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Fix CXX_BUILD=1.
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gfx/gl.c
2
gfx/gl.c
@ -880,7 +880,7 @@ static void gl_init_textures(gl_t *gl)
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#elif defined(HAVE_PBO)
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static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, unsigned height, unsigned pitch)
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{
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const uint8_t *frame_copy = frame;
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const uint8_t *frame_copy = (const uint8_t*)frame;
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size_t frame_copy_size = width * gl->base_size;
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pglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl->pbo);
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