Create do_pause_state_checks

This commit is contained in:
twinaphex 2015-02-10 19:07:53 +01:00
parent 35bf937325
commit f507e78765

View File

@ -541,6 +541,27 @@ static int do_netplay_state_checks(
}
#endif
static int do_pause_state_checks(
retro_input_t input, retro_input_t old_input,
retro_input_t trigger_input)
{
check_pause_func(trigger_input);
if (!g_extern.is_paused)
return 0;
if (BIT64_GET(trigger_input, RARCH_FULLSCREEN_TOGGLE_KEY))
{
rarch_main_command(RARCH_CMD_FULLSCREEN_TOGGLE);
rarch_render_cached_frame();
}
if (!check_oneshot_func(trigger_input))
return 1;
return 0;
}
/**
* do_state_checks:
* @input : input sample for this frame
@ -572,19 +593,10 @@ static int do_state_checks(
return do_netplay_state_checks(input,
old_input, trigger_input);
#endif
check_pause_func(trigger_input);
if (g_extern.is_paused)
{
if (BIT64_GET(trigger_input, RARCH_FULLSCREEN_TOGGLE_KEY))
{
rarch_main_command(RARCH_CMD_FULLSCREEN_TOGGLE);
rarch_render_cached_frame();
}
if (!check_oneshot_func(trigger_input))
return 1;
}
if (do_pause_state_checks(input, old_input,
trigger_input))
return 1;
check_fast_forward_button_func(input, old_input, trigger_input);