Update filters.

This commit is contained in:
Themaister 2011-12-27 03:33:18 +01:00
parent 539563f0f4
commit f4cc8a4bca

View File

@ -130,139 +130,139 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\autosave.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\boolean.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\bps.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\cheats.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\config.def.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\config.features.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\conf\config_file.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\dynamic.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\record\ffemu.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\fifo_buffer.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\file.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\fonts.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\general.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\getopt_ssnes.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\gfx_common.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\gl_common.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\hermite.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\image.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libsnes.hpp">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\keysym.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\message.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\movie.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\msvc_compat.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\netplay.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\posix_string.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\py_state\py_state.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\rewind.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\screenshot.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\sdlwrap.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\sha256.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\shader_cg.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\shader_glsl.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\snes_state.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_audio.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_dinput.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_dsp.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_sdl_input.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\ext\ssnes_video.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\strl.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\thread.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\ups.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\utils.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio-c.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\driver.h">
<Filter>Headers</Filter>
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\dynamic.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\record\ffemu.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\fifo_buffer.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\file.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\general.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\getopt_ssnes.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libsnes.hpp">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\message.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\movie.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\msvc_compat.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\netplay.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\posix_string.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\rewind.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\sha256.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\strl.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\thread.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\ups.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\utils.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\fonts.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\gfx_common.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\gl_common.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\py_state\py_state.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\sdlwrap.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\shader_cg.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\shader_glsl.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\snes_state.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\ext\ssnes_video.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_sdl_input.h">
<Filter>Headers\input</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_dinput.h">
<Filter>Headers\input</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\keysym.h">
<Filter>Headers\input</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\image.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\screenshot.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\hermite.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_audio.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_dsp.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio-c.h">
<Filter>Headers\audio</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
@ -284,5 +284,17 @@
<Filter Include="Sources\input">
<UniqueIdentifier>{f5587648-1c52-408e-80de-effb813294f1}</UniqueIdentifier>
</Filter>
<Filter Include="Headers\top">
<UniqueIdentifier>{3e498457-23e5-469a-8f36-5bd9430d9e00}</UniqueIdentifier>
</Filter>
<Filter Include="Headers\gfx">
<UniqueIdentifier>{efcb213b-6038-4ad9-a2c4-07d8063ca5d8}</UniqueIdentifier>
</Filter>
<Filter Include="Headers\input">
<UniqueIdentifier>{3542518e-8825-483f-992b-3c680ef3de4c}</UniqueIdentifier>
</Filter>
<Filter Include="Headers\audio">
<UniqueIdentifier>{8adc8069-5b48-4fca-9fe8-22214a5fcc08}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>