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Cleanup
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parent
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@ -13816,7 +13816,7 @@ success:
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return true;
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return true;
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}
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}
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void retroarch_shader_presets_set_need_reload()
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void retroarch_shader_presets_set_need_reload(void)
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{
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{
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shader_presets_need_reload = true;
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shader_presets_need_reload = true;
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}
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}
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