Combine video_context_driver.c and video_driver.c

This commit is contained in:
twinaphex 2017-05-09 01:25:59 +02:00
parent fa5d2b9920
commit f928e57064
45 changed files with 834 additions and 911 deletions

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@ -769,8 +769,7 @@ endif
# Video
OBJ += gfx/video_context_driver.o \
gfx/drivers_context/gfx_null_ctx.o \
OBJ += gfx/drivers_context/gfx_null_ctx.o \
gfx/video_state_tracker.o
ifeq ($(HAVE_KMS), 1)

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@ -50,7 +50,7 @@
#include "core.h"
#include "driver.h"
#include "performance_counters.h"
#include "gfx/video_context_driver.h"
#include "gfx/video_driver.h"
#include "cores/internal_cores.h"
#include "frontend/frontend_driver.h"

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@ -26,7 +26,7 @@
#include <boolean.h>
#include <retro_common_api.h>
#include "../video_context_driver.h"
#include "../video_driver.h"
#ifndef EGL_CONTEXT_FLAGS_KHR
#define EGL_CONTEXT_FLAGS_KHR 0x30FC

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@ -31,7 +31,7 @@
#include "../../verbosity.h"
#include "../font_driver.h"
#include "../video_coord_array.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#include "../drivers/gl_symlinks.h"
RETRO_BEGIN_DECLS

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@ -46,7 +46,7 @@
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../font_driver.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#include "../drivers_shader/shader_vulkan.h"
RETRO_BEGIN_DECLS

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@ -27,7 +27,7 @@
#include <boolean.h>
#include <retro_common_api.h>
#include "../../driver.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#ifdef _XBOX
#include "../../defines/xdk_defines.h"

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@ -22,7 +22,6 @@
#include <boolean.h>
#include "../video_driver.h"
#include "../video_context_driver.h"
extern Window g_x11_win;
extern Display *g_x11_dpy;

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@ -51,7 +51,7 @@
#endif
#include "../font_driver.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#include "../common/d3d_common.h"
#include "../video_renderchain_driver.h"
#ifdef _XBOX

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@ -28,7 +28,6 @@
#include "../../driver.h"
#include "../../retroarch.h"
#include "../video_context_driver.h"
#include "../font_driver.h"
struct dispmanx_page

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@ -37,7 +37,6 @@
#endif
#include "../font_driver.h"
#include "../video_context_driver.h"
#include "../../retroarch.h"
#include "drm_pixformats.h"

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@ -54,7 +54,6 @@
#endif
#include "../font_driver.h"
#include "../video_context_driver.h"
#ifdef HAVE_GLSL
#include "../drivers_shader/shader_glsl.h"

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@ -49,8 +49,6 @@
#include "../../driver.h"
#include "../../retroarch.h"
#include "../video_context_driver.h"
typedef struct omapfb_page
{
unsigned yoffset;

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@ -41,7 +41,6 @@
#include "../../configuration.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../video_context_driver.h"
typedef struct sdl2_tex
{

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@ -44,8 +44,6 @@
#include "../../configuration.h"
#include "../video_context_driver.h"
typedef struct sdl_menu_frame
{
bool active;

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@ -37,7 +37,6 @@
#endif
#include "../font_driver.h"
#include "../video_context_driver.h"
#include "../../retroarch.h"
#include "../../driver.h"

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@ -33,7 +33,6 @@
#include "../common/vita2d_common.h"
#include "../../driver.h"
#include "../video_coord_array.h"
#include "../video_context_driver.h"
#include "../../verbosity.h"
#include "../../configuration.h"

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@ -47,7 +47,6 @@
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../video_context_driver.h"
#include "../video_coord_array.h"
static void vulkan_set_viewport(void *data, unsigned viewport_width,

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@ -29,7 +29,7 @@
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>
#include "../video_context_driver.h"
#include "../video_driver.h"
typedef int CGSConnectionID;
typedef int CGSWindowID;

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@ -39,7 +39,7 @@
#include <compat/apple_compat.h>
#import "../../ui/drivers/cocoa/cocoa_common.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"

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@ -25,7 +25,7 @@
#include "../../config.h"
#endif
#include "../video_context_driver.h"
#include "../video_driver.h"
#ifdef HAVE_EGL
#include "../common/egl_common.h"

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@ -35,7 +35,7 @@
#include "../../configuration.h"
#include "../../dynamic.h"
#include "../../verbosity.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#include "../common/win32_common.h"

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@ -16,7 +16,7 @@
/* Null context. */
#include "../video_context_driver.h"
#include "../video_driver.h"
static void gfx_ctx_null_swap_interval(void *data, unsigned interval)
{

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@ -33,7 +33,7 @@
#include "../../configuration.h"
#include "../../defines/ps3_defines.h"
#include "../common/gl_common.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
typedef struct gfx_ctx_ps3_data
{

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@ -32,7 +32,7 @@
#include <retro_inline.h>
#include "../../configuration.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#include "../../frontend/frontend_driver.h"

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@ -41,7 +41,7 @@
#include "../../configuration.h"
#include "../../dynamic.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
#include "../common/win32_common.h"

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@ -23,7 +23,7 @@
#include "../common/gl_common.h"
#include "../font_driver.h"
#include "../video_shader_driver.h"
#include "../video_context_driver.h"
#include "../video_driver.h"
/* TODO: Move viewport side effects to the caller: it's a source of bugs. */

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@ -1,516 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2017 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <compat/strl.h>
#include <string/stdstring.h>
#include "video_context_driver.h"
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "../configuration.h"
#include "../runloop.h"
#include "../verbosity.h"
static const gfx_ctx_driver_t *gfx_ctx_drivers[] = {
#if defined(__CELLOS_LV2__)
&gfx_ctx_ps3,
#endif
#if defined(HAVE_D3D)
&gfx_ctx_d3d,
#endif
#if defined(HAVE_VIDEOCORE)
&gfx_ctx_videocore,
#endif
#if defined(HAVE_MALI_FBDEV)
&gfx_ctx_mali_fbdev,
#endif
#if defined(HAVE_VIVANTE_FBDEV)
&gfx_ctx_vivante_fbdev,
#endif
#if defined(HAVE_OPENDINGUX_FBDEV)
&gfx_ctx_opendingux_fbdev,
#endif
#if defined(_WIN32) && (defined(HAVE_OPENGL) || defined(HAVE_VULKAN))
&gfx_ctx_wgl,
#endif
#if defined(HAVE_WAYLAND)
&gfx_ctx_wayland,
#endif
#if defined(HAVE_X11) && !defined(HAVE_OPENGLES)
#if defined(HAVE_OPENGL) || defined(HAVE_VULKAN)
&gfx_ctx_x,
#endif
#endif
#if defined(HAVE_X11) && defined(HAVE_OPENGL) && defined(HAVE_EGL)
&gfx_ctx_x_egl,
#endif
#if defined(HAVE_KMS)
&gfx_ctx_drm,
#endif
#if defined(ANDROID)
&gfx_ctx_android,
#endif
#if defined(__QNX__)
&gfx_ctx_qnx,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
&gfx_ctx_cocoagl,
#endif
#if defined(__APPLE__) && !defined(TARGET_IPHONE_SIMULATOR) && !defined(TARGET_OS_IPHONE)
&gfx_ctx_cgl,
#endif
#if (defined(HAVE_SDL) || defined(HAVE_SDL2)) && defined(HAVE_OPENGL)
&gfx_ctx_sdl_gl,
#endif
#ifdef HAVE_OSMESA
&gfx_ctx_osmesa,
#endif
#ifdef EMSCRIPTEN
&gfx_ctx_emscripten,
#endif
#if defined(HAVE_VULKAN) && defined(HAVE_VULKAN_DISPLAY)
&gfx_ctx_khr_display,
#endif
#if defined(_WIN32) && !defined(_XBOX)
&gfx_ctx_gdi,
#endif
&gfx_ctx_null,
NULL
};
const gfx_ctx_driver_t *current_video_context = NULL;
void *video_context_data = NULL;
/**
* find_video_context_driver_driver_index:
* @ident : Identifier of resampler driver to find.
*
* Finds graphics context driver index by @ident name.
*
* Returns: graphics context driver index if driver was found, otherwise
* -1.
**/
static int find_video_context_driver_index(const char *ident)
{
unsigned i;
for (i = 0; gfx_ctx_drivers[i]; i++)
if (string_is_equal_noncase(ident, gfx_ctx_drivers[i]->ident))
return i;
return -1;
}
/**
* find_prev_context_driver:
*
* Finds previous driver in graphics context driver array.
**/
bool video_context_driver_find_prev_driver(void)
{
settings_t *settings = config_get_ptr();
int i = find_video_context_driver_index(
settings->arrays.video_context_driver);
if (i > 0)
{
strlcpy(settings->arrays.video_context_driver,
gfx_ctx_drivers[i - 1]->ident,
sizeof(settings->arrays.video_context_driver));
return true;
}
RARCH_WARN("Couldn't find any previous video context driver.\n");
return false;
}
/**
* find_next_context_driver:
*
* Finds next driver in graphics context driver array.
**/
bool video_context_driver_find_next_driver(void)
{
settings_t *settings = config_get_ptr();
int i = find_video_context_driver_index(settings->arrays.video_context_driver);
if (i >= 0 && gfx_ctx_drivers[i + 1])
{
strlcpy(settings->arrays.video_context_driver,
gfx_ctx_drivers[i + 1]->ident,
sizeof(settings->arrays.video_context_driver));
return true;
}
RARCH_WARN("Couldn't find any next video context driver.\n");
return false;
}
/**
* video_context_driver_init:
* @data : Input data.
* @ctx : Graphics context driver to initialize.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Initialize graphics context driver.
*
* Returns: graphics context driver if successfully initialized, otherwise NULL.
**/
static const gfx_ctx_driver_t *video_context_driver_init(
void *data,
const gfx_ctx_driver_t *ctx,
const char *ident,
enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx)
{
if (ctx->bind_api(data, api, major, minor))
{
video_frame_info_t video_info;
void *ctx_data = NULL;
video_driver_build_info(&video_info);
ctx_data = ctx->init(&video_info, data);
if (!ctx_data)
return NULL;
if (ctx->bind_hw_render)
ctx->bind_hw_render(ctx_data,
video_info.shared_context && hw_render_ctx);
video_context_driver_set_data(ctx_data);
return ctx;
}
#ifndef _WIN32
RARCH_WARN("Failed to bind API (#%u, version %u.%u) on context driver \"%s\".\n",
(unsigned)api, major, minor, ctx->ident);
#endif
return NULL;
}
/**
* video_context_driver_find_driver:
* @data : Input data.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Finds graphics context driver and initializes.
*
* Returns: graphics context driver if found, otherwise NULL.
**/
static const gfx_ctx_driver_t *video_context_driver_find_driver(void *data,
const char *ident,
enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx)
{
int i = find_video_context_driver_index(ident);
if (i >= 0)
return video_context_driver_init(data, gfx_ctx_drivers[i], ident,
api, major, minor, hw_render_ctx);
for (i = 0; gfx_ctx_drivers[i]; i++)
{
const gfx_ctx_driver_t *ctx =
video_context_driver_init(data, gfx_ctx_drivers[i], ident,
api, major, minor, hw_render_ctx);
if (ctx)
return ctx;
}
return NULL;
}
/**
* video_context_driver_init_first:
* @data : Input data.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Finds first suitable graphics context driver and initializes.
*
* Returns: graphics context driver if found, otherwise NULL.
**/
const gfx_ctx_driver_t *video_context_driver_init_first(void *data,
const char *ident, enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx)
{
return video_context_driver_find_driver(data, ident, api,
major, minor, hw_render_ctx);
}
bool video_context_driver_check_window(gfx_ctx_size_t *size_data)
{
if ( video_context_data
&& current_video_context
&& current_video_context->check_window)
{
bool is_shutdown = runloop_ctl(RUNLOOP_CTL_IS_SHUTDOWN, NULL);
current_video_context->check_window(video_context_data,
size_data->quit,
size_data->resize,
size_data->width,
size_data->height,
is_shutdown);
return true;
}
return false;
}
bool video_context_driver_init_image_buffer(const video_info_t *data)
{
if ( current_video_context
&& current_video_context->image_buffer_init
&& current_video_context->image_buffer_init(video_context_data, data))
return true;
return false;
}
bool video_context_driver_write_to_image_buffer(gfx_ctx_image_t *img)
{
if ( current_video_context
&& current_video_context->image_buffer_write
&& current_video_context->image_buffer_write(video_context_data,
img->frame, img->width, img->height, img->pitch,
img->rgb32, img->index, img->handle))
return true;
return false;
}
bool video_context_driver_get_video_output_prev(void)
{
if (!current_video_context
|| !current_video_context->get_video_output_prev)
return false;
current_video_context->get_video_output_prev(video_context_data);
return true;
}
bool video_context_driver_get_video_output_next(void)
{
if (!current_video_context ||
!current_video_context->get_video_output_next)
return false;
current_video_context->get_video_output_next(video_context_data);
return true;
}
bool video_context_driver_bind_hw_render(bool *enable)
{
if (!current_video_context || !current_video_context->bind_hw_render)
return false;
current_video_context->bind_hw_render(video_context_data, *enable);
return true;
}
void video_context_driver_make_current(bool release)
{
if (current_video_context && current_video_context->make_current)
current_video_context->make_current(release);
}
bool video_context_driver_set(const gfx_ctx_driver_t *data)
{
if (!data)
return false;
current_video_context = data;
return true;
}
void video_context_driver_destroy(void)
{
current_video_context = NULL;
}
bool video_context_driver_translate_aspect(gfx_ctx_aspect_t *aspect)
{
if (!video_context_data || !aspect)
return false;
if (!current_video_context->translate_aspect)
return false;
*aspect->aspect = current_video_context->translate_aspect(
video_context_data, aspect->width, aspect->height);
return true;
}
void video_context_driver_free(void)
{
if (current_video_context->destroy)
current_video_context->destroy(video_context_data);
current_video_context = NULL;
video_context_data = NULL;
}
bool video_context_driver_get_video_output_size(gfx_ctx_size_t *size_data)
{
if (!size_data)
return false;
if (!current_video_context || !current_video_context->get_video_output_size)
return false;
current_video_context->get_video_output_size(video_context_data,
size_data->width, size_data->height);
return true;
}
bool video_context_driver_swap_interval(unsigned *interval)
{
if (!current_video_context || !current_video_context->swap_interval)
return false;
current_video_context->swap_interval(video_context_data, *interval);
return true;
}
bool video_context_driver_get_proc_address(gfx_ctx_proc_address_t *proc)
{
if (!current_video_context || !current_video_context->get_proc_address)
return false;
proc->addr = current_video_context->get_proc_address(proc->sym);
return true;
}
bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics)
{
if ( current_video_context
&& current_video_context->get_metrics
&& current_video_context->get_metrics(video_context_data,
metrics->type,
metrics->value))
return true;
return false;
}
bool video_context_driver_input_driver(gfx_ctx_input_t *inp)
{
settings_t *settings = config_get_ptr();
const char *joypad_name = settings ? settings->arrays.input_joypad_driver : NULL;
if (!current_video_context || !current_video_context->input_driver)
return false;
current_video_context->input_driver(
video_context_data, joypad_name,
inp->input, inp->input_data);
return true;
}
bool video_context_driver_suppress_screensaver(bool *bool_data)
{
if ( video_context_data
&& current_video_context
&& current_video_context->suppress_screensaver(
video_context_data, *bool_data))
return true;
return false;
}
bool video_context_driver_get_ident(gfx_ctx_ident_t *ident)
{
if (!ident)
return false;
ident->ident = NULL;
if (current_video_context)
ident->ident = current_video_context->ident;
return true;
}
bool video_context_driver_set_video_mode(gfx_ctx_mode_t *mode_info)
{
video_frame_info_t video_info;
if (!current_video_context || !current_video_context->set_video_mode)
return false;
video_driver_build_info(&video_info);
if (!current_video_context->set_video_mode(
video_context_data, &video_info, mode_info->width,
mode_info->height, mode_info->fullscreen))
return false;
return true;
}
bool video_context_driver_get_video_size(gfx_ctx_mode_t *mode_info)
{
if (!current_video_context || !current_video_context->get_video_size)
return false;
current_video_context->get_video_size(video_context_data,
&mode_info->width, &mode_info->height);
return true;
}
bool video_context_driver_get_context_data(void *data)
{
if (!current_video_context || !current_video_context->get_context_data)
return false;
*(void**)data = current_video_context->get_context_data(video_context_data);
return true;
}
bool video_context_driver_show_mouse(bool *bool_data)
{
if (!current_video_context || !current_video_context->show_mouse)
return false;
current_video_context->show_mouse(video_context_data, *bool_data);
return true;
}
void video_context_driver_set_data(void *data)
{
video_context_data = data;
}
bool video_context_driver_get_flags(gfx_ctx_flags_t *flags)
{
if (!flags)
return false;
if (!current_video_context || !current_video_context->get_flags)
return false;
flags->flags = current_video_context->get_flags(video_context_data);
return true;
}
bool video_context_driver_set_flags(gfx_ctx_flags_t *flags)
{
if (!flags)
return false;
if (!current_video_context || !current_video_context->set_flags)
return false;
current_video_context->set_flags(video_context_data, flags->flags);
return true;
}

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@ -1,349 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2017 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __VIDEO_CONTEXT_DRIVER_H
#define __VIDEO_CONTEXT_DRIVER_H
#include <boolean.h>
#include <retro_common_api.h>
#include "video_driver.h"
RETRO_BEGIN_DECLS
#ifndef MAX_EGLIMAGE_TEXTURES
#define MAX_EGLIMAGE_TEXTURES 32
#endif
enum gfx_ctx_api
{
GFX_CTX_NONE = 0,
GFX_CTX_OPENGL_API,
GFX_CTX_OPENGL_ES_API,
GFX_CTX_DIRECT3D8_API,
GFX_CTX_DIRECT3D9_API,
GFX_CTX_OPENVG_API,
GFX_CTX_VULKAN_API,
GFX_CTX_GDI_API
};
enum display_metric_types
{
DISPLAY_METRIC_NONE = 0,
DISPLAY_METRIC_MM_WIDTH,
DISPLAY_METRIC_MM_HEIGHT,
DISPLAY_METRIC_DPI
};
enum display_flags
{
GFX_CTX_FLAGS_NONE = 0,
GFX_CTX_FLAGS_GL_CORE_CONTEXT,
GFX_CTX_FLAGS_MULTISAMPLING,
GFX_CTX_FLAGS_CUSTOMIZABLE_SWAPCHAIN_IMAGES
};
typedef void (*gfx_ctx_proc_t)(void);
typedef struct gfx_ctx_driver
{
/* The opaque pointer is the underlying video driver data (e.g. gl_t for
* OpenGL contexts). Although not advised, the context driver is allowed
* to hold a pointer to it as the context never outlives the video driver.
*
* The context driver is responsible for it's own data.*/
void* (*init)(video_frame_info_t *video_info, void *video_driver);
void (*destroy)(void *data);
/* Which API to bind to. */
bool (*bind_api)(void *video_driver, enum gfx_ctx_api,
unsigned major, unsigned minor);
/* Sets the swap interval. */
void (*swap_interval)(void *data, unsigned);
/* Sets video mode. Creates a window, etc. */
bool (*set_video_mode)(void*, video_frame_info_t *video_info, unsigned, unsigned, bool);
/* Gets current window size.
* If not initialized yet, it returns current screen size. */
void (*get_video_size)(void*, unsigned*, unsigned*);
void (*get_video_output_size)(void*, unsigned*, unsigned*);
void (*get_video_output_prev)(void*);
void (*get_video_output_next)(void*);
bool (*get_metrics)(void *data, enum display_metric_types type,
float *value);
/* Translates a window size to an aspect ratio.
* In most cases this will be just width / height, but
* some contexts will better know which actual aspect ratio is used.
* This can be NULL to assume the default behavior.
*/
float (*translate_aspect)(void*, unsigned, unsigned);
/* Asks driver to update window title (FPS, etc). */
void (*update_window_title)(void*, video_frame_info_t *video_info);
/* Queries for resize and quit events.
* Also processes events. */
void (*check_window)(void*, bool*, bool*,
unsigned*, unsigned*, bool);
/* Acknowledge a resize event. This is needed for some APIs.
* Most backends will ignore this. */
bool (*set_resize)(void*, unsigned, unsigned);
/* Checks if window has input focus. */
bool (*has_focus)(void*);
/* Should the screensaver be suppressed? */
bool (*suppress_screensaver)(void *data, bool enable);
/* Checks if context driver has windowed support. */
bool (*has_windowed)(void*);
/* Swaps buffers. VBlank sync depends on
* earlier calls to swap_interval. */
void (*swap_buffers)(void*, video_frame_info_t *video_info);
/* Most video backends will want to use a certain input driver.
* Checks for it here. */
void (*input_driver)(void*, const char *, const input_driver_t**, void**);
/* Wraps whatever gl_proc_address() there is.
* Does not take opaque, to avoid lots of ugly wrapper code. */
gfx_ctx_proc_t (*get_proc_address)(const char*);
/* Returns true if this context supports EGLImage buffers for
* screen drawing and was initalized correctly. */
bool (*image_buffer_init)(void*, const video_info_t*);
/* Writes the frame to the EGLImage and sets image_handle to it.
* Returns true if a new image handle is created.
* Always returns true the first time it's called for a new index.
* The graphics core must handle a change in the handle correctly. */
bool (*image_buffer_write)(void*, const void *frame, unsigned width,
unsigned height, unsigned pitch, bool rgb32,
unsigned index, void **image_handle);
/* Shows or hides mouse. Can be NULL if context doesn't
* have a concept of mouse pointer. */
void (*show_mouse)(void *data, bool state);
/* Human readable string. */
const char *ident;
uint32_t (*get_flags)(void *data);
void (*set_flags)(void *data, uint32_t flags);
/* Optional. Binds HW-render offscreen context. */
void (*bind_hw_render)(void *data, bool enable);
/* Optional. Gets base data for the context which is used by the driver.
* This is mostly relevant for graphics APIs such as Vulkan
* which do not have global context state. */
void *(*get_context_data)(void *data);
/* Optional. Makes driver context (only GLX right now)
* active for this thread. */
void (*make_current)(bool release);
} gfx_ctx_driver_t;
typedef struct gfx_ctx_flags
{
uint32_t flags;
} gfx_ctx_flags_t;
typedef struct gfx_ctx_size
{
bool *quit;
bool *resize;
unsigned *width;
unsigned *height;
} gfx_ctx_size_t;
typedef struct gfx_ctx_mode
{
unsigned width;
unsigned height;
bool fullscreen;
} gfx_ctx_mode_t;
typedef struct gfx_ctx_metrics
{
enum display_metric_types type;
float *value;
} gfx_ctx_metrics_t;
typedef struct gfx_ctx_aspect
{
float *aspect;
unsigned width;
unsigned height;
} gfx_ctx_aspect_t;
typedef struct gfx_ctx_image
{
const void *frame;
unsigned width;
unsigned height;
unsigned pitch;
unsigned index;
bool rgb32;
void **handle;
} gfx_ctx_image_t;
typedef struct gfx_ctx_input
{
const input_driver_t **input;
void **input_data;
} gfx_ctx_input_t;
typedef struct gfx_ctx_proc_address
{
const char *sym;
retro_proc_address_t addr;
} gfx_ctx_proc_address_t;
typedef struct gfx_ctx_ident
{
const char *ident;
} gfx_ctx_ident_t;
extern const gfx_ctx_driver_t gfx_ctx_osmesa;
extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
extern const gfx_ctx_driver_t gfx_ctx_x_egl;
extern const gfx_ctx_driver_t gfx_ctx_wayland;
extern const gfx_ctx_driver_t gfx_ctx_x;
extern const gfx_ctx_driver_t gfx_ctx_d3d;
extern const gfx_ctx_driver_t gfx_ctx_drm;
extern const gfx_ctx_driver_t gfx_ctx_mali_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_vivante_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_android;
extern const gfx_ctx_driver_t gfx_ctx_ps3;
extern const gfx_ctx_driver_t gfx_ctx_wgl;
extern const gfx_ctx_driver_t gfx_ctx_videocore;
extern const gfx_ctx_driver_t gfx_ctx_qnx;
extern const gfx_ctx_driver_t gfx_ctx_cgl;
extern const gfx_ctx_driver_t gfx_ctx_cocoagl;
extern const gfx_ctx_driver_t gfx_ctx_emscripten;
extern const gfx_ctx_driver_t gfx_ctx_opendingux_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_khr_display;
extern const gfx_ctx_driver_t gfx_ctx_gdi;
extern const gfx_ctx_driver_t gfx_ctx_null;
/**
* video_context_driver_init_first:
* @data : Input data.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Finds first suitable graphics context driver and initializes.
*
* Returns: graphics context driver if found, otherwise NULL.
**/
const gfx_ctx_driver_t *video_context_driver_init_first(void *data, const char *ident,
enum gfx_ctx_api api, unsigned major, unsigned minor, bool hw_render_ctx);
bool video_context_driver_check_window(gfx_ctx_size_t *size_data);
bool video_context_driver_find_prev_driver(void);
bool video_context_driver_find_next_driver(void);
bool video_context_driver_init_image_buffer(const video_info_t *data);
bool video_context_driver_write_to_image_buffer(gfx_ctx_image_t *img);
bool video_context_driver_get_video_output_prev(void);
bool video_context_driver_get_video_output_next(void);
bool video_context_driver_bind_hw_render(bool *enable);
void video_context_driver_make_current(bool restore);
bool video_context_driver_set(const gfx_ctx_driver_t *data);
void video_context_driver_destroy(void);
#define video_context_driver_update_window_title(video_info) \
if (current_video_context && current_video_context->update_window_title) \
current_video_context->update_window_title(video_context_data, video_info)
#define video_context_driver_swap_buffers(video_info) \
if (current_video_context && current_video_context->swap_buffers) \
current_video_context->swap_buffers(video_context_data, video_info)
#define video_context_driver_focus() ((video_context_data && current_video_context->has_focus && current_video_context->has_focus(video_context_data)) ? true : false)
#define video_context_driver_set_resize(mode_info) \
if (current_video_context && current_video_context->set_resize) \
current_video_context->set_resize(video_context_data, mode_info.width, mode_info.height)
bool video_context_driver_get_video_output_size(gfx_ctx_size_t *size_data);
bool video_context_driver_swap_interval(unsigned *interval);
bool video_context_driver_get_proc_address(gfx_ctx_proc_address_t *proc);
bool video_context_driver_suppress_screensaver(bool *bool_data);
bool video_context_driver_get_ident(gfx_ctx_ident_t *ident);
bool video_context_driver_set_video_mode(gfx_ctx_mode_t *mode_info);
bool video_context_driver_get_video_size(gfx_ctx_mode_t *mode_info);
bool video_context_driver_get_context_data(void *data);
bool video_context_driver_show_mouse(bool *bool_data);
void video_context_driver_set_data(void *data);
bool video_context_driver_get_flags(gfx_ctx_flags_t *flags);
bool video_context_driver_set_flags(gfx_ctx_flags_t *flags);
bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics);
bool video_context_driver_translate_aspect(gfx_ctx_aspect_t *aspect);
bool video_context_driver_input_driver(gfx_ctx_input_t *inp);
#define video_context_driver_has_windowed() ((video_context_data && current_video_context->has_windowed && current_video_context->has_windowed(video_context_data)) ? true : false)
void video_context_driver_free(void);
extern const gfx_ctx_driver_t *current_video_context;
extern void *video_context_data;
RETRO_END_DECLS
#endif

View File

@ -44,7 +44,7 @@
#endif
#include "video_thread_wrapper.h"
#include "video_context_driver.h"
#include "video_driver.h"
#include "../frontend/frontend_driver.h"
#include "../record/record_driver.h"
@ -196,6 +196,9 @@ static slock_t *display_lock = NULL;
static slock_t *context_lock = NULL;
#endif
const gfx_ctx_driver_t *current_video_context = NULL;
void *video_context_data = NULL;
struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = {
{ "4:3", 1.3333f },
{ "16:9", 1.7778f },
@ -293,6 +296,73 @@ static const video_driver_t *video_drivers[] = {
NULL,
};
static const gfx_ctx_driver_t *gfx_ctx_drivers[] = {
#if defined(__CELLOS_LV2__)
&gfx_ctx_ps3,
#endif
#if defined(HAVE_D3D)
&gfx_ctx_d3d,
#endif
#if defined(HAVE_VIDEOCORE)
&gfx_ctx_videocore,
#endif
#if defined(HAVE_MALI_FBDEV)
&gfx_ctx_mali_fbdev,
#endif
#if defined(HAVE_VIVANTE_FBDEV)
&gfx_ctx_vivante_fbdev,
#endif
#if defined(HAVE_OPENDINGUX_FBDEV)
&gfx_ctx_opendingux_fbdev,
#endif
#if defined(_WIN32) && (defined(HAVE_OPENGL) || defined(HAVE_VULKAN))
&gfx_ctx_wgl,
#endif
#if defined(HAVE_WAYLAND)
&gfx_ctx_wayland,
#endif
#if defined(HAVE_X11) && !defined(HAVE_OPENGLES)
#if defined(HAVE_OPENGL) || defined(HAVE_VULKAN)
&gfx_ctx_x,
#endif
#endif
#if defined(HAVE_X11) && defined(HAVE_OPENGL) && defined(HAVE_EGL)
&gfx_ctx_x_egl,
#endif
#if defined(HAVE_KMS)
&gfx_ctx_drm,
#endif
#if defined(ANDROID)
&gfx_ctx_android,
#endif
#if defined(__QNX__)
&gfx_ctx_qnx,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
&gfx_ctx_cocoagl,
#endif
#if defined(__APPLE__) && !defined(TARGET_IPHONE_SIMULATOR) && !defined(TARGET_OS_IPHONE)
&gfx_ctx_cgl,
#endif
#if (defined(HAVE_SDL) || defined(HAVE_SDL2)) && defined(HAVE_OPENGL)
&gfx_ctx_sdl_gl,
#endif
#ifdef HAVE_OSMESA
&gfx_ctx_osmesa,
#endif
#ifdef EMSCRIPTEN
&gfx_ctx_emscripten,
#endif
#if defined(HAVE_VULKAN) && defined(HAVE_VULKAN_DISPLAY)
&gfx_ctx_khr_display,
#endif
#if defined(_WIN32) && !defined(_XBOX)
&gfx_ctx_gdi,
#endif
&gfx_ctx_null,
NULL
};
/**
* video_driver_find_handle:
* @idx : index of driver to get handle to.
@ -2416,3 +2486,418 @@ void video_driver_get_status(uint64_t *frame_count, bool * is_alive,
*is_alive = video_driver_is_alive();
*is_focused = video_driver_is_focused();
}
/**
* find_video_context_driver_driver_index:
* @ident : Identifier of resampler driver to find.
*
* Finds graphics context driver index by @ident name.
*
* Returns: graphics context driver index if driver was found, otherwise
* -1.
**/
static int find_video_context_driver_index(const char *ident)
{
unsigned i;
for (i = 0; gfx_ctx_drivers[i]; i++)
if (string_is_equal_noncase(ident, gfx_ctx_drivers[i]->ident))
return i;
return -1;
}
/**
* find_prev_context_driver:
*
* Finds previous driver in graphics context driver array.
**/
bool video_context_driver_find_prev_driver(void)
{
settings_t *settings = config_get_ptr();
int i = find_video_context_driver_index(
settings->arrays.video_context_driver);
if (i > 0)
{
strlcpy(settings->arrays.video_context_driver,
gfx_ctx_drivers[i - 1]->ident,
sizeof(settings->arrays.video_context_driver));
return true;
}
RARCH_WARN("Couldn't find any previous video context driver.\n");
return false;
}
/**
* find_next_context_driver:
*
* Finds next driver in graphics context driver array.
**/
bool video_context_driver_find_next_driver(void)
{
settings_t *settings = config_get_ptr();
int i = find_video_context_driver_index(settings->arrays.video_context_driver);
if (i >= 0 && gfx_ctx_drivers[i + 1])
{
strlcpy(settings->arrays.video_context_driver,
gfx_ctx_drivers[i + 1]->ident,
sizeof(settings->arrays.video_context_driver));
return true;
}
RARCH_WARN("Couldn't find any next video context driver.\n");
return false;
}
/**
* video_context_driver_init:
* @data : Input data.
* @ctx : Graphics context driver to initialize.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Initialize graphics context driver.
*
* Returns: graphics context driver if successfully initialized, otherwise NULL.
**/
static const gfx_ctx_driver_t *video_context_driver_init(
void *data,
const gfx_ctx_driver_t *ctx,
const char *ident,
enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx)
{
if (ctx->bind_api(data, api, major, minor))
{
video_frame_info_t video_info;
void *ctx_data = NULL;
video_driver_build_info(&video_info);
ctx_data = ctx->init(&video_info, data);
if (!ctx_data)
return NULL;
if (ctx->bind_hw_render)
ctx->bind_hw_render(ctx_data,
video_info.shared_context && hw_render_ctx);
video_context_driver_set_data(ctx_data);
return ctx;
}
#ifndef _WIN32
RARCH_WARN("Failed to bind API (#%u, version %u.%u) on context driver \"%s\".\n",
(unsigned)api, major, minor, ctx->ident);
#endif
return NULL;
}
/**
* video_context_driver_find_driver:
* @data : Input data.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Finds graphics context driver and initializes.
*
* Returns: graphics context driver if found, otherwise NULL.
**/
static const gfx_ctx_driver_t *video_context_driver_find_driver(void *data,
const char *ident,
enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx)
{
int i = find_video_context_driver_index(ident);
if (i >= 0)
return video_context_driver_init(data, gfx_ctx_drivers[i], ident,
api, major, minor, hw_render_ctx);
for (i = 0; gfx_ctx_drivers[i]; i++)
{
const gfx_ctx_driver_t *ctx =
video_context_driver_init(data, gfx_ctx_drivers[i], ident,
api, major, minor, hw_render_ctx);
if (ctx)
return ctx;
}
return NULL;
}
/**
* video_context_driver_init_first:
* @data : Input data.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Finds first suitable graphics context driver and initializes.
*
* Returns: graphics context driver if found, otherwise NULL.
**/
const gfx_ctx_driver_t *video_context_driver_init_first(void *data,
const char *ident, enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx)
{
return video_context_driver_find_driver(data, ident, api,
major, minor, hw_render_ctx);
}
bool video_context_driver_check_window(gfx_ctx_size_t *size_data)
{
if ( video_context_data
&& current_video_context
&& current_video_context->check_window)
{
bool is_shutdown = runloop_ctl(RUNLOOP_CTL_IS_SHUTDOWN, NULL);
current_video_context->check_window(video_context_data,
size_data->quit,
size_data->resize,
size_data->width,
size_data->height,
is_shutdown);
return true;
}
return false;
}
bool video_context_driver_init_image_buffer(const video_info_t *data)
{
if ( current_video_context
&& current_video_context->image_buffer_init
&& current_video_context->image_buffer_init(video_context_data, data))
return true;
return false;
}
bool video_context_driver_write_to_image_buffer(gfx_ctx_image_t *img)
{
if ( current_video_context
&& current_video_context->image_buffer_write
&& current_video_context->image_buffer_write(video_context_data,
img->frame, img->width, img->height, img->pitch,
img->rgb32, img->index, img->handle))
return true;
return false;
}
bool video_context_driver_get_video_output_prev(void)
{
if (!current_video_context
|| !current_video_context->get_video_output_prev)
return false;
current_video_context->get_video_output_prev(video_context_data);
return true;
}
bool video_context_driver_get_video_output_next(void)
{
if (!current_video_context ||
!current_video_context->get_video_output_next)
return false;
current_video_context->get_video_output_next(video_context_data);
return true;
}
bool video_context_driver_bind_hw_render(bool *enable)
{
if (!current_video_context || !current_video_context->bind_hw_render)
return false;
current_video_context->bind_hw_render(video_context_data, *enable);
return true;
}
void video_context_driver_make_current(bool release)
{
if (current_video_context && current_video_context->make_current)
current_video_context->make_current(release);
}
bool video_context_driver_set(const gfx_ctx_driver_t *data)
{
if (!data)
return false;
current_video_context = data;
return true;
}
void video_context_driver_destroy(void)
{
current_video_context = NULL;
}
bool video_context_driver_translate_aspect(gfx_ctx_aspect_t *aspect)
{
if (!video_context_data || !aspect)
return false;
if (!current_video_context->translate_aspect)
return false;
*aspect->aspect = current_video_context->translate_aspect(
video_context_data, aspect->width, aspect->height);
return true;
}
void video_context_driver_free(void)
{
if (current_video_context->destroy)
current_video_context->destroy(video_context_data);
current_video_context = NULL;
video_context_data = NULL;
}
bool video_context_driver_get_video_output_size(gfx_ctx_size_t *size_data)
{
if (!size_data)
return false;
if (!current_video_context || !current_video_context->get_video_output_size)
return false;
current_video_context->get_video_output_size(video_context_data,
size_data->width, size_data->height);
return true;
}
bool video_context_driver_swap_interval(unsigned *interval)
{
if (!current_video_context || !current_video_context->swap_interval)
return false;
current_video_context->swap_interval(video_context_data, *interval);
return true;
}
bool video_context_driver_get_proc_address(gfx_ctx_proc_address_t *proc)
{
if (!current_video_context || !current_video_context->get_proc_address)
return false;
proc->addr = current_video_context->get_proc_address(proc->sym);
return true;
}
bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics)
{
if ( current_video_context
&& current_video_context->get_metrics
&& current_video_context->get_metrics(video_context_data,
metrics->type,
metrics->value))
return true;
return false;
}
bool video_context_driver_input_driver(gfx_ctx_input_t *inp)
{
settings_t *settings = config_get_ptr();
const char *joypad_name = settings ? settings->arrays.input_joypad_driver : NULL;
if (!current_video_context || !current_video_context->input_driver)
return false;
current_video_context->input_driver(
video_context_data, joypad_name,
inp->input, inp->input_data);
return true;
}
bool video_context_driver_suppress_screensaver(bool *bool_data)
{
if ( video_context_data
&& current_video_context
&& current_video_context->suppress_screensaver(
video_context_data, *bool_data))
return true;
return false;
}
bool video_context_driver_get_ident(gfx_ctx_ident_t *ident)
{
if (!ident)
return false;
ident->ident = NULL;
if (current_video_context)
ident->ident = current_video_context->ident;
return true;
}
bool video_context_driver_set_video_mode(gfx_ctx_mode_t *mode_info)
{
video_frame_info_t video_info;
if (!current_video_context || !current_video_context->set_video_mode)
return false;
video_driver_build_info(&video_info);
if (!current_video_context->set_video_mode(
video_context_data, &video_info, mode_info->width,
mode_info->height, mode_info->fullscreen))
return false;
return true;
}
bool video_context_driver_get_video_size(gfx_ctx_mode_t *mode_info)
{
if (!current_video_context || !current_video_context->get_video_size)
return false;
current_video_context->get_video_size(video_context_data,
&mode_info->width, &mode_info->height);
return true;
}
bool video_context_driver_get_context_data(void *data)
{
if (!current_video_context || !current_video_context->get_context_data)
return false;
*(void**)data = current_video_context->get_context_data(video_context_data);
return true;
}
bool video_context_driver_show_mouse(bool *bool_data)
{
if (!current_video_context || !current_video_context->show_mouse)
return false;
current_video_context->show_mouse(video_context_data, *bool_data);
return true;
}
void video_context_driver_set_data(void *data)
{
video_context_data = data;
}
bool video_context_driver_get_flags(gfx_ctx_flags_t *flags)
{
if (!flags)
return false;
if (!current_video_context || !current_video_context->get_flags)
return false;
flags->flags = current_video_context->get_flags(video_context_data);
return true;
}
bool video_context_driver_set_flags(gfx_ctx_flags_t *flags)
{
if (!flags)
return false;
if (!current_video_context || !current_video_context->set_flags)
return false;
current_video_context->set_flags(video_context_data, flags->flags);
return true;
}

View File

@ -40,6 +40,39 @@
RETRO_BEGIN_DECLS
#ifndef MAX_EGLIMAGE_TEXTURES
#define MAX_EGLIMAGE_TEXTURES 32
#endif
enum gfx_ctx_api
{
GFX_CTX_NONE = 0,
GFX_CTX_OPENGL_API,
GFX_CTX_OPENGL_ES_API,
GFX_CTX_DIRECT3D8_API,
GFX_CTX_DIRECT3D9_API,
GFX_CTX_OPENVG_API,
GFX_CTX_VULKAN_API,
GFX_CTX_GDI_API
};
enum display_metric_types
{
DISPLAY_METRIC_NONE = 0,
DISPLAY_METRIC_MM_WIDTH,
DISPLAY_METRIC_MM_HEIGHT,
DISPLAY_METRIC_DPI
};
enum display_flags
{
GFX_CTX_FLAGS_NONE = 0,
GFX_CTX_FLAGS_GL_CORE_CONTEXT,
GFX_CTX_FLAGS_MULTISAMPLING,
GFX_CTX_FLAGS_CUSTOMIZABLE_SWAPCHAIN_IMAGES
};
typedef struct video_info
{
/* Width of window.
@ -641,6 +674,292 @@ extern const void *frame_cache_data;
extern void *video_driver_data;
extern video_driver_t *current_video;
typedef void (*gfx_ctx_proc_t)(void);
typedef struct gfx_ctx_driver
{
/* The opaque pointer is the underlying video driver data (e.g. gl_t for
* OpenGL contexts). Although not advised, the context driver is allowed
* to hold a pointer to it as the context never outlives the video driver.
*
* The context driver is responsible for it's own data.*/
void* (*init)(video_frame_info_t *video_info, void *video_driver);
void (*destroy)(void *data);
/* Which API to bind to. */
bool (*bind_api)(void *video_driver, enum gfx_ctx_api,
unsigned major, unsigned minor);
/* Sets the swap interval. */
void (*swap_interval)(void *data, unsigned);
/* Sets video mode. Creates a window, etc. */
bool (*set_video_mode)(void*, video_frame_info_t *video_info, unsigned, unsigned, bool);
/* Gets current window size.
* If not initialized yet, it returns current screen size. */
void (*get_video_size)(void*, unsigned*, unsigned*);
void (*get_video_output_size)(void*, unsigned*, unsigned*);
void (*get_video_output_prev)(void*);
void (*get_video_output_next)(void*);
bool (*get_metrics)(void *data, enum display_metric_types type,
float *value);
/* Translates a window size to an aspect ratio.
* In most cases this will be just width / height, but
* some contexts will better know which actual aspect ratio is used.
* This can be NULL to assume the default behavior.
*/
float (*translate_aspect)(void*, unsigned, unsigned);
/* Asks driver to update window title (FPS, etc). */
void (*update_window_title)(void*, video_frame_info_t *video_info);
/* Queries for resize and quit events.
* Also processes events. */
void (*check_window)(void*, bool*, bool*,
unsigned*, unsigned*, bool);
/* Acknowledge a resize event. This is needed for some APIs.
* Most backends will ignore this. */
bool (*set_resize)(void*, unsigned, unsigned);
/* Checks if window has input focus. */
bool (*has_focus)(void*);
/* Should the screensaver be suppressed? */
bool (*suppress_screensaver)(void *data, bool enable);
/* Checks if context driver has windowed support. */
bool (*has_windowed)(void*);
/* Swaps buffers. VBlank sync depends on
* earlier calls to swap_interval. */
void (*swap_buffers)(void*, video_frame_info_t *video_info);
/* Most video backends will want to use a certain input driver.
* Checks for it here. */
void (*input_driver)(void*, const char *, const input_driver_t**, void**);
/* Wraps whatever gl_proc_address() there is.
* Does not take opaque, to avoid lots of ugly wrapper code. */
gfx_ctx_proc_t (*get_proc_address)(const char*);
/* Returns true if this context supports EGLImage buffers for
* screen drawing and was initalized correctly. */
bool (*image_buffer_init)(void*, const video_info_t*);
/* Writes the frame to the EGLImage and sets image_handle to it.
* Returns true if a new image handle is created.
* Always returns true the first time it's called for a new index.
* The graphics core must handle a change in the handle correctly. */
bool (*image_buffer_write)(void*, const void *frame, unsigned width,
unsigned height, unsigned pitch, bool rgb32,
unsigned index, void **image_handle);
/* Shows or hides mouse. Can be NULL if context doesn't
* have a concept of mouse pointer. */
void (*show_mouse)(void *data, bool state);
/* Human readable string. */
const char *ident;
uint32_t (*get_flags)(void *data);
void (*set_flags)(void *data, uint32_t flags);
/* Optional. Binds HW-render offscreen context. */
void (*bind_hw_render)(void *data, bool enable);
/* Optional. Gets base data for the context which is used by the driver.
* This is mostly relevant for graphics APIs such as Vulkan
* which do not have global context state. */
void *(*get_context_data)(void *data);
/* Optional. Makes driver context (only GLX right now)
* active for this thread. */
void (*make_current)(bool release);
} gfx_ctx_driver_t;
typedef struct gfx_ctx_flags
{
uint32_t flags;
} gfx_ctx_flags_t;
typedef struct gfx_ctx_size
{
bool *quit;
bool *resize;
unsigned *width;
unsigned *height;
} gfx_ctx_size_t;
typedef struct gfx_ctx_mode
{
unsigned width;
unsigned height;
bool fullscreen;
} gfx_ctx_mode_t;
typedef struct gfx_ctx_metrics
{
enum display_metric_types type;
float *value;
} gfx_ctx_metrics_t;
typedef struct gfx_ctx_aspect
{
float *aspect;
unsigned width;
unsigned height;
} gfx_ctx_aspect_t;
typedef struct gfx_ctx_image
{
const void *frame;
unsigned width;
unsigned height;
unsigned pitch;
unsigned index;
bool rgb32;
void **handle;
} gfx_ctx_image_t;
typedef struct gfx_ctx_input
{
const input_driver_t **input;
void **input_data;
} gfx_ctx_input_t;
typedef struct gfx_ctx_proc_address
{
const char *sym;
retro_proc_address_t addr;
} gfx_ctx_proc_address_t;
typedef struct gfx_ctx_ident
{
const char *ident;
} gfx_ctx_ident_t;
extern const gfx_ctx_driver_t gfx_ctx_osmesa;
extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
extern const gfx_ctx_driver_t gfx_ctx_x_egl;
extern const gfx_ctx_driver_t gfx_ctx_wayland;
extern const gfx_ctx_driver_t gfx_ctx_x;
extern const gfx_ctx_driver_t gfx_ctx_d3d;
extern const gfx_ctx_driver_t gfx_ctx_drm;
extern const gfx_ctx_driver_t gfx_ctx_mali_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_vivante_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_android;
extern const gfx_ctx_driver_t gfx_ctx_ps3;
extern const gfx_ctx_driver_t gfx_ctx_wgl;
extern const gfx_ctx_driver_t gfx_ctx_videocore;
extern const gfx_ctx_driver_t gfx_ctx_qnx;
extern const gfx_ctx_driver_t gfx_ctx_cgl;
extern const gfx_ctx_driver_t gfx_ctx_cocoagl;
extern const gfx_ctx_driver_t gfx_ctx_emscripten;
extern const gfx_ctx_driver_t gfx_ctx_opendingux_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_khr_display;
extern const gfx_ctx_driver_t gfx_ctx_gdi;
extern const gfx_ctx_driver_t gfx_ctx_null;
/**
* video_context_driver_init_first:
* @data : Input data.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Finds first suitable graphics context driver and initializes.
*
* Returns: graphics context driver if found, otherwise NULL.
**/
const gfx_ctx_driver_t *video_context_driver_init_first(void *data, const char *ident,
enum gfx_ctx_api api, unsigned major, unsigned minor, bool hw_render_ctx);
bool video_context_driver_check_window(gfx_ctx_size_t *size_data);
bool video_context_driver_find_prev_driver(void);
bool video_context_driver_find_next_driver(void);
bool video_context_driver_init_image_buffer(const video_info_t *data);
bool video_context_driver_write_to_image_buffer(gfx_ctx_image_t *img);
bool video_context_driver_get_video_output_prev(void);
bool video_context_driver_get_video_output_next(void);
bool video_context_driver_bind_hw_render(bool *enable);
void video_context_driver_make_current(bool restore);
bool video_context_driver_set(const gfx_ctx_driver_t *data);
void video_context_driver_destroy(void);
#define video_context_driver_update_window_title(video_info) \
if (current_video_context && current_video_context->update_window_title) \
current_video_context->update_window_title(video_context_data, video_info)
#define video_context_driver_swap_buffers(video_info) \
if (current_video_context && current_video_context->swap_buffers) \
current_video_context->swap_buffers(video_context_data, video_info)
#define video_context_driver_focus() ((video_context_data && current_video_context->has_focus && current_video_context->has_focus(video_context_data)) ? true : false)
#define video_context_driver_set_resize(mode_info) \
if (current_video_context && current_video_context->set_resize) \
current_video_context->set_resize(video_context_data, mode_info.width, mode_info.height)
bool video_context_driver_get_video_output_size(gfx_ctx_size_t *size_data);
bool video_context_driver_swap_interval(unsigned *interval);
bool video_context_driver_get_proc_address(gfx_ctx_proc_address_t *proc);
bool video_context_driver_suppress_screensaver(bool *bool_data);
bool video_context_driver_get_ident(gfx_ctx_ident_t *ident);
bool video_context_driver_set_video_mode(gfx_ctx_mode_t *mode_info);
bool video_context_driver_get_video_size(gfx_ctx_mode_t *mode_info);
bool video_context_driver_get_context_data(void *data);
bool video_context_driver_show_mouse(bool *bool_data);
void video_context_driver_set_data(void *data);
bool video_context_driver_get_flags(gfx_ctx_flags_t *flags);
bool video_context_driver_set_flags(gfx_ctx_flags_t *flags);
bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics);
bool video_context_driver_translate_aspect(gfx_ctx_aspect_t *aspect);
bool video_context_driver_input_driver(gfx_ctx_input_t *inp);
#define video_context_driver_has_windowed() ((video_context_data && current_video_context->has_windowed && current_video_context->has_windowed(video_context_data)) ? true : false)
void video_context_driver_free(void);
extern const gfx_ctx_driver_t *current_video_context;
extern void *video_context_data;
RETRO_END_DECLS
#endif

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@ -53,7 +53,7 @@
#define DEFAULT_SHADER_TYPE RARCH_SHADER_NONE
#endif
#include "video_context_driver.h"
#include "video_driver.h"
RETRO_BEGIN_DECLS

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@ -153,8 +153,6 @@ CHEATS
/*============================================================
VIDEO CONTEXT
============================================================ */
#include "../gfx/video_context_driver.c"
#include "../gfx/drivers_context/gfx_null_ctx.c"
#if defined(__CELLOS_LV2__)

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@ -30,7 +30,7 @@
#include "../input_keymaps.h"
#include "../input_keyboard.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../../verbosity.h"
#include "../../tasks/tasks_internal.h"

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@ -41,7 +41,6 @@
#include "../widgets/menu_input_dialog.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../configuration.h"
#include "../../runloop.h"

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@ -21,7 +21,7 @@
#include "../../config.def.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../menu_display.h"

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@ -23,7 +23,7 @@
#include "../../retroarch.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/video_shader_driver.h"
#include "../../gfx/common/ctr_common.h"
#include "../../gfx/drivers/ctr_gu.h"

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@ -25,7 +25,7 @@
#include "../../retroarch.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/drivers/d3d.h"
#include "../../gfx/common/d3d_common.h"

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@ -21,7 +21,7 @@
#include "../../config.def.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../menu_display.h"

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@ -21,7 +21,7 @@
#include "../../retroarch.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/video_shader_driver.h"
#include "../../gfx/common/gl_common.h"

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@ -19,7 +19,7 @@
#include <retro_miscellaneous.h>
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../menu_display.h"

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@ -21,7 +21,7 @@
#include "../../config.def.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../menu_display.h"

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@ -25,7 +25,7 @@
#include "../../retroarch.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/video_shader_driver.h"
#include "../../gfx/common/vita2d_common.h"
#include "../../defines/psp_defines.h"

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@ -23,7 +23,7 @@
#include "../menu_display.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/common/vulkan_common.h"
#include "../../gfx/video_shader_driver.h"

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@ -27,7 +27,7 @@
#include "../file_path_special.h"
#include "../gfx/font_driver.h"
#include "../gfx/video_context_driver.h"
#include "../gfx/video_driver.h"
#include "../gfx/video_coord_array.h"
RETRO_BEGIN_DECLS

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@ -50,7 +50,7 @@
#include "../../driver.h"
#include "../../paths.h"
#include "../../runloop.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/video_shader_driver.h"
#include "../../tasks/tasks_internal.h"