From f921744ab45782c461f41c91f07ce750270d4975 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Wed, 22 Aug 2012 16:22:42 +0200 Subject: [PATCH] (Xbox 1) Free up 8MB of RAM - Street Fighter Alpha 3 and all big CPS2 ROMS work now --- console/rmenu/context/rmenu_ctx_xdk.c | 2 +- xdk/frontend/main.c | 5 +---- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/console/rmenu/context/rmenu_ctx_xdk.c b/console/rmenu/context/rmenu_ctx_xdk.c index 1a7650af8f..a5500a90db 100644 --- a/console/rmenu/context/rmenu_ctx_xdk.c +++ b/console/rmenu/context/rmenu_ctx_xdk.c @@ -54,7 +54,7 @@ const char drive_mappings[DRIVE_MAPPING_SIZE][32] = { "G:" }; -unsigned char drive_mapping_idx = 1; +unsigned char drive_mapping_idx = 2; int xpos, ypos; texture_image m_menuMainRomSelectPanel; diff --git a/xdk/frontend/main.c b/xdk/frontend/main.c index 8ffaecbf93..b444a638c2 100644 --- a/xdk/frontend/main.c +++ b/xdk/frontend/main.c @@ -130,12 +130,9 @@ static void get_environment_settings (void) static void system_init(void) { #ifdef _XBOX1 - // Set file cache size - XSetFileCacheSize(8 * 1024 * 1024); - // Mount drives xbox_io_mount("A:", "cdrom0"); - xbox_io_mount("C:", "Harddisk0\\Partition1"); + xbox_io_mount("C:", "Harddisk0\\Partition0"); xbox_io_mount("E:", "Harddisk0\\Partition1"); xbox_io_mount("Z:", "Harddisk0\\Partition2"); xbox_io_mount("F:", "Harddisk0\\Partition6");