diff --git a/gfx/video_shader_parse.c b/gfx/video_shader_parse.c index 06b558ebec..fb9de64494 100644 --- a/gfx/video_shader_parse.c +++ b/gfx/video_shader_parse.c @@ -892,7 +892,6 @@ static bool video_shader_write_root_preset(const struct video_shader *shader, if (shader->lut[i].filter != RARCH_FILTER_UNSPEC) { char k[128]; - k[0] = '\0'; strlcpy(k, shader->lut[i].id, sizeof(k)); strlcat(k, "_linear", sizeof(k)); config_set_string(conf, k, @@ -904,7 +903,6 @@ static bool video_shader_write_root_preset(const struct video_shader *shader, /* Wrap Mode */ { char k[128]; - k[0] = '\0'; strlcpy(k, shader->lut[i].id, sizeof(k)); strlcat(k, "_wrap_mode", sizeof(k)); config_set_string(conf, k, @@ -914,7 +912,6 @@ static bool video_shader_write_root_preset(const struct video_shader *shader, /* Mipmap On or Off */ { char k[128]; - k[0] = '\0'; strlcpy(k, shader->lut[i].id, sizeof(k)); strlcat(k, "_mipmap", sizeof(k)); config_set_string(conf, k, shader->lut[i].mipmap @@ -1725,10 +1722,8 @@ static bool override_shader_values(config_file_t *override_conf, * for each in the override config */ for (i = 0; i < shader->luts; i++) { - entry = config_get_entry(override_conf, shader->lut[i].id); - /* If the texture is defined in the reference config */ - if (entry) + if ((entry = config_get_entry(override_conf, shader->lut[i].id))) { /* Texture path from shader the config */ config_get_path(override_conf, shader->lut[i].id, @@ -2325,8 +2320,6 @@ void dir_check_shader( if (shader && !string_is_empty(shader->loaded_preset_path)) { char last_shader_path[PATH_MAX_LENGTH]; - last_shader_path[0] = '\0'; - fill_pathname_join(last_shader_path, last_shader_preset_dir, last_shader_preset_file_name, sizeof(last_shader_path));