[discord] rewrite secret, party_id

[discord] rewrite secret, party_id

[discord] rewrite secret, party_id

[discord] rewrite secret, party_id
This commit is contained in:
radius 2019-02-07 17:36:07 -05:00
parent c1415d70f8
commit f60923c4a9
2 changed files with 39 additions and 35 deletions

View File

@ -96,7 +96,7 @@ endif
DEF_FLAGS += -Wall $(INCLUDE_DIRS) -I. -Ideps -Ideps/stb
CFLAGS += $(DEF_FLAGS)
CFLAGS += $(DEF_FLAGS) -Wformat-truncation
CXXFLAGS += $(DEF_FLAGS) -std=c++11 -D__STDC_CONSTANT_MACROS
OBJCFLAGS := $(CFLAGS) -D__STDC_CONSTANT_MACROS

View File

@ -55,6 +55,8 @@
#include <file/file_path.h>
#include "../file_path_special.h"
#include <features/features_cpu.h>
static int64_t start_time = 0;
static int64_t pause_time = 0;
static int64_t ellapsed_time = 0;
@ -65,12 +67,21 @@ static unsigned discord_status = 0;
struct netplay_room *room;
static char user_id[128];
static char user_name[128];
static char party_name[128];
static char client_party_name[128];
static char user_avatar[PATH_MAX_LENGTH];
/* The discord API specifies these variables:
- userId --------- char[24] - the userId of the player asking to join
- username ------- char[344] - the username of the player asking to join
- discriminator -- char[8] - the discriminator of the player asking to join
- spectateSecret - char[128] - secret used for spectatin matches
- joinSecret - char[128] - secret used to join matches
- partyId - char[128] - the party you would be joining
*/
static char user_id[24];
static char user_name[344];
static char self_party_id[128];
static char peer_party_id[128];
static char user_avatar[PATH_MAX_LENGTH];
static bool connecting = false;
static char cdn_url[] = "https://cdn.discordapp.com/avatars";
@ -119,6 +130,8 @@ static bool discord_download_avatar(
file_transfer_t *transf = NULL;
RARCH_LOG("[Discord] user avatar id: %s\n", user_id);
fill_pathname_application_special(buf,
sizeof(buf),
APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_DISCORD_AVATARS);
@ -149,14 +162,11 @@ static bool discord_download_avatar(
static void handle_discord_ready(const DiscordUser* connectedUser)
{
strlcpy(user_name, connectedUser->username, sizeof(user_name));
strlcpy(party_name, connectedUser->username, sizeof(user_name));
strlcat(party_name, "|", sizeof(party_name));
strlcat(party_name, connectedUser->discriminator, sizeof(party_name));
RARCH_LOG("[Discord] connected to user: %s#%s - avatar id: %s\n",
RARCH_LOG("[Discord] connected to user: %s#%s\n",
connectedUser->username,
connectedUser->discriminator,
connectedUser->userId);
connectedUser->discriminator);
#ifdef HAVE_MENU
discord_download_avatar(connectedUser->userId, connectedUser->avatar);
#endif
@ -175,7 +185,7 @@ static void handle_discord_error(int errcode, const char* message)
static void handle_discord_join_cb(retro_task_t *task, void *task_data, void *user_data, const char *err)
{
struct netplay_room *room;
char tmp_hostname[32];
char join_hostname[PATH_MAX_LENGTH];
http_transfer_data_t *data = (http_transfer_data_t*)task_data;
@ -194,13 +204,13 @@ static void handle_discord_join_cb(retro_task_t *task, void *task_data, void *us
deinit_netplay();
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
snprintf(tmp_hostname, sizeof(tmp_hostname), "%s|%d",
snprintf(join_hostname, sizeof(join_hostname), "%s|%d",
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
RARCH_LOG("[Discord] joining lobby at: %s\n", tmp_hostname);
RARCH_LOG("[Discord] joining lobby at: %s\n", join_hostname);
task_push_netplay_crc_scan(room->gamecrc,
room->gamename, tmp_hostname, room->corename, room->subsystem_name);
room->gamename, join_hostname, room->corename, room->subsystem_name);
connecting = true;
discord_update(DISCORD_PRESENCE_NETPLAY_CLIENT);
}
@ -224,24 +234,16 @@ finish:
static void handle_discord_join(const char* secret)
{
char url [2048] = "http://lobby.libretro.com/";
char tmp_hostname[32];
static struct string_list *list = NULL;
RARCH_LOG("[Discord] join secret: (%s)\n", secret);
list = string_split(secret, "|");
strlcpy(client_party_name, list->elems[1].data, sizeof(client_party_name));
strlcat(client_party_name, "|", sizeof(client_party_name));
strlcat(client_party_name, list->elems[2].data, sizeof(client_party_name));
strlcat(url, list->elems[0].data, sizeof(url));
strlcpy(peer_party_id, list->elems[0].data, sizeof(peer_party_id));
strlcat(url, peer_party_id, sizeof(url));
strlcat(url, "/", sizeof(url));
RARCH_LOG("[Discord] querying lobby id: %s at %s\n", list->elems[0].data, url);
snprintf(tmp_hostname,
sizeof(tmp_hostname),
"%s|%s", list->elems[0].data, list->elems[1].data);
RARCH_LOG("[Discord] querying lobby id: %s at %s\n", peer_party_id, url);
task_push_http_transfer(url, true, NULL, handle_discord_join_cb, NULL);
}
@ -315,7 +317,7 @@ void discord_update(enum discord_presence presence)
if (!connecting && (presence == DISCORD_PRESENCE_NONE || presence == DISCORD_PRESENCE_MENU))
{
memset(&discord_presence, 0, sizeof(discord_presence));
client_party_name[0] = '\0';
peer_party_id[0] = '\0';
}
switch (presence)
@ -378,7 +380,7 @@ void discord_update(enum discord_presence presence)
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
{
client_party_name[0] = '\0';
peer_party_id[0] = '\0';
discord_presence.partyId = NULL;
discord_presence.partyMax = 0;
discord_presence.partySize = 0;
@ -398,27 +400,29 @@ void discord_update(enum discord_presence presence)
{
char join_secret[128];
snprintf(join_secret, sizeof(join_secret), "%d|%s", room->id, party_name);
snprintf(self_party_id, sizeof(self_party_id), "%d", room->id);
snprintf(join_secret, sizeof(join_secret), "%d|%" PRId64, room->id, cpu_features_get_time_usec());
discord_presence.joinSecret = strdup(join_secret);
/* discord_presence.spectateSecret = "SPECSPECSPEC"; */
discord_presence.partyId = strdup(party_name);
discord_presence.partyId = strdup(self_party_id);
discord_presence.partyMax = 2;
discord_presence.partySize = 1;
RARCH_LOG("[Discord] join secret: %s\n", join_secret);
RARCH_LOG("[Discord] party id: %s\n", party_name);
RARCH_LOG("[Discord] party id: %s\n", self_party_id);
}
break;
case DISCORD_PRESENCE_NETPLAY_CLIENT:
RARCH_LOG("[Discord] party id: %s\n", client_party_name);
discord_presence.partyId = strdup(client_party_name);
RARCH_LOG("[Discord] party id: %s\n", peer_party_id);
discord_presence.partyId = strdup(peer_party_id);
break;
case DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED:
{
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL) &&
!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_CONNECTED, NULL))
{
client_party_name[0] = '\0';
peer_party_id[0] = '\0';
discord_presence.partyId = NULL;
discord_presence.partyMax = 0;
discord_presence.partySize = 0;