mirror of
https://github.com/libretro/RetroArch
synced 2025-02-25 21:41:03 +00:00
Move uniform info structs to video_shader_driver.h
This commit is contained in:
parent
06ccd36b2f
commit
f68d98a6a4
@ -50,31 +50,10 @@
|
||||
#define SEMANTIC_COLOR0 0xa9e93e54U
|
||||
#define SEMANTIC_POSITION 0xd87309baU
|
||||
|
||||
enum uniform_type
|
||||
{
|
||||
UNIFORM_1F = 0,
|
||||
UNIFORM_2F
|
||||
};
|
||||
|
||||
struct uniform_info
|
||||
{
|
||||
CGparameter data;
|
||||
enum uniform_type type;
|
||||
|
||||
struct
|
||||
{
|
||||
struct
|
||||
{
|
||||
float a;
|
||||
float b;
|
||||
float c;
|
||||
} f;
|
||||
} result;
|
||||
};
|
||||
|
||||
static void cg_uniform_set_parameter(void *data)
|
||||
static void cg_uniform_set_parameter(void *data, void *uniform_data)
|
||||
{
|
||||
struct uniform_info *param = (struct uniform_info*)data;
|
||||
CGparameter *cg_param = (CGparameter*)uniform_data;
|
||||
|
||||
if (!param)
|
||||
return;
|
||||
@ -82,10 +61,10 @@ static void cg_uniform_set_parameter(void *data)
|
||||
switch (param->type)
|
||||
{
|
||||
case UNIFORM_1F:
|
||||
cgGLSetParameter1f(param->data, param->result.f.a);
|
||||
cgGLSetParameter1f((CGparameter)*cg_param, param->result.f.a);
|
||||
break;
|
||||
case UNIFORM_2F:
|
||||
cgGLSetParameter2f(param->data, param->result.f.a, param->result.f.b);
|
||||
cgGLSetParameter2f((CGparameter)*cg_param, param->result.f.a, param->result.f.b);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -267,6 +246,7 @@ static void gl_cg_set_texture_info(
|
||||
const struct gfx_tex_info *info)
|
||||
{
|
||||
unsigned i;
|
||||
CGparameter uniform_data[4];
|
||||
struct uniform_info uniform_params[4];
|
||||
CGparameter param = params->tex;
|
||||
|
||||
@ -276,28 +256,28 @@ static void gl_cg_set_texture_info(
|
||||
cgGLEnableTextureParameter(param);
|
||||
}
|
||||
|
||||
uniform_params[0].data = params->vid_size_v;
|
||||
uniform_params[0].type = UNIFORM_2F;
|
||||
uniform_params[0].result.f.a = info->input_size[0];
|
||||
uniform_params[0].result.f.b = info->input_size[1];
|
||||
uniform_data[0] = params->vid_size_v;
|
||||
|
||||
uniform_params[1].data = params->vid_size_f;
|
||||
uniform_params[1].type = UNIFORM_2F;
|
||||
uniform_params[1].result.f.a = info->input_size[0];
|
||||
uniform_params[1].result.f.b = info->input_size[1];
|
||||
uniform_data[1] = params->vid_size_f;
|
||||
|
||||
uniform_params[2].data = params->tex_size_v;
|
||||
uniform_params[2].type = UNIFORM_2F;
|
||||
uniform_params[2].result.f.a = info->tex_size[0];
|
||||
uniform_params[2].result.f.b = info->tex_size[1];
|
||||
uniform_data[2] = params->tex_size_v;
|
||||
|
||||
uniform_params[3].data = params->tex_size_f;
|
||||
uniform_params[3].type = UNIFORM_2F;
|
||||
uniform_params[3].result.f.a = info->tex_size[0];
|
||||
uniform_params[3].result.f.b = info->tex_size[1];
|
||||
uniform_data[3] = params->tex_size_f;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
cg_uniform_set_parameter(&uniform_params[i]);
|
||||
cg_uniform_set_parameter(&uniform_params[i], &uniform_data[i]);
|
||||
|
||||
if (params->coord)
|
||||
{
|
||||
@ -320,56 +300,57 @@ static void gl_cg_set_params(void *data, void *shader_data,
|
||||
unsigned fbo_info_cnt)
|
||||
{
|
||||
unsigned i;
|
||||
struct uniform_info uniform_params[10];
|
||||
CGparameter uniform_data[10];
|
||||
unsigned uniform_count = 0;
|
||||
const struct gfx_tex_info *info = (const struct gfx_tex_info*)_info;
|
||||
const struct gfx_tex_info *prev_info = (const struct gfx_tex_info*)_prev_info;
|
||||
const struct gfx_tex_info *feedback_info = (const struct gfx_tex_info*)_feedback_info;
|
||||
const struct gfx_tex_info *fbo_info = (const struct gfx_tex_info*)_fbo_info;
|
||||
cg_shader_data_t *cg_data = (cg_shader_data_t*)shader_data;
|
||||
struct uniform_info uniform_params[10];
|
||||
|
||||
if (!cg_data || (cg_data->active_idx == 0) ||
|
||||
(cg_data->active_idx == GL_SHADER_STOCK_BLEND))
|
||||
return;
|
||||
|
||||
/* Set frame. */
|
||||
uniform_params[0].data = cg_data->prg[cg_data->active_idx].vid_size_f;
|
||||
uniform_params[0].type = UNIFORM_2F;
|
||||
uniform_params[0].result.f.a = width;
|
||||
uniform_params[0].result.f.b = height;
|
||||
uniform_data[0] = cg_data->prg[cg_data->active_idx].vid_size_f;
|
||||
|
||||
uniform_params[1].data = cg_data->prg[cg_data->active_idx].tex_size_f;
|
||||
uniform_params[1].type = UNIFORM_2F;
|
||||
uniform_params[1].result.f.a = tex_width;
|
||||
uniform_params[1].result.f.b = tex_height;
|
||||
uniform_data[1] = cg_data->prg[cg_data->active_idx].tex_size_f;
|
||||
|
||||
uniform_params[2].data = cg_data->prg[cg_data->active_idx].out_size_f;
|
||||
uniform_params[2].type = UNIFORM_2F;
|
||||
uniform_params[2].result.f.a = out_width;
|
||||
uniform_params[2].result.f.b = out_height;
|
||||
uniform_data[2] = cg_data->prg[cg_data->active_idx].out_size_f;
|
||||
|
||||
uniform_params[3].data = cg_data->prg[cg_data->active_idx].frame_dir_f;
|
||||
uniform_params[3].type = UNIFORM_1F;
|
||||
uniform_params[3].result.f.a = state_manager_frame_is_reversed() ? -1.0 : 1.0;
|
||||
uniform_data[3] = cg_data->prg[cg_data->active_idx].frame_dir_f;
|
||||
|
||||
uniform_params[4].data = cg_data->prg[cg_data->active_idx].vid_size_v;
|
||||
uniform_params[4].type = UNIFORM_2F;
|
||||
uniform_params[4].result.f.a = width;
|
||||
uniform_params[4].result.f.b = height;
|
||||
uniform_data[4] = cg_data->prg[cg_data->active_idx].vid_size_v;
|
||||
|
||||
uniform_params[5].data = cg_data->prg[cg_data->active_idx].tex_size_v;
|
||||
uniform_params[5].type = UNIFORM_2F;
|
||||
uniform_params[5].result.f.a = tex_width;
|
||||
uniform_params[5].result.f.b = tex_height;
|
||||
uniform_data[5] = cg_data->prg[cg_data->active_idx].tex_size_v;
|
||||
|
||||
uniform_params[6].data = cg_data->prg[cg_data->active_idx].out_size_v;
|
||||
uniform_params[6].type = UNIFORM_2F;
|
||||
uniform_params[6].result.f.a = out_width;
|
||||
uniform_params[6].result.f.b = out_height;
|
||||
uniform_data[6] = cg_data->prg[cg_data->active_idx].out_size_v;
|
||||
|
||||
uniform_params[7].data = cg_data->prg[cg_data->active_idx].frame_dir_v;
|
||||
uniform_params[7].type = UNIFORM_1F;
|
||||
uniform_params[7].result.f.a = state_manager_frame_is_reversed() ? -1.0 : 1.0;
|
||||
uniform_data[7] = cg_data->prg[cg_data->active_idx].frame_dir_v;
|
||||
|
||||
uniform_count += 8;
|
||||
|
||||
@ -379,19 +360,19 @@ static void gl_cg_set_params(void *data, void *shader_data,
|
||||
if (modulo)
|
||||
frame_count %= modulo;
|
||||
|
||||
uniform_params[8].data = cg_data->prg[cg_data->active_idx].frame_cnt_f;
|
||||
uniform_params[8].type = UNIFORM_1F;
|
||||
uniform_params[8].result.f.a = (float)frame_count;
|
||||
uniform_data[8] = cg_data->prg[cg_data->active_idx].frame_cnt_f;
|
||||
|
||||
uniform_params[9].data = cg_data->prg[cg_data->active_idx].frame_cnt_v;
|
||||
uniform_params[9].type = UNIFORM_1F;
|
||||
uniform_params[9].result.f.a = (float)frame_count;
|
||||
uniform_data[9] = cg_data->prg[cg_data->active_idx].frame_cnt_v;
|
||||
|
||||
uniform_count += 2;
|
||||
}
|
||||
|
||||
for (i = 0; i < (uniform_count+1); i++)
|
||||
cg_uniform_set_parameter(&uniform_params[i]);
|
||||
cg_uniform_set_parameter(&uniform_params[i], &uniform_data[i]);
|
||||
|
||||
/* Set orig texture. */
|
||||
gl_cg_set_texture_info(cg_data, &cg_data->prg[cg_data->active_idx].orig, info);
|
||||
@ -437,21 +418,20 @@ static void gl_cg_set_params(void *data, void *shader_data,
|
||||
for (i = 0; i < cg_data->shader->num_parameters; i++)
|
||||
{
|
||||
struct uniform_info pragma_params[2];
|
||||
CGparameter pragma_cg_params[2];
|
||||
|
||||
CGparameter param_v = cgGetNamedParameter(
|
||||
pragma_cg_params[0] = cgGetNamedParameter(
|
||||
cg_data->prg[cg_data->active_idx].vprg, cg_data->shader->parameters[i].id);
|
||||
CGparameter param_f = cgGetNamedParameter(
|
||||
pragma_cg_params[1] = cgGetNamedParameter(
|
||||
cg_data->prg[cg_data->active_idx].fprg, cg_data->shader->parameters[i].id);
|
||||
|
||||
uniform_params[0].data = param_v;
|
||||
uniform_params[0].type = UNIFORM_1F;
|
||||
uniform_params[0].result.f.a = cg_data->shader->parameters[i].current;
|
||||
|
||||
uniform_params[1].data = param_f;
|
||||
uniform_params[1].type = UNIFORM_1F;
|
||||
uniform_params[1].result.f.a = cg_data->shader->parameters[i].current;
|
||||
|
||||
cg_uniform_set_parameter(&pragma_params[i]);
|
||||
cg_uniform_set_parameter(&pragma_params[i], &pragma_cg_params[i]);
|
||||
}
|
||||
|
||||
/* Set state parameters. */
|
||||
@ -468,21 +448,20 @@ static void gl_cg_set_params(void *data, void *shader_data,
|
||||
for (i = 0; i < cnt; i++)
|
||||
{
|
||||
struct uniform_info state_params[2];
|
||||
CGparameter pragma_cg_params[2];
|
||||
|
||||
CGparameter param_v = cgGetNamedParameter(
|
||||
pragma_cg_params[0] = cgGetNamedParameter(
|
||||
cg_data->prg[cg_data->active_idx].vprg, tracker_info[i].id);
|
||||
CGparameter param_f = cgGetNamedParameter(
|
||||
pragma_cg_params[1] = cgGetNamedParameter(
|
||||
cg_data->prg[cg_data->active_idx].fprg, tracker_info[i].id);
|
||||
|
||||
uniform_params[0].data = param_v;
|
||||
uniform_params[0].type = UNIFORM_1F;
|
||||
uniform_params[0].result.f.a = tracker_info[i].value;
|
||||
|
||||
uniform_params[1].data = param_f;
|
||||
uniform_params[1].type = UNIFORM_1F;
|
||||
uniform_params[1].result.f.a = tracker_info[i].value;
|
||||
|
||||
cg_uniform_set_parameter(&state_params[i]);
|
||||
cg_uniform_set_parameter(&state_params[i], &pragma_cg_params[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -77,6 +77,27 @@ enum video_shader_driver_ctl_state
|
||||
SHADER_CTL_GET_PREV_TEXTURES
|
||||
};
|
||||
|
||||
enum shader_uniform_type
|
||||
{
|
||||
UNIFORM_1F = 0,
|
||||
UNIFORM_2F
|
||||
};
|
||||
|
||||
struct uniform_info
|
||||
{
|
||||
enum shader_uniform_type type;
|
||||
|
||||
struct
|
||||
{
|
||||
struct
|
||||
{
|
||||
float a;
|
||||
float b;
|
||||
float c;
|
||||
} f;
|
||||
} result;
|
||||
};
|
||||
|
||||
typedef struct shader_backend
|
||||
{
|
||||
void *(*init)(void *data, const char *path);
|
||||
|
Loading…
x
Reference in New Issue
Block a user