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(PS3) Doesn't crash anymore
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badf807ae9
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@ -1359,10 +1359,8 @@ void menu_loop(void)
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do
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{
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//ps3graphics_draw_menu();
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glClear(GL_COLOR_BUFFER_BIT);
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//gl_frame_menu();
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g_frame_count++;
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gl_frame_menu();
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switch(menuStack[menuStackindex].enum_id)
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{
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@ -880,7 +880,7 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
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if (!gl_shader_init())
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{
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SSNES_ERR("Shader init failed.\n");
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SSNES_ERR("Menu shader init failed.\n");
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psgl_deinit(gl);
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free(gl);
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return NULL;
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