Turn threaded data runloop off for single-core consoles

This commit is contained in:
twinaphex 2015-07-12 18:23:03 +02:00
parent f323b3ef8c
commit f70070cd16

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@ -428,8 +428,13 @@ static unsigned swap_interval = 1;
*/ */
static const bool video_threaded = false; static const bool video_threaded = false;
#ifdef HAVE_THREADS #if defined(HAVE_THREADS)
#if defined(GEKKO) || defined(PSP) || defined(_3DS) || defined(_XBOX1)
/* For single-core consoles right now it's better to have this be disabled. */
static const bool threaded_data_runloop_enable = false;
#else
static const bool threaded_data_runloop_enable = true; static const bool threaded_data_runloop_enable = true;
#endif
#else #else
static const bool threaded_data_runloop_enable = false; static const bool threaded_data_runloop_enable = false;
#endif #endif