"));
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task_set_finished(task, true);
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string_list_free(state->lpl_list);
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return;
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@ -126,7 +126,7 @@ static void task_netplay_crc_scan_handler(retro_task_t *task)
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no_playlists:
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string_list_free(state->lpl_list);
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task_set_progress(task, 100);
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task_set_title(task, strdup("No game found."));
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task_set_title(task, strdup("Couldn't find compatible content"));
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task_set_finished(task, true);
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return;
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}
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@ -161,7 +161,7 @@ bool task_push_netplay_crc_scan(uint32_t crc,
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task->state = state;
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task->handler = task_netplay_crc_scan_handler;
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task->callback = netplay_crc_scan_callback;
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task->title = strdup("Checking for ROM presence.");
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task->title = strdup("Looking for matching content...");
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task_queue_ctl(TASK_QUEUE_CTL_PUSH, task);
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