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Merge pull request #4126 from GregorR/netplay-socket-legacy-is-awful-and-i-hate-it
inet_ntoa missing on Vita
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commit
f77f3ecec4
@ -1110,10 +1110,7 @@ static void announce_nat_traversal(netplay_t *netplay)
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#else
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#else
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if (netplay->nat_traversal_state.have_inet4)
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if (netplay->nat_traversal_state.have_inet4)
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{
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{
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strncpy(host,
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host[0] = '\0';
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inet_ntoa(netplay->nat_traversal_state.ext_inet4_addr.sin_addr),
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PATH_MAX_LENGTH);
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host[PATH_MAX_LENGTH-1] = '\0';
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snprintf(port, 6, "%hu",
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snprintf(port, 6, "%hu",
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ntohs(netplay->nat_traversal_state.ext_inet4_addr.sin_port));
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ntohs(netplay->nat_traversal_state.ext_inet4_addr.sin_port));
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port[5] = '\0';
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port[5] = '\0';
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