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https://github.com/libretro/RetroArch
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Add TODO/FIXME notes and cleanup argument naming
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5069b693a1
commit
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@ -110,7 +110,7 @@ static path_change_data_t *file_change_data = NULL;
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/**
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* fill_pathname_expanded_and_absolute:
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* @param out_path
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* @param s
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* String to write into.
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* @param in_refpath
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* Used to get the base path if in_path is relative.
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@ -123,12 +123,10 @@ static path_change_data_t *file_change_data = NULL;
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* If the path was relative it will take this path and get the
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* absolute path using in_refpath as the path to extract a base path.
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*
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* out_path is filled with the absolute path
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* s is filled with the absolute path
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**/
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static void fill_pathname_expanded_and_absolute(
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char *out_path, size_t out_size,
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const char *in_refpath,
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const char *in_path)
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static void fill_pathname_expanded_and_absolute(char *s, size_t len,
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const char *in_refpath, const char *in_path)
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{
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char expanded_path[PATH_MAX_LENGTH];
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@ -140,12 +138,12 @@ static void fill_pathname_expanded_and_absolute(
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/* Resolve the reference path relative to the config */
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if (path_is_absolute(expanded_path))
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strlcpy(out_path, expanded_path, out_size);
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strlcpy(s, expanded_path, len);
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else
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fill_pathname_resolve_relative(out_path, in_refpath,
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in_path, out_size);
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fill_pathname_resolve_relative(s, in_refpath,
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in_path, len);
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pathname_conform_slashes_to_os(out_path);
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pathname_conform_slashes_to_os(s);
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}
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/**
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@ -230,16 +228,15 @@ static void fill_pathname_expanded_and_absolute(
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* after replacing the wildcards does not exist on disk,
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* the path returned will be uneffected.
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**/
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static void video_shader_replace_wildcards(char *inout_absolute_path,
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const unsigned in_absolute_path_length, char *in_preset_path)
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static void video_shader_replace_wildcards(char *s, size_t len, char *in_preset_path)
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{
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int i = 0;
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char replaced_path[PATH_MAX_LENGTH];
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if (!strstr(inout_absolute_path, RARCH_WILDCARD_DELIMITER))
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if (!strstr(s, RARCH_WILDCARD_DELIMITER))
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return;
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strlcpy(replaced_path, inout_absolute_path, sizeof(replaced_path));
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strlcpy(replaced_path, s, sizeof(replaced_path));
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/* Step through the wildcards while we can still find the
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* delimiter in the replaced path
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@ -453,7 +450,7 @@ static void video_shader_replace_wildcards(char *inout_absolute_path,
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}
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if (path_is_valid(replaced_path))
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strlcpy(inout_absolute_path, replaced_path, in_absolute_path_length);
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strlcpy(s, replaced_path, len);
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else
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{
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/* If a file does not exist at the location of the replaced path
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@ -461,7 +458,7 @@ static void video_shader_replace_wildcards(char *inout_absolute_path,
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RARCH_DBG("\n[Shaders]: Filepath after wildcard replacement can't be found:\n");
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RARCH_DBG(" \"%s\" \n", replaced_path);
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RARCH_DBG(" Falling back to original Filepath\n");
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RARCH_DBG(" \"%s\" \n\n", inout_absolute_path);
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RARCH_DBG(" \"%s\" \n\n", s);
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}
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}
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@ -496,6 +493,7 @@ static void video_shader_gather_reference_path_list(
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(reference_preset_path, PATH_MAX_LENGTH, conf->path, ref_tmp->path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(reference_preset_path, PATH_MAX_LENGTH, conf->path);
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video_shader_gather_reference_path_list(in_path_linked_list, reference_preset_path, reference_depth + 1);
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@ -612,6 +610,7 @@ static bool video_shader_parse_pass(config_file_t *conf,
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(pass->source.path,
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PATH_MAX_LENGTH, conf->path, tmp_path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(pass->source.path,
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PATH_MAX_LENGTH, conf->path);
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@ -846,6 +845,7 @@ static bool video_shader_parse_textures(config_file_t *conf,
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(shader->lut[shader->luts].path, PATH_MAX_LENGTH, conf->path, texture_path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(shader->lut[shader->luts].path, PATH_MAX_LENGTH, conf->path);
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strlcpy(shader->lut[shader->luts].id, id,
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@ -1323,6 +1323,7 @@ static config_file_t *video_shader_get_root_preset_config(const char *path)
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(nested_reference_path, PATH_MAX_LENGTH, conf->path, conf->references->path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(nested_reference_path, PATH_MAX_LENGTH, conf->path);
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/* Create a new config from the referenced path */
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@ -1409,6 +1410,7 @@ static bool video_shader_check_reference_chain_for_save(
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(nested_ref_path, PATH_MAX_LENGTH, conf->path, conf->references->path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(nested_ref_path, PATH_MAX_LENGTH, conf->path);
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/* If one of the reference paths is the same as the file we want to save then this reference chain would be
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@ -1550,6 +1552,7 @@ static bool video_shader_write_referenced_preset(
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(abs_tmp_ref_path, PATH_MAX_LENGTH,
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ref_conf->path, ref_conf->references->path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(abs_tmp_ref_path,
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PATH_MAX_LENGTH, ref_conf->path);
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pathname_conform_slashes_to_os(abs_tmp_ref_path);
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@ -1592,6 +1595,7 @@ static bool video_shader_write_referenced_preset(
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(path_to_ref, PATH_MAX_LENGTH,
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ref_conf->path, ref_conf->references->path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(path_to_ref,
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PATH_MAX_LENGTH, ref_conf->path);
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@ -1615,6 +1619,7 @@ static bool video_shader_write_referenced_preset(
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(path_to_ref, PATH_MAX_LENGTH,
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ref_conf->path, ref_conf->references->path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(path_to_ref,
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PATH_MAX_LENGTH, ref_conf->path);
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}
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@ -2089,6 +2094,7 @@ static bool video_shader_override_values(config_file_t *override_conf,
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(override_tex_path, PATH_MAX_LENGTH, override_conf->path, tex_path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(override_tex_path, PATH_MAX_LENGTH, override_conf->path);
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strlcpy(shader->lut[i].path, override_tex_path, sizeof(shader->lut[i].path));
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@ -2306,6 +2312,7 @@ bool video_shader_load_preset_into_shader(const char *path,
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/* Get the absolute path and replace wildcards in the path */
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fill_pathname_expanded_and_absolute(path_to_ref, PATH_MAX_LENGTH,
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conf->path, path_list_tmp->path);
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/* TODO/FIXME - dehardcode PATH_MAX_LENGTH */
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video_shader_replace_wildcards(path_to_ref, PATH_MAX_LENGTH, conf->path);
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if ((tmp_conf = video_shader_get_root_preset_config(path_to_ref)))
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