Merge pull request #4126 from GregorR/netplay-socket-legacy-is-awful-and-i-hate-it

inet_ntoa missing on Vita
This commit is contained in:
Twinaphex 2016-12-02 02:49:34 +01:00 committed by GitHub
commit f77f3ecec4

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@ -1110,10 +1110,7 @@ static void announce_nat_traversal(netplay_t *netplay)
#else #else
if (netplay->nat_traversal_state.have_inet4) if (netplay->nat_traversal_state.have_inet4)
{ {
strncpy(host, host[0] = '\0';
inet_ntoa(netplay->nat_traversal_state.ext_inet4_addr.sin_addr),
PATH_MAX_LENGTH);
host[PATH_MAX_LENGTH-1] = '\0';
snprintf(port, 6, "%hu", snprintf(port, 6, "%hu",
ntohs(netplay->nat_traversal_state.ext_inet4_addr.sin_port)); ntohs(netplay->nat_traversal_state.ext_inet4_addr.sin_port));
port[5] = '\0'; port[5] = '\0';